Player Matchup

Neith
Neith
DanoclesGrim
Neith
Level 127
God Stats
5W - 3L
1,517 SR
Queue Stats
138W - 120L
1,633 Elo+
Party 2
Cerberus
Cerberus
GalaxyQiao
Cerberus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 130L
1,540 Elo+
Party 2
Tiamat
Tiamat
Warfiy
Tiamat
Level 148
God Stats
7W - 1L
1,641 SR
Queue Stats
113W - 56L
1,675 Elo+
Party 2
Team Averages
Level 141
1,553 SR
1,616 Elo+

VS

Team Averages
Level 105
1,416 SR
1,284 Elo+
Neith
Neith
MaxiPayne
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,284 Elo+
Party 1
Sobek
Sobek
RiderCM
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1
Anubis
Anubis
Tylerboii 91
Anubis
Level 49
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,086
909
8,674
3,175
952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GalaxyQiao
Cerberus
13
4 / 3 / 13
8,566
857
8,214
12,189
8,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Warfiy
Tiamat
14
8 / 1 / 8
9,203
920
9,798
5,971
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaxiPayne
Neith
11
0 / 3 / 3
6,635
664
5,797
8,503
1,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
RiderCM
Sobek
11
5 / 6 / 0
8,114
811
3,990
13,808
15,399
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
0 / 10 / 3
6,171
617
2,929
9,349
3,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Cerberus
GalaxyQiao
Cerberus
4
3
13
3.5
L
Neith
MaxiPayne
Neith
0
3
3
0.5
L
Sobek
RiderCM
Sobek
5
6
0
0.83
L
Anubis
0
10
3
0.15
W
Tiamat
Warfiy
Tiamat
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
12,716
21,335
Taken
31,660
13,296
Mitigated
20,519
4,044
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,674
2,759
0
1,120
3,175
952
1,148
1,520
1,655
0
29,793
W
Cerberus
GalaxyQiao
Cerberus
8,214
263
0
1,191
12,189
8,083
587
3,639
8,550
23,836
0
L
Neith
MaxiPayne
Neith
5,797
951
0
1,155
8,503
1,999
0
5,504
2,769
0
25,180
L
Sobek
RiderCM
Sobek
3,990
164
0
1,762
13,808
15,399
0
6,558
7,073
8,934
0
L
Anubis
2,929
87
31
641
9,349
3,121
0
5,250
3,806
8,816
0
W
Tiamat
Warfiy
Tiamat
9,798
1,037
0
1,733
5,971
4,261
755
2,198
3,623
26,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
20,920
133
Minions Killed
79
8
Camps Cleared
1
597,556
Distance Traveled
528,988
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,086
909
53
5
4
198,878
3
W
Cerberus
8,566
857
42
4
2
191,020
8
L
Neith
6,635
664
42
4
0
193,529
0
L
Sobek
8,114
811
21
2
1
183,631
0
L
Anubis
6,171
617
16
2
0
151,828
0
W
Tiamat
9,203
920
38
4
2
207,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role