Player Matchup

Poseidon
Poseidon
CubanMissile47
Poseidon
Level 106
God Stats
7W - 4L
1,357 SR
Queue Stats
38W - 32L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
LongLiveMADARA
Amaterasu
Level 109
God Stats
32W - 14L
1,600 SR
Queue Stats
74W - 67L
1,577 Elo+
Party 1
Artemis
Artemis
XxEvilMonkeyxX7
Artemis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 32L
1,501 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,556 Elo+

VS

Team Averages
Level 118
1,412 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HEADINTHECLOUDDS
Chaac
Level 95
God Stats
11W - 12L
1,582 SR
Queue Stats
343W - 398L
1,458 Elo+
Solo
Set
Set
MegaxLuckyxMonk
Set
Level 153
God Stats
5W - 5L
1,155 SR
Queue Stats
333W - 261L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
10 / 2 / 4
9,716
972
9,466
6,447
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
LongLiveMADARA
Amaterasu
13
1 / 0 / 11
8,460
846
5,531
8,490
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 4 / 8
8,662
866
10,280
7,742
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 5 / 3
7,056
706
4,643
8,379
2,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 5
6,912
691
6,582
11,316
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 7 / 1
8,128
813
7,656
12,027
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
3
0.5
W
Poseidon
10
2
4
6
L
0
4
5
0.63
W
Amaterasu
LongLiveMADARA
Amaterasu
1
0
11
6.5
L
5
7
1
0.79
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
18,881
22,679
Taken
31,722
12,866
Mitigated
12,115
6,201
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,643
382
26
794
8,379
2,018
146
1,838
6,541
23,546
0
W
Poseidon
9,466
1,689
0
1,164
6,447
1,917
1,662
966
5,298
33,525
0
L
6,582
569
0
2,906
11,316
6,674
33
3,673
7,643
0
21,473
W
Amaterasu
LongLiveMADARA
Amaterasu
5,531
1,890
0
3,828
8,490
8,244
847
2,367
5,978
0
14,492
L
7,656
3,205
0
809
12,027
3,423
0
4,830
7,197
0
27,008
W
10,280
5,855
505
704
7,742
2,705
0
1,412
6,055
0
18,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
22,096
110
Minions Killed
117
3
Camps Cleared
7
580,283
Distance Traveled
527,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,056
706
38
4
1
165,453
2
W
Poseidon
9,716
972
59
6
1
188,058
2
L
Chaac
6,912
691
37
4
2
197,267
3
W
Amaterasu
8,460
846
24
2
1
224,462
2
L
Set
8,128
813
42
4
4
164,313
0
W
Artemis
8,662
866
27
3
1
167,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role