Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Arrow2390
Bacchus
Level 18
God Stats
26W - 21L
1,499 SR
Queue Stats
139W - 155L
1,452 Elo+
Party 3
Hercules
Hercules
BSPLEVI
Hercules
Level 103
God Stats
42W - 32L
1,561 SR
Queue Stats
388W - 313L
1,550 Elo+
Party 2
Pele
Pele
MrAlex_RG
Pele
Level 122
God Stats
63W - 44L
1,542 SR
Queue Stats
366W - 358L
1,493 Elo+
Party 3
Janus
Janus
otp_Ash_666
Janus
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 9L
1,839 Elo+
Party 2
Team Averages
Level 75
1,477 SR
1,567 Elo+

VS

Team Averages
Level 46
1,601 SR
1,523 Elo+
Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
D4rkSilv3r02
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 1
Loki
Loki
YoYo_LuNaTiK_Oo
Loki
Level 108
God Stats
4W - 7L
1,542 SR
Queue Stats
107W - 126L
1,561 Elo+
Party 1
Neith
Neith
vVSpartane117Vv
Neith
Level 18
God Stats
9W - 10L
1,732 SR
Queue Stats
134W - 159L
1,677 Elo+
Party 1
Chang'e
Chang'e
x_IWantToDie
Chang'e
Level 8
God Stats
1W - 3L
1,732 SR
Queue Stats
17W - 34L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
10 / 1 / 1
8,449
650
9,578
7,550
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Arrow2390
Bacchus
10
1 / 1 / 6
6,746
519
1,320
4,913
3,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
BSPLEVI
Hercules
12
4 / 2 / 3
7,718
594
4,466
9,401
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
5 / 1 / 2
7,922
609
3,642
7,845
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 3 / 4
6,893
530
5,240
5,741
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 1 / 2
7,098
546
4,047
5,476
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
D4rkSilv3r02
The Morrigan
12
3 / 6 / 4
6,977
537
6,153
7,115
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 4
6,815
524
3,003
7,805
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 0
5,393
415
1,851
6,985
1,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
x_IWantToDie
Chang'e
9
0 / 5 / 2
5,607
431
2,970
7,744
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
23
Kills
8
8
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
1
10.5
L
Atlas
 
Atlas
3
1
2
4
W
Bacchus
Arrow2390
Bacchus
1
1
6
4
W
Hercules
BSPLEVI
Hercules
4
2
3
2.75
L
The Morrigan
D4rkSilv3r02
The Morrigan
3
6
4
0.83
W
Pele
5
1
2
6
L
2
3
4
1.33
W
3
3
4
1.67
L
0
8
0
0
L
Chang'e
x_IWantToDie
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
18,024
35,450
Taken
35,125
16,313
Mitigated
10,317
12,688
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,578
3,328
0
2,490
7,550
2,280
1,100
2,944
4,606
0
55,281
L
Atlas
 
Atlas
4,047
1,358
99
1,365
5,476
2,814
0
1,312
4,122
11,279
0
W
Bacchus
Arrow2390
Bacchus
1,320
67
1,417
657
4,913
3,092
95
1,177
3,736
13,205
0
W
Hercules
BSPLEVI
Hercules
4,466
1,247
0
2,974
9,401
6,834
26
3,132
5,849
0
34,502
L
The Morrigan
D4rkSilv3r02
The Morrigan
6,153
1,774
0
1,487
7,115
2,128
0
2,013
4,769
33,784
2,437
W
Pele
3,642
751
0
4,620
7,845
2,762
100
644
7,201
0
55,395
L
3,003
807
0
2,636
7,805
2,184
0
2,349
5,320
0
27,532
W
5,240
566
0
530
5,741
1,345
0
2,399
3,325
39,083
0
L
1,851
858
0
750
6,985
1,283
220
38
6,947
0
21,511
L
Chang'e
x_IWantToDie
Chang'e
2,970
182
45
1,481
7,744
1,908
0
498
6,927
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
31,890
385
Minions Killed
245
0
Camps Cleared
0
1,263,602
Distance Traveled
1,161,645
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,449
650
97
7
0
236,637
3
L
Atlas
7,098
546
16
1
0
211,647
2
W
Bacchus
6,746
519
18
1
0
290,733
3
W
Hercules
7,718
594
79
6
0
237,646
5
L
The Morrigan
6,977
537
58
4
0
214,680
3
W
Pele
7,922
609
121
9
0
274,869
3
L
Loki
6,815
524
66
5
0
287,783
0
W
Janus
6,893
530
70
5
0
223,717
3
L
Neith
5,393
415
49
4
0
215,324
0
L
Chang'e
5,607
431
56
4
0
232,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role