Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Dan4ek
Yu Huang
Level 137
God Stats
8W - 13L
1,472 SR
Queue Stats
115W - 120L
1,542 Elo+
Solo
Skadi
Skadi
TheNovaPanda
Skadi
Level 59
God Stats
13W - 10L
1,581 SR
Queue Stats
234W - 229L
1,493 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,507 Elo+

VS

Team Averages
Level 97
1,489 SR
1,592 Elo+
Fenrir
Fenrir
BDTyron
Fenrir
Level 117
God Stats
1W - 1L
1,342 SR
Queue Stats
9W - 4L
1,940 Elo+
Solo
Janus
Janus
Cristianmo
Janus
Level 160
God Stats
67W - 56L
1,514 SR
Queue Stats
629W - 694L
1,554 Elo+
Solo
Cthulhu
Cthulhu
JL-Wan
Cthulhu
Level 61
God Stats
19W - 15L
1,589 SR
Queue Stats
97W - 114L
1,464 Elo+
Solo
Anubis
Anubis
NanoSprinT
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xX--P1P3--Xx
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 0 / 11
9,135
830
9,507
12,586
9,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
 
Hercules
15
5 / 0 / 8
8,621
784
6,943
9,215
7,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
12
3 / 0 / 3
7,400
673
1,300
1,067
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Dan4ek
Yu Huang
17
7 / 1 / 11
9,512
865
12,444
10,479
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 2 / 6
8,988
817
5,903
6,517
2,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDTyron
Fenrir
13
1 / 6 / 1
7,343
668
4,700
11,000
4,527
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
14
1 / 2 / 2
7,668
697
5,850
4,853
1,691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JL-Wan
Cthulhu
13
0 / 3 / 1
7,189
654
6,404
10,881
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
NanoSprinT
Anubis
14
1 / 4 / 0
7,966
724
3,447
6,042
2,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
xX--P1P3--Xx
Tsukuyomi
13
0 / 8 / 1
7,124
648
3,316
10,871
4,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
23
Kills
3
3
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
11
11.5
W
Hercules
 
Hercules
5
0
8
9
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Fenrir
BDTyron
Fenrir
1
6
1
0.25
L
Janus
1
2
2
1
W
Yu Huang
Dan4ek
Yu Huang
7
1
11
12.5
L
Cthulhu
JL-Wan
Cthulhu
0
3
1
0.17
L
Anubis
NanoSprinT
Anubis
1
4
0
0.25
W
2
2
6
2.5
L
Tsukuyomi
xX--P1P3--Xx
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
23,717
39,864
Taken
43,647
23,948
Mitigated
25,696
10,138
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,507
877
0
5,489
12,586
9,528
0
4,535
7,771
0
22,299
W
Hercules
 
Hercules
6,943
943
0
1,641
9,215
7,958
0
2,846
6,252
112
12,808
W
Nu Wa
 
Nu Wa
1,300
334
0
105
1,067
233
230
283
784
5,323
0
L
Fenrir
BDTyron
Fenrir
4,700
615
0
653
11,000
4,527
0
3,065
7,879
0
11,562
L
Janus
5,850
108
72
771
4,853
1,691
0
1,083
3,730
26,665
0
W
Yu Huang
Dan4ek
Yu Huang
12,444
4,212
0
2,722
10,479
3,871
675
4,485
5,748
39,683
3,816
L
Cthulhu
JL-Wan
Cthulhu
6,404
82
82
595
10,881
12,908
0
2,979
7,822
19,166
0
L
Anubis
NanoSprinT
Anubis
3,447
331
0
1,572
6,042
2,421
0
2,394
3,648
27,010
0
W
5,903
2,354
0
181
6,517
2,358
1,393
2,876
3,608
0
45,234
L
Tsukuyomi
xX--P1P3--Xx
Tsukuyomi
3,316
785
0
284
10,871
4,149
0
2,656
8,139
0
14,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
37,290
221
Minions Killed
158
0
Camps Cleared
0
1,053,181
Distance Traveled
1,013,404
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,135
830
36
3
0
281,195
3
W
Hercules
8,621
784
17
2
0
254,203
2
W
Nu Wa
7,400
673
14
1
0
52,002
0
L
Fenrir
7,343
668
14
1
0
158,442
0
L
Janus
7,668
697
43
4
0
215,067
5
W
Yu Huang
9,512
865
63
6
0
224,601
0
L
Cthulhu
7,189
654
35
3
0
225,435
2
L
Anubis
7,966
724
46
4
0
207,258
1
W
Skadi
8,988
817
91
8
0
241,180
2
L
Tsukuyomi
7,124
648
20
2
0
207,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role