Player Matchup

Izanami
Izanami
Kaelgaroth
Izanami
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 28L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
RoliHU
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,534 Elo+
Party 2
Rama
Rama
Tale-of-the-wolf
Rama
Level 160
God Stats
3W - 2L
1,678 SR
Queue Stats
406W - 383L
1,507 Elo+
Party 1
Medusa
Medusa
ninjarein
Medusa
Level 160
God Stats
4W - 3L
1,585 SR
Queue Stats
383W - 377L
1,506 Elo+
Party 1
Geb
Geb
sztokiHUN
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 124L
1,491 Elo+
Party 2
Team Averages
Level 133
1,553 SR
1,479 Elo+

VS

Team Averages
Level 31
1,560 SR
1,515 Elo+
Freya
Freya
DeadShame
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Fairnessk
Ymir
Level 75
God Stats
5W - 6L
1,611 SR
Queue Stats
370W - 382L
1,523 Elo+
Solo
Hercules
Hercules
JmeSuisFaitBan
Hercules
Level 24
God Stats
3W - 3L
1,689 SR
Queue Stats
200W - 189L
1,550 Elo+
Solo
Vamana
Vamana
Just_Max56yt
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
MrDoot
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaelgaroth
Izanami
18
3 / 4 / 27
11,073
791
17,592
11,162
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
RoliHU
Zhong Kui
18
13 / 6 / 15
12,200
871
19,677
14,447
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 20
12,168
869
16,742
9,275
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
ninjarein
Medusa
18
6 / 5 / 22
11,375
813
11,772
10,000
3,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 21
12,614
901
19,143
18,179
18,505
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DeadShame
Freya
16
2 / 9 / 10
9,970
712
5,683
13,233
5,232
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
17
3 / 7 / 10
10,506
750
8,056
22,007
25,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
20
5 / 5 / 11
11,510
822
13,703
19,848
21,793
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
14
4 / 9 / 5
9,556
683
8,483
20,106
13,726
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MrDoot
Anubis
18
6 / 8 / 7
11,350
811
18,086
16,984
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
63
38
Kills
20
20
Deaths
38
105
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Freya
DeadShame
Freya
2
9
10
0.78
L
Ymir
3
7
10
1.14
L
Hercules
5
5
11
2.1
L
Vamana
4
9
5
0.72
W
Izanami
Kaelgaroth
Izanami
3
4
27
4.13
L
Anubis
MrDoot
Anubis
6
8
7
1.19
W
Zhong Kui
RoliHU
Zhong Kui
13
6
15
3.42
W
7
2
20
8.5
W
Medusa
ninjarein
Medusa
6
5
22
3.4
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,926
Damage
54,011
63,063
Taken
92,178
38,002
Mitigated
74,202
23,549
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DeadShame
Freya
5,683
1,923
0
538
13,233
5,232
0
5,713
7,520
10,088
0
L
Ymir
8,056
123
643
5,144
22,007
25,086
0
8,002
14,005
17,150
0
L
Hercules
13,703
3,212
275
6,327
19,848
21,793
0
8,804
11,044
0
33,711
L
Vamana
8,483
4,117
317
4,053
20,106
13,726
0
9,832
10,274
0
11,980
W
Izanami
Kaelgaroth
Izanami
17,592
11,410
1,259
2,666
11,162
4,336
2,179
5,018
6,144
0
35,011
L
Anubis
MrDoot
Anubis
18,086
231
0
5,682
16,984
8,365
0
6,469
10,515
49,749
0
W
Zhong Kui
RoliHU
Zhong Kui
19,677
1,324
1,952
4,750
14,447
7,383
273
8,269
6,178
25,934
0
W
16,742
9,633
344
2,628
9,275
3,865
2,696
4,580
4,695
0
39,016
W
Medusa
ninjarein
Medusa
11,772
4,256
109
341
10,000
3,913
539
5,919
4,081
0
26,796
W
19,143
1,566
2,172
7,328
18,179
18,505
150
8,039
10,140
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
52,892
159
Minions Killed
145
0
Camps Cleared
0
1,263,604
Distance Traveled
1,190,639
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,970
712
8
1
0
217,802
0
L
Ymir
10,506
750
20
1
0
231,532
0
L
Hercules
11,510
822
50
4
0
281,722
4
L
Vamana
9,556
683
13
1
0
250,796
0
W
Izanami
11,073
791
45
3
0
240,418
3
L
Anubis
11,350
811
54
4
0
208,787
0
W
Zhong Kui
12,200
871
12
1
0
258,180
0
W
Rama
12,168
869
54
4
0
218,395
0
W
Medusa
11,375
813
29
2
0
248,455
1
W
Geb
12,614
901
19
1
0
298,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role