Player Matchup

Ne Zha
Ne Zha
Bezemsteel
Ne Zha
Level 160
God Stats
19W - 6L
1,743 SR
Queue Stats
215W - 110L
1,779 Elo+
Party 1
Janus
Janus
Chompaaa
Janus
Level 81
God Stats
33W - 17L
1,864 SR
Queue Stats
868W - 363L
1,893 Elo+
Party 1
Hercules
Hercules
Railyu
Hercules
Level 158
God Stats
2W - 1L
1,829 SR
Queue Stats
687W - 209L
1,980 Elo+
Party 1
Hou Yi
Hou Yi
luuk1997
Hou Yi
Level 156
God Stats
11W - 5L
1,657 SR
Queue Stats
153W - 124L
1,659 Elo+
Party 1
Khepri
Khepri
Ŧravis
Khepri
Level 120
God Stats
4W - 2L
1,279 SR
Queue Stats
311W - 134L
1,846 Elo+
Party 1
Team Averages
Level 135
1,674 SR
1,831 Elo+

VS

Team Averages
Level 144
1,661 SR
1,609 Elo+
Yu Huang
Yu Huang
HyperDilis
Yu Huang
Level 144
God Stats
1W - 1L
1,617 SR
Queue Stats
35W - 37L
1,650 Elo+
Party 3
Mercury
Mercury
Leikas
Mercury
Level 138
God Stats
1W - 2L
1,620 SR
Queue Stats
35W - 33L
1,645 Elo+
Party 3
Ratatoskr
Ratatoskr
Saracuse
Ratatoskr
Level 148
God Stats
7W - 1L
2,004 SR
Queue Stats
81W - 97L
1,573 Elo+
Party 2
Yemoja
Yemoja
Unaitxu53
Yemoja
Level 149
God Stats
8W - 9L
1,668 SR
Queue Stats
210W - 216L
1,609 Elo+
Solo
Zeus
Zeus
lukeWR11
Zeus
Level 139
God Stats
3W - 5L
1,397 SR
Queue Stats
69W - 76L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bezemsteel
Ne Zha
14
8 / 2 / 7
8,177
681
8,211
9,257
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Chompaaa
Janus
12
8 / 3 / 4
7,570
631
12,285
8,505
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Railyu
Hercules
13
4 / 1 / 5
7,685
640
6,973
10,583
10,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
luuk1997
Hou Yi
14
5 / 1 / 2
7,927
661
5,880
9,496
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Ŧravis
Khepri
11
1 / 2 / 9
6,670
556
2,632
8,172
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HyperDilis
Yu Huang
11
2 / 5 / 2
6,783
565
5,204
7,689
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Leikas
Mercury
10
1 / 9 / 2
5,966
497
4,758
11,609
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Saracuse
Ratatoskr
11
1 / 5 / 0
6,448
537
6,463
10,721
3,980
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Unaitxu53
Yemoja
10
0 / 3 / 3
6,376
531
3,834
12,277
6,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
11
3 / 4 / 1
6,740
562
8,285
6,958
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
26
Kills
7
9
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bezemsteel
Ne Zha
8
2
7
5.75
W
Janus
Chompaaa
Janus
8
3
4
3.33
L
Yu Huang
HyperDilis
Yu Huang
2
5
2
0.6
L
Mercury
Leikas
Mercury
1
9
2
0.22
W
Hercules
Railyu
Hercules
4
1
5
6.5
L
Ratatoskr
Saracuse
Ratatoskr
1
5
0
0.2
L
Yemoja
Unaitxu53
Yemoja
0
3
3
0.5
L
Zeus
3
4
1
0.88
W
Hou Yi
luuk1997
Hou Yi
5
1
2
6
W
Khepri
Ŧravis
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
28,544
46,013
Taken
49,254
25,789
Mitigated
17,595
17,010
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bezemsteel
Ne Zha
8,211
1,981
0
4,655
9,257
3,584
0
2,115
7,126
0
49,869
W
Janus
Chompaaa
Janus
12,285
909
0
1,379
8,505
3,054
0
3,222
5,187
40,287
0
L
Yu Huang
HyperDilis
Yu Huang
5,204
743
0
359
7,689
2,589
0
4,005
3,446
41,198
0
L
Mercury
Leikas
Mercury
4,758
2,011
0
236
11,609
2,917
0
1,967
9,498
0
33,967
W
Hercules
Railyu
Hercules
6,973
3,142
0
4,513
10,583
10,682
222
1,013
9,570
0
42,144
L
Ratatoskr
Saracuse
Ratatoskr
6,463
2,058
0
2,245
10,721
3,980
0
833
9,844
0
35,268
L
Yemoja
Unaitxu53
Yemoja
3,834
639
2,502
1,935
12,277
6,290
0
5,571
6,444
17,780
0
L
Zeus
8,285
2,388
0
474
6,958
1,819
0
1,809
5,105
38,619
0
W
Hou Yi
luuk1997
Hou Yi
5,880
2,552
0
4,745
9,496
2,876
0
5,871
3,360
0
52,532
W
Khepri
Ŧravis
Khepri
2,632
120
0
1,718
8,172
5,593
0
4,557
3,173
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
32,313
385
Minions Killed
331
0
Camps Cleared
0
1,302,128
Distance Traveled
1,184,286
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,177
681
102
9
0
297,595
1
W
Janus
7,570
631
75
6
0
254,556
3
L
Yu Huang
6,783
565
83
7
0
235,817
3
L
Mercury
5,966
497
65
5
0
249,778
1
W
Hercules
7,685
640
81
7
0
274,447
3
L
Ratatoskr
6,448
537
76
6
0
244,789
3
L
Yemoja
6,376
531
27
2
0
217,009
4
L
Zeus
6,740
562
80
7
0
236,893
6
W
Hou Yi
7,927
661
118
10
0
228,635
3
W
Khepri
6,670
556
9
1
0
246,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role