Player Matchup

Gilgamesh
Gilgamesh
DTA-FatKid
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,146 Elo+
Solo
Bakasura
Bakasura
Giiiftedgreens
Bakasura
Level 48
God Stats
2W - 6L
1,376 SR
Queue Stats
114W - 168L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lil_surfer_904
Morgan Le Fay
Level 109
God Stats
14W - 25L
1,437 SR
Queue Stats
52W - 87L
1,284 Elo+
Solo
Team Averages
Level 69
1,438 SR
1,240 Elo+

VS

Team Averages
Level 54
1,740 SR
1,704 Elo+
Charybdis
Charybdis
RunThisFade
Charybdis
Level 99
God Stats
4W - 2L
1,784 SR
Queue Stats
321W - 225L
1,728 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sajmyne
Morgan Le Fay
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 70L
1,492 Elo+
Solo
Cthulhu
Cthulhu
dch500
Cthulhu
Level 24
God Stats
5W - 0L
1,937 SR
Queue Stats
43W - 5L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DTA-FatKid
Gilgamesh
15
5 / 7 / 9
11,935
702
8,793
27,412
9,177
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
16
8 / 7 / 8
12,375
728
11,042
23,214
16,708
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
lil_surfer_904
Morgan Le Fay
15
6 / 7 / 9
11,284
664
16,149
16,524
5,641
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RunThisFade
Charybdis
20
16 / 4 / 3
15,191
894
29,727
14,765
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Sajmyne
Morgan Le Fay
15
2 / 10 / 8
11,165
657
9,237
13,741
4,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
dch500
Cthulhu
18
3 / 5 / 17
13,669
804
20,405
17,549
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
19
Kills
21
21
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DTA-FatKid
Gilgamesh
5
7
9
1.36
L
Bakasura
8
7
8
1.71
W
Charybdis
RunThisFade
Charybdis
16
4
3
4.38
W
Morgan Le Fay
Sajmyne
Morgan Le Fay
2
10
8
0.6
W
Cthulhu
dch500
Cthulhu
3
5
17
2.3
L
Morgan Le Fay
lil_surfer_904
Morgan Le Fay
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
59,369
67,150
Taken
46,055
31,526
Mitigated
35,069
4,579
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DTA-FatKid
Gilgamesh
8,793
2,156
195
1,316
27,412
9,177
0
13,122
14,290
0
29,530
L
Bakasura
11,042
7,124
63
1,341
23,214
16,708
0
9,116
14,098
0
26,327
W
Charybdis
RunThisFade
Charybdis
29,727
16,011
0
2,135
14,765
6,082
2,142
4,379
9,585
0
85,830
W
Morgan Le Fay
Sajmyne
Morgan Le Fay
9,237
1,192
0
969
13,741
4,760
414
6,210
7,224
30,935
0
W
Cthulhu
dch500
Cthulhu
20,405
1,165
589
1,478
17,549
24,227
132
6,112
10,476
41,414
0
L
Morgan Le Fay
lil_surfer_904
Morgan Le Fay
16,149
2,779
170
1,494
16,524
5,641
0
7,601
8,923
45,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
40,025
148
Minions Killed
187
6
Camps Cleared
9
883,186
Distance Traveled
813,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,935
702
32
2
1
297,355
0
L
Bakasura
12,375
728
48
3
4
319,439
0
W
Charybdis
15,191
894
98
6
6
277,219
3
W
Morgan Le Fay
11,165
657
45
3
2
226,128
0
W
Cthulhu
13,669
804
44
3
1
309,686
0
L
Morgan Le Fay
11,284
664
68
4
1
266,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role