Player Matchup

Rama
Rama
Diamond III
Acorn101
Rama
Diamond III
Level 147
God Stats
12W - 17L
1,508 SR
Queue Stats
496W - 491L
2,214 MMR
Solo
Camazotz
Camazotz
Diamond I
Fiona
Camazotz
Diamond I
Level 89
God Stats
6W - 7L
1,713 SR
Queue Stats
168W - 149L
2,495 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
MrRosier
Cabrakan
Diamond IV
Level 147
God Stats
3W - 6L
1,251 SR
Queue Stats
47W - 52L
2,208 MMR
Solo
Geb
Geb
Diamond III
Woyr
Geb
Diamond III
Level 110
God Stats
3W - 3L
1,634 SR
Queue Stats
283W - 274L
2,269 MMR
Solo
Scylla
Scylla
Masters
zohfia
Scylla
Masters
Level 85
God Stats
85W - 78L
1,630 SR
Queue Stats
118W - 106L
2,457 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,547 SR
2,329 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,698 SR
2,326 MMR
Ra
Ra
Masters
KillerUnicorn120
Ra
Masters
Level 140
God Stats
7W - 6L
1,623 SR
Queue Stats
312W - 287L
2,809 MMR
Solo
Medusa
Medusa
Diamond III
Kourend
Medusa
Diamond III
Level 160
God Stats
9W - 7L
1,745 SR
Queue Stats
274W - 253L
2,145 MMR
Solo
Fafnir
Fafnir
Diamond II
Mytherea
Fafnir
Diamond II
Level 160
God Stats
8W - 4L
1,792 SR
Queue Stats
136W - 104L
2,425 MMR
Solo
Set
Set
Platinum I
Vixxive
Set
Platinum I
Level 102
God Stats
2W - 1L
1,565 SR
Queue Stats
37W - 25L
2,156 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Zexxxet
Tsukuyomi
Platinum III
Level 87
God Stats
3W - 0L
1,768 SR
Queue Stats
59W - 33L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 6 / 1
13,139
571
10,114
15,870
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Fiona
Camazotz
19
5 / 5 / 3
12,476
542
9,735
25,201
12,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
MrRosier
Cabrakan
15
1 / 7 / 9
10,676
464
9,614
21,527
29,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
Woyr
Geb
20
3 / 3 / 3
12,596
548
12,132
15,846
6,996
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
zohfia
Scylla
20
4 / 7 / 5
12,725
553
15,075
13,789
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
KhepriPersephoneGilgameshCliodhna

VS

Bans
Erlang ShenShivaZeusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
13,031
567
13,130
19,451
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Kourend
Medusa
20
7 / 1 / 9
13,578
590
14,879
17,668
7,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mytherea
Fafnir
17
3 / 2 / 18
12,443
541
8,024
23,863
35,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
20
7 / 4 / 9
13,392
582
14,405
19,550
10,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Zexxxet
Tsukuyomi
20
6 / 5 / 5
14,328
623
17,489
19,108
19,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
16
Kills
28
28
Deaths
16
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Rama
3
6
1
0.58
L
Camazotz
Fiona
Camazotz
5
5
3
1.3
W
5
4
11
2.63
W
Medusa
Kourend
Medusa
7
1
9
11.5
L
Cabrakan
MrRosier
Cabrakan
1
7
9
0.79
W
Fafnir
Mytherea
Fafnir
3
2
18
6
W
Set
7
4
9
2.88
L
Geb
Woyr
Geb
3
3
3
1.5
W
Tsukuyomi
Zexxxet
Tsukuyomi
6
5
5
1.7
L
Scylla
zohfia
Scylla
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,670
Damage
67,927
92,233
Taken
99,640
59,987
Mitigated
82,620
22,505
Healing
36,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,114
7,670
0
4,884
15,870
6,300
480
4,601
11,269
0
98,394
L
Camazotz
Fiona
Camazotz
9,735
3,005
0
9,768
25,201
12,492
2,046
2,077
23,124
0
76,824
W
13,130
1,043
3,939
6,028
19,451
9,700
1,478
10,740
8,711
104,179
0
W
Medusa
Kourend
Medusa
14,879
7,189
0
8,652
17,668
7,759
3,505
6,010
11,658
0
118,650
L
Cabrakan
MrRosier
Cabrakan
9,614
819
0
1,794
21,527
29,579
0
6,100
15,427
28,433
3,312
W
Fafnir
Mytherea
Fafnir
8,024
2,423
0
4,586
23,863
35,062
808
9,201
14,662
31,679
0
W
Set
14,405
6,271
0
5,089
19,550
10,749
1,012
9,230
10,320
0
111,116
L
Geb
Woyr
Geb
12,132
1,716
0
5,125
15,846
6,996
0
5,207
10,639
108,009
0
W
Tsukuyomi
Zexxxet
Tsukuyomi
17,489
4,975
0
7,952
19,108
19,350
0
3,960
15,148
0
109,341
L
Scylla
zohfia
Scylla
15,075
1,436
0
934
13,789
4,620
86
3,797
9,992
97,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
66,772
721
Minions Killed
707
0
Camps Cleared
0
2,093,615
Distance Traveled
2,287,952
46
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,139
571
184
8
0
383,750
11
L
Camazotz
12,476
542
146
6
0
386,547
6
W
Ra
13,031
567
171
7
0
451,813
7
W
Medusa
13,578
590
154
7
0
420,808
12
L
Cabrakan
10,676
464
34
1
0
414,449
14
W
Fafnir
12,443
541
29
1
0
441,330
9
W
Set
13,392
582
170
7
0
490,487
7
L
Geb
12,596
548
181
8
0
496,976
3
W
Tsukuyomi
14,328
623
183
8
0
483,514
3
L
Scylla
12,725
553
176
8
0
411,893
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role