Player Matchup

Shiva
Shiva
GhostyBee2
Shiva
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
IcySylux
Nu Wa
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
7W - 3L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
jasonkillion44
Cernunnos
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,188 Elo+
Solo
Team Averages
Level 35
1,433 SR
1,450 Elo+

VS

Team Averages
Level 82
1,500 SR
1,558 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AceecA777
Gilgamesh
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 175L
1,649 Elo+
Party 1
Chiron
Chiron
Quistmas
Chiron
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 138L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
8 / 5 / 12
14,241
750
12,526
17,117
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
IcySylux
Nu Wa
20
11 / 2 / 10
15,441
813
26,011
11,977
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
jasonkillion44
Cernunnos
18
6 / 7 / 13
14,176
746
15,007
16,041
6,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 4 / 8
12,753
671
9,926
14,161
7,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
AceecA777
Gilgamesh
16
5 / 11 / 6
13,901
732
11,606
26,806
20,043
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Quistmas
Chiron
17
4 / 10 / 3
12,775
672
11,055
19,592
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
13
14
Deaths
25
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
4
8
2
L
Gilgamesh
AceecA777
Gilgamesh
5
11
6
0.73
W
Shiva
8
5
12
2.8
W
Nu Wa
IcySylux
Nu Wa
11
2
10
8
L
Chiron
Quistmas
Chiron
4
10
3
0.55
W
Cernunnos
jasonkillion44
Cernunnos
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,544
Damage
32,587
45,135
Taken
60,559
31,920
Mitigated
34,971
6,222
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,926
406
0
525
14,161
7,318
810
5,524
7,949
44,778
0
L
Gilgamesh
AceecA777
Gilgamesh
11,606
3,381
0
1,026
26,806
20,043
0
11,539
14,186
253
42,915
W
Shiva
12,526
3,085
319
2,179
17,117
21,213
163
4,496
11,893
0
30,745
W
Nu Wa
IcySylux
Nu Wa
26,011
6,146
246
1,970
11,977
4,519
2,099
2,128
9,849
78,090
0
L
Chiron
Quistmas
Chiron
11,055
1,460
848
3,556
19,592
7,610
0
7,868
10,933
0
51,116
W
Cernunnos
jasonkillion44
Cernunnos
15,007
9,053
180
1,328
16,041
6,188
483
4,392
11,649
0
59,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
39,429
218
Minions Killed
182
14
Camps Cleared
3
982,922
Distance Traveled
913,801
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,753
671
62
3
1
322,411
7
L
Gilgamesh
13,901
732
44
2
2
291,038
4
W
Shiva
14,241
750
31
2
4
358,727
1
W
Nu Wa
15,441
813
106
6
6
338,347
6
L
Chiron
12,775
672
76
4
0
300,352
3
W
Cernunnos
14,176
746
81
4
4
285,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role