Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CheeseMeistar
Eset
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
370W - 365L
1,564 Elo+
Solo
Nemesis
Nemesis
CowardlyCow
Nemesis
Level 142
God Stats
7W - 11L
1,454 SR
Queue Stats
178W - 173L
1,512 Elo+
Party 2
Apollo
Apollo
FactoRRR
Apollo
Level 140
God Stats
16W - 8L
1,678 SR
Queue Stats
285W - 272L
1,523 Elo+
Party 2
Chronos
Chronos
StinkyDoggie
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,591 Elo+
Party 1
Team Averages
Level 135
1,526 SR
1,538 Elo+

VS

Team Averages
Level 123
1,320 SR
1,555 Elo+
Chernobog
Chernobog
B1bek
Chernobog
Level 127
God Stats
4W - 7L
1,170 SR
Queue Stats
244W - 243L
1,528 Elo+
Solo
Mulan
Mulan
Lifes
Mulan
Level 126
God Stats
0W - 7L
1,039 SR
Queue Stats
47W - 43L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maxilius24
Tsukuyomi
Level 109
God Stats
4W - 3L
1,527 SR
Queue Stats
78W - 60L
1,547 Elo+
Solo
Thoth
Thoth
UnhealthyCola
Thoth
Level 124
God Stats
1W - 5L
1,365 SR
Queue Stats
212W - 197L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Viriuss
Sylvanus
Level 129
God Stats
13W - 7L
1,500 SR
Queue Stats
366W - 386L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 10
8,265
517
4,241
16,077
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 7
9,749
609
11,708
7,439
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CowardlyCow
Nemesis
16
4 / 0 / 9
10,000
625
6,647
9,084
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
FactoRRR
Apollo
14
2 / 5 / 5
9,360
585
2,619
10,575
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
StinkyDoggie
Chronos
17
9 / 2 / 1
11,130
696
15,082
12,130
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B1bek
Chernobog
15
4 / 2 / 3
9,270
579
9,281
8,470
2,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
Lifes
Mulan
14
2 / 5 / 0
8,191
512
6,312
18,068
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Maxilius24
Tsukuyomi
13
2 / 5 / 1
7,914
495
5,800
10,497
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 3
7,645
478
4,765
8,146
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Viriuss
Sylvanus
10
2 / 4 / 7
7,112
445
4,702
11,875
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
11
11
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
10
2
L
Chernobog
B1bek
Chernobog
4
2
3
2.75
W
4
1
7
7.5
W
Nemesis
CowardlyCow
Nemesis
4
0
9
8.5
W
Apollo
FactoRRR
Apollo
2
5
5
0.9
L
Mulan
Lifes
Mulan
2
5
0
0.4
L
Tsukuyomi
Maxilius24
Tsukuyomi
2
5
1
0.5
W
Chronos
StinkyDoggie
Chronos
9
2
1
4.75
L
1
4
3
0.63
L
Sylvanus
Viriuss
Sylvanus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
30,860
55,305
Taken
57,056
29,067
Mitigated
28,745
16,429
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,241
1,148
468
2,616
16,077
13,008
111
3,783
12,294
23,369
0
L
Chernobog
B1bek
Chernobog
9,281
5,051
0
4,483
8,470
2,844
300
2,890
5,083
0
71,384
W
11,708
649
1,421
1,630
7,439
2,840
402
2,439
4,960
71,950
0
W
Nemesis
CowardlyCow
Nemesis
6,647
3,251
0
1,832
9,084
4,080
183
2,044
6,999
0
62,960
W
Apollo
FactoRRR
Apollo
2,619
844
0
3,697
10,575
3,101
1,568
2,410
8,165
0
53,391
L
Mulan
Lifes
Mulan
6,312
912
0
4,738
18,068
11,528
0
11,243
6,825
0
48,975
L
Tsukuyomi
Maxilius24
Tsukuyomi
5,800
844
0
2,902
10,497
3,558
0
4,559
5,938
0
43,811
W
Chronos
StinkyDoggie
Chronos
15,082
5,829
484
4,281
12,130
6,038
2,148
753
10,944
73,552
7,277
L
4,765
153
0
1,240
8,146
2,278
0
4,594
3,552
48,644
1,675
L
Sylvanus
Viriuss
Sylvanus
4,702
1,697
354
2,486
11,875
8,537
0
5,748
5,542
18,356
7,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
40,132
492
Minions Killed
479
0
Camps Cleared
0
1,624,468
Distance Traveled
1,502,525
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,265
517
31
2
0
330,102
1
L
Chernobog
9,270
579
138
9
0
324,092
8
W
Eset
9,749
609
126
8
0
316,134
5
W
Nemesis
10,000
625
93
6
0
351,432
6
W
Apollo
9,360
585
114
7
0
321,564
4
L
Mulan
8,191
512
108
7
0
305,654
7
L
Tsukuyomi
7,914
495
94
6
0
327,815
4
W
Chronos
11,130
696
128
8
0
305,236
5
L
Thoth
7,645
478
92
6
0
293,933
3
L
Sylvanus
7,112
445
47
3
0
251,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role