Player Matchup

Pele
Pele
Bezemsteel
Pele
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 110L
1,785 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chompaaa
Cu Chulainn
Level 81
God Stats
2W - 2L
1,279 SR
Queue Stats
868W - 363L
1,897 Elo+
Party 1
Hel
Hel
Railyu
Hel
Level 158
God Stats
12W - 6L
1,792 SR
Queue Stats
687W - 209L
1,983 Elo+
Party 1
Neith
Neith
luuk1997
Neith
Level 156
God Stats
5W - 6L
1,582 SR
Queue Stats
153W - 124L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
Ŧravis
Baron Samedi
Level 120
God Stats
4W - 1L
1,804 SR
Queue Stats
311W - 134L
1,851 Elo+
Party 1
Team Averages
Level 135
1,591 SR
1,837 Elo+

VS

Team Averages
Level 143
1,628 SR
1,610 Elo+
Shiva
Shiva
HyperDilis
Shiva
Level 144
God Stats
0W - 2L
1,758 SR
Queue Stats
35W - 37L
1,643 Elo+
Party 2
Ullr
Ullr
Leikas
Ullr
Level 138
God Stats
2W - 2L
1,621 SR
Queue Stats
35W - 33L
1,637 Elo+
Party 2
Cliodhna
Cliodhna
PandawanKenobi
Cliodhna
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,530 Elo+
Solo
Yu Huang
Yu Huang
Sergiohd2
Yu Huang
Level 152
God Stats
4W - 6L
1,702 SR
Queue Stats
141W - 116L
1,638 Elo+
Solo
Nemesis
Nemesis
Unaitxu53
Nemesis
Level 149
God Stats
1W - 2L
1,562 SR
Queue Stats
210W - 216L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
8,852
632
7,277
12,760
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cu Chulainn
Chompaaa
Cu Chulainn
16
8 / 3 / 0
9,587
685
9,455
10,965
11,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
Railyu
Hel
16
7 / 3 / 4
9,482
677
10,396
10,119
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
luuk1997
Neith
15
5 / 3 / 10
9,357
668
11,569
10,132
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Ŧravis
Baron Samedi
10
3 / 4 / 6
7,336
524
4,762
12,857
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
3 / 7 / 6
7,742
553
7,237
15,605
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Leikas
Ullr
12
3 / 8 / 1
7,585
542
7,262
12,206
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
13
1 / 4 / 3
7,721
552
3,224
8,669
3,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Sergiohd2
Yu Huang
13
4 / 7 / 3
7,980
570
7,865
7,960
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Unaitxu53
Nemesis
13
5 / 3 / 6
8,467
605
7,964
10,494
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
29
Kills
16
16
Deaths
29
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Cu Chulainn
Chompaaa
Cu Chulainn
8
3
0
2.67
L
Shiva
3
7
6
0.86
L
Ullr
Leikas
Ullr
3
8
1
0.44
L
Cliodhna
1
4
3
0.63
W
Hel
Railyu
Hel
7
3
4
3
L
Yu Huang
Sergiohd2
Yu Huang
4
7
3
0.79
L
Nemesis
Unaitxu53
Nemesis
5
3
6
2.67
W
Neith
luuk1997
Neith
5
3
10
3.33
W
Baron Samedi
Ŧravis
Baron Samedi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
33,552
56,833
Taken
54,934
34,641
Mitigated
26,250
23,082
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,277
1,204
0
5,811
12,760
4,033
0
1,218
11,422
0
62,034
W
Cu Chulainn
Chompaaa
Cu Chulainn
9,455
3,628
0
2,114
10,965
11,826
0
541
10,416
0
67,166
L
Shiva
7,237
1,227
349
2,074
15,605
12,751
0
5,634
9,971
0
20,021
L
Ullr
Leikas
Ullr
7,262
2,221
0
540
12,206
3,624
0
2,326
9,880
0
42,227
L
Cliodhna
3,224
377
0
1,798
8,669
3,168
1,092
215
8,454
0
39,090
W
Hel
Railyu
Hel
10,396
1,135
1,569
5,661
10,119
3,720
0
2,231
7,674
72,782
0
L
Yu Huang
Sergiohd2
Yu Huang
7,865
739
0
352
7,960
2,590
0
3,554
4,406
40,735
0
L
Nemesis
Unaitxu53
Nemesis
7,964
2,193
0
1,247
10,494
4,117
0
3,429
7,065
0
42,605
W
Neith
luuk1997
Neith
11,569
5,251
0
3,911
10,132
4,106
1,173
917
9,135
0
65,789
W
Baron Samedi
Ŧravis
Baron Samedi
4,762
1,256
645
3,371
12,857
10,956
0
2,352
10,321
18,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
39,495
539
Minions Killed
356
0
Camps Cleared
0
1,403,836
Distance Traveled
1,385,542
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,852
632
119
9
0
317,943
2
W
Cu Chulainn
9,587
685
141
10
0
283,334
2
L
Shiva
7,742
553
22
2
0
279,500
8
L
Ullr
7,585
542
82
6
0
245,167
4
L
Cliodhna
7,721
552
96
7
0
312,795
4
W
Hel
9,482
677
141
10
0
293,293
4
L
Yu Huang
7,980
570
84
6
0
245,425
1
L
Nemesis
8,467
605
72
5
0
302,655
6
W
Neith
9,357
668
117
8
0
251,709
1
W
Baron Samedi
7,336
524
21
2
0
257,557
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role