Player Matchup

Cernunnos
Cernunnos
Brandonalvarezz
Cernunnos
Level 57
God Stats
5W - 6L
1,373 SR
Queue Stats
205W - 248L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
CrypticWix
Amaterasu
Level 100
God Stats
17W - 15L
1,525 SR
Queue Stats
304W - 284L
1,566 Elo+
Party 3
Janus
Janus
DirtyPotatos
Janus
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 85L
1,500 Elo+
Solo
Nemesis
Nemesis
NotanEgirI
Nemesis
Level 7
God Stats
3W - 0L
1,726 SR
Queue Stats
83W - 41L
1,869 Elo+
Party 3
Fenrir
Fenrir
OhNoController
Fenrir
Level 39
God Stats
2W - 5L
1,232 SR
Queue Stats
284W - 282L
1,455 Elo+
Party 2
Team Averages
Level 47
1,471 SR
1,567 Elo+

VS

Team Averages
Level 94
1,566 SR
1,568 Elo+
Ra
Ra
AlphaBorne
Ra
Level 127
God Stats
5W - 3L
1,686 SR
Queue Stats
206W - 176L
1,669 Elo+
Party 1
Ullr
Ullr
ApexProxii
Ullr
Level 129
God Stats
0W - 2L
1,529 SR
Queue Stats
81W - 66L
1,527 Elo+
Party 1
Bakasura
Bakasura
chepecherp
Bakasura
Level 42
God Stats
5W - 1L
1,798 SR
Queue Stats
87W - 109L
1,502 Elo+
Solo
Tyr
Tyr
skoles21
Tyr
Level 145
God Stats
6W - 10L
1,094 SR
Queue Stats
157W - 161L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
yDarthDaddy
Baron Samedi
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
75W - 57L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brandonalvarezz
Cernunnos
17
3 / 3 / 8
10,490
552
9,680
14,169
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
CrypticWix
Amaterasu
18
0 / 0 / 16
10,978
578
13,065
21,319
25,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 5 / 5
10,858
571
5,523
8,602
3,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
NotanEgirI
Nemesis
19
10 / 4 / 8
11,896
626
13,282
17,782
7,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 13
9,833
518
10,366
20,485
18,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 0
10,039
528
13,949
12,004
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 2
9,725
512
8,150
11,432
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
chepecherp
Bakasura
15
2 / 6 / 4
9,083
478
9,486
15,301
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 3
9,330
491
11,208
17,739
13,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
yDarthDaddy
Baron Samedi
13
3 / 4 / 9
8,932
470
11,772
15,262
20,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
22
Kills
13
13
Deaths
22
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
4
0
2
L
0
3
2
0.33
W
Cernunnos
Brandonalvarezz
Cernunnos
3
3
8
2.33
W
Amaterasu
CrypticWix
Amaterasu
0
0
16
8
W
6
5
5
1.7
W
Nemesis
NotanEgirI
Nemesis
10
4
8
3.5
W
3
1
13
9.5
L
Bakasura
chepecherp
Bakasura
2
6
4
0.67
L
0
5
3
0.3
L
Baron Samedi
yDarthDaddy
Baron Samedi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
54,565
82,357
Taken
71,738
60,383
Mitigated
48,664
25,954
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,949
1,465
1,824
3,084
12,004
5,347
490
821
11,183
74,163
0
L
8,150
2,861
0
1,662
11,432
3,946
0
1,031
10,401
0
68,500
W
Cernunnos
Brandonalvarezz
Cernunnos
9,680
3,506
0
3,483
14,169
5,436
0
3,109
10,740
0
75,242
W
Amaterasu
CrypticWix
Amaterasu
13,065
6,021
0
13,193
21,319
25,900
55
5,940
15,080
0
78,641
W
5,523
429
0
800
8,602
3,249
0
3,151
5,381
72,306
0
W
Nemesis
NotanEgirI
Nemesis
13,282
6,810
0
5,501
17,782
7,298
264
6,756
10,939
0
92,085
W
10,366
1,916
0
2,977
20,485
18,500
0
9,561
10,415
0
35,987
L
Bakasura
chepecherp
Bakasura
9,486
6,582
0
2,388
15,301
5,942
0
1,590
13,711
0
54,483
L
11,208
1,642
0
4,000
17,739
13,073
0
357
17,382
9,447
52,456
L
Baron Samedi
yDarthDaddy
Baron Samedi
11,772
1,618
1,543
3,692
15,262
20,356
80
1,724
13,538
32,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,055
Gold Earned
47,109
579
Minions Killed
543
0
Camps Cleared
0
1,945,226
Distance Traveled
1,859,007
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,039
528
128
7
0
376,963
0
L
Ullr
9,725
512
160
8
0
351,436
3
W
Cernunnos
10,490
552
130
7
0
348,246
1
W
Amaterasu
10,978
578
157
8
0
392,518
7
W
Janus
10,858
571
126
7
0
364,825
4
W
Nemesis
11,896
626
121
6
0
438,136
2
W
Fenrir
9,833
518
45
2
0
401,501
4
L
Bakasura
9,083
478
109
6
0
423,227
4
L
Tyr
9,330
491
128
7
0
351,077
3
L
Baron Samedi
8,932
470
18
1
0
356,304
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role