Player Matchup

Jormungandr
Jormungandr
Silver IV
Alcloud_Jager
Jormungandr
Silver IV
Level 105
God Stats
30W - 36L
1,452 SR
Queue Stats
482W - 488L
657 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
Boonedoc828
Gilgamesh
Silver IV
Level 149
God Stats
1W - 2L
1,594 SR
Queue Stats
88W - 109L
509 MMR
Solo
Rama
Rama
Silver V
DominateYoGame--
Rama
Silver V
Level 127
God Stats
11W - 13L
1,496 SR
Queue Stats
152W - 171L
640 MMR
Solo
Ravana
Ravana
Silver III
QandAngus
Ravana
Silver III
Level 120
God Stats
25W - 18L
1,491 SR
Queue Stats
322W - 326L
774 MMR
Party 1
Thoth
Thoth
Silver III
mikezo28
Thoth
Silver III
Level 130
God Stats
0W - 5L
1,256 SR
Queue Stats
389W - 420L
724 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,458 SR
661 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,365 SR
592 MMR
Nemesis
Nemesis
Bronze II
DoctGreenThumb
Nemesis
Bronze II
Level 75
God Stats
8W - 12L
1,395 SR
Queue Stats
255W - 325L
312 MMR
Party 2
Atlas
Atlas
Bronze III
Rex-sky-walker
Atlas
Bronze III
Level 86
God Stats
3W - 2L
1,274 SR
Queue Stats
313W - 391L
-83 MMR
Party 2
Cernunnos
Cernunnos
Silver III
SMITECARRY-IV
Cernunnos
Silver III
Level 108
God Stats
7W - 9L
1,396 SR
Queue Stats
235W - 250L
937 MMR
Solo
Odin
Odin
Silver IV
bigdread14
Odin
Silver IV
Level 69
God Stats
1W - 0L
1,288 SR
Queue Stats
14W - 26L
913 MMR
Solo
Sol
Sol
Silver IV
supreme_Teddy45
Sol
Silver IV
Level 78
God Stats
3W - 3L
1,474 SR
Queue Stats
227W - 234L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alcloud_Jager
Jormungandr
9
0 / 4 / 2
5,481
422
6,046
8,179
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Boonedoc828
Gilgamesh
10
0 / 6 / 0
5,999
461
5,177
10,399
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 0
4,480
345
1,931
3,942
638
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
QandAngus
Ravana
11
2 / 3 / 0
6,284
483
3,997
8,363
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
mikezo28
Thoth
10
1 / 6 / 0
6,108
470
4,747
5,756
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliCliodhnaIzanamiShiva

VS

Bans
AnubisArachneLokiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
7,791
599
4,938
7,513
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 1 / 6
6,998
538
3,221
8,158
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
SMITECARRY-IV
Cernunnos
13
6 / 0 / 4
7,819
601
7,192
7,569
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
7,731
595
5,750
8,144
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 2 / 7
7,588
584
5,412
7,771
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
21
22
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alcloud_Jager
Jormungandr
0
4
2
0.25
L
Gilgamesh
Boonedoc828
Gilgamesh
0
6
0
0
W
6
0
7
9.5
L
0
3
0
0
L
Ravana
QandAngus
Ravana
2
3
0
0.67
W
3
1
6
6
W
Cernunnos
SMITECARRY-IV
Cernunnos
6
0
4
8
W
4
0
2
5
L
Thoth
mikezo28
Thoth
1
6
0
0.17
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
26,513
36,639
Taken
39,155
14,523
Mitigated
16,624
7,323
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alcloud_Jager
Jormungandr
6,046
2,542
0
855
8,179
4,924
0
2,486
5,693
22,798
0
L
Gilgamesh
Boonedoc828
Gilgamesh
5,177
1,009
0
2,583
10,399
4,490
276
804
9,007
0
27,668
W
4,938
1,921
0
2,431
7,513
2,904
663
807
6,671
0
34,825
L
1,931
1,828
0
1,351
3,942
638
0
430
3,512
0
9,526
L
Ravana
QandAngus
Ravana
3,997
677
0
2,324
8,363
2,865
0
2,204
6,098
0
36,670
W
3,221
1,001
451
1,284
8,158
4,443
107
3,195
4,963
13,043
2,995
W
Cernunnos
SMITECARRY-IV
Cernunnos
7,192
3,706
0
5,080
7,569
2,403
2,107
2,679
4,890
0
41,001
W
5,750
758
0
2,264
8,144
4,579
1,186
925
6,762
0
30,997
L
Thoth
mikezo28
Thoth
4,747
467
0
210
5,756
1,606
0
2,324
3,432
29,959
0
W
5,412
1,823
0
2,584
7,771
2,295
1,979
3,187
4,549
36,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
37,927
240
Minions Killed
291
0
Camps Cleared
0
1,013,819
Distance Traveled
1,295,866
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,481
422
29
2
0
222,288
4
L
Gilgamesh
5,999
461
60
5
0
223,221
1
W
Nemesis
7,791
599
52
4
0
295,041
5
L
Rama
4,480
345
21
2
0
100,222
1
L
Ravana
6,284
483
69
5
0
270,323
3
W
Atlas
6,998
538
23
2
0
234,790
5
W
Cernunnos
7,819
601
71
5
0
247,717
5
W
Odin
7,731
595
71
5
0
261,366
1
L
Thoth
6,108
470
61
5
0
197,765
4
W
Sol
7,588
584
74
6
0
256,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role