Player Matchup

Cerberus
Cerberus
DekimPT
Cerberus
Level 156
God Stats
6W - 1L
1,830 SR
Queue Stats
48W - 28L
1,728 Elo+
Party 2
Kali
Kali
Kaℓi
Kali
Level 6
God Stats
2W - 0L
1,782 SR
Queue Stats
2W - 0L
1,767 Elo+
Party 2
Nox
Nox
Zweth
Nox
Level 105
God Stats
11W - 10L
1,500 SR
Queue Stats
87W - 97L
1,405 Elo+
Solo
Rama
Rama
divv1ne
Rama
Level 17
God Stats
2W - 1L
1,330 SR
Queue Stats
24W - 10L
1,757 Elo+
Party 2
Bellona
Bellona
liveOff
Bellona
Level 157
God Stats
5W - 1L
1,949 SR
Queue Stats
71W - 22L
1,795 Elo+
Party 2
Team Averages
Level 88
1,678 SR
1,690 Elo+

VS

Team Averages
Level 63
1,657 SR
1,571 Elo+
Ganesha
Ganesha
EjderhaAvcisi
Ganesha
Level 80
God Stats
0W - 1L
1,694 SR
Queue Stats
19W - 22L
1,566 Elo+
Solo
Nike
Nike
Hwalsh01
Nike
Level 9
God Stats
5W - 3L
1,848 SR
Queue Stats
11W - 9L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Monterear
Nu Wa
Level 56
God Stats
1W - 1L
1,546 SR
Queue Stats
10W - 5L
1,574 Elo+
Solo
Neith
Neith
SheepZF
Neith
Level 29
God Stats
7W - 3L
1,792 SR
Queue Stats
48W - 36L
1,595 Elo+
Party 1
Arachne
Arachne
Wildcaveman
Arachne
Level 143
God Stats
5W - 11L
1,403 SR
Queue Stats
235W - 239L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DekimPT
Cerberus
10
0 / 3 / 13
6,276
628
2,958
8,960
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Kaℓi
Kali
11
6 / 0 / 4
6,973
697
5,766
7,079
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Zweth
Nox
10
1 / 0 / 4
5,933
593
914
2,676
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
divv1ne
Rama
10
8 / 2 / 5
6,817
682
11,296
6,489
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
liveOff
Bellona
12
7 / 0 / 3
7,277
728
7,212
6,200
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
1 / 6 / 3
5,110
511
2,562
11,239
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
8
0 / 3 / 0
4,535
454
3,020
6,403
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Monterear
Nu Wa
8
0 / 4 / 1
4,814
481
2,760
4,321
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SheepZF
Neith
8
2 / 5 / 1
4,966
497
6,271
6,667
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Wildcaveman
Arachne
9
2 / 4 / 0
5,054
505
1,274
8,050
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
5
5
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DekimPT
Cerberus
0
3
13
2.17
L
Ganesha
1
6
3
0.42
L
Nike
0
3
0
0
W
Kali
Kaℓi
Kali
6
0
4
8
L
Nu Wa
Monterear
Nu Wa
0
4
1
0.13
L
Neith
SheepZF
Neith
2
5
1
0.5
L
Arachne
Wildcaveman
Arachne
2
4
0
0.5
W
Nox
Zweth
Nox
1
0
4
3
W
Rama
divv1ne
Rama
8
2
5
5.25
W
Bellona
liveOff
Bellona
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
15,887
31,404
Taken
36,680
18,865
Mitigated
16,301
11,742
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DekimPT
Cerberus
2,958
287
0
1,628
8,960
7,038
522
1,038
7,922
12,976
0
L
Ganesha
2,562
601
123
1,204
11,239
7,314
0
1,607
9,632
9,092
0
L
Nike
3,020
578
0
1,208
6,403
3,716
0
86
6,317
1,349
15,100
W
Kali
Kaℓi
Kali
5,766
3,001
0
3,454
7,079
3,479
1,049
687
6,216
0
31,831
L
Nu Wa
Monterear
Nu Wa
2,760
716
48
176
4,321
872
0
1,384
2,937
19,776
0
L
Neith
SheepZF
Neith
6,271
3,587
0
1,679
6,667
1,521
0
679
5,988
0
23,682
L
Arachne
Wildcaveman
Arachne
1,274
745
0
2,110
8,050
2,878
0
116
7,934
0
20,928
W
Nox
Zweth
Nox
914
92
0
226
2,676
943
394
1,476
1,200
25,057
0
W
Rama
divv1ne
Rama
11,296
10,151
0
3,304
6,489
1,990
2,936
1,715
4,774
0
38,648
W
Bellona
liveOff
Bellona
7,212
1,947
0
3,130
6,200
5,415
0
977
5,016
0
48,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
24,479
348
Minions Killed
188
0
Camps Cleared
0
964,780
Distance Traveled
937,052
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,276
628
44
4
0
181,250
3
L
Ganesha
5,110
511
1
0
0
190,862
0
L
Nike
4,535
454
39
4
0
181,467
0
W
Kali
6,973
697
69
7
0
224,770
2
L
Nu Wa
4,814
481
42
4
0
168,411
3
L
Neith
4,966
497
55
6
0
170,476
2
L
Arachne
5,054
505
51
5
0
225,836
6
W
Nox
5,933
593
55
6
0
191,084
3
W
Rama
6,817
682
71
7
0
162,553
0
W
Bellona
7,277
728
109
11
0
205,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role