Player Matchup

Guan Yu
Guan Yu
Enimga9929
Guan Yu
Level 157
God Stats
29W - 18L
1,218 SR
Queue Stats
580W - 531L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Funkopot
Ah Muzen Cab
Level 154
God Stats
7W - 2L
1,308 SR
Queue Stats
67W - 63L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
Jaret45
Gilgamesh
Level 84
God Stats
19W - 23L
1,486 SR
Queue Stats
300W - 320L
1,498 Elo+
Solo
Chang'e
Chang'e
hazeruler
Chang'e
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 84L
1,509 Elo+
Solo
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 146
God Stats
175W - 177L
1,571 SR
Queue Stats
184W - 190L
1,528 Elo+
Solo
Team Averages
Level 137
1,417 SR
1,467 Elo+

VS

Team Averages
Level 68
1,569 SR
1,469 Elo+
Ymir
Ymir
Bravesfn95
Ymir
Level 29
God Stats
17W - 26L
1,420 SR
Queue Stats
127W - 138L
1,472 Elo+
Party 1
Hachiman
Hachiman
MeltedKnight961
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,494 Elo+
Solo
Osiris
Osiris
PastaFagioli278
Osiris
Level 53
God Stats
1W - 1L
1,730 SR
Queue Stats
248W - 238L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
Vx Regicide xV
Ah Puch
Level 158
God Stats
32W - 26L
1,639 SR
Queue Stats
576W - 545L
1,538 Elo+
Solo
Arachne
Arachne
YoItsRuku
Arachne
Level 40
God Stats
3W - 6L
1,557 SR
Queue Stats
37W - 85L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Enimga9929
Guan Yu
12
2 / 1 / 1
7,547
539
3,342
7,523
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Funkopot
Ah Muzen Cab
15
2 / 0 / 1
8,506
608
8,963
4,153
1,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Jaret45
Gilgamesh
13
2 / 0 / 3
7,617
544
4,590
6,859
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
hazeruler
Chang'e
13
3 / 1 / 2
8,117
580
4,778
6,802
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
15
6 / 2 / 1
9,024
645
13,350
5,483
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,806
486
1,581
13,108
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
1 / 2 / 0
6,406
458
4,544
8,239
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 0
7,035
503
2,616
12,697
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 0
7,385
528
4,191
7,070
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
YoItsRuku
Arachne
11
0 / 5 / 1
6,222
444
3,873
11,369
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Guan Yu
Enimga9929
Guan Yu
2
1
1
2.5
W
Ah Muzen Cab
Funkopot
Ah Muzen Cab
2
0
1
2.5
W
Gilgamesh
Jaret45
Gilgamesh
2
0
3
3.5
L
Hachiman
1
2
0
0.5
L
2
3
0
0.67
L
1
2
0
0.5
L
Arachne
YoItsRuku
Arachne
0
5
1
0.1
W
Chang'e
hazeruler
Chang'e
3
1
2
4
W
Nu Wa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,023
Damage
16,805
30,820
Taken
52,483
15,774
Mitigated
21,385
13,737
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,581
306
1,436
3,111
13,108
4,745
0
1,896
11,212
30,954
0
W
Guan Yu
Enimga9929
Guan Yu
3,342
149
1,012
3,308
7,523
5,493
0
1,495
6,028
0
22,000
W
Ah Muzen Cab
Funkopot
Ah Muzen Cab
8,963
4,224
0
1,846
4,153
1,195
0
173
3,980
0
78,144
W
Gilgamesh
Jaret45
Gilgamesh
4,590
2,040
0
972
6,859
4,640
0
631
6,228
0
41,946
L
Hachiman
4,544
2,192
0
2,296
8,239
2,000
0
768
7,471
0
41,037
L
2,616
1,202
0
4,312
12,697
8,768
0
6,563
6,133
0
45,745
L
4,191
56
0
2,920
7,070
2,305
0
2,979
3,929
51,317
0
L
Arachne
YoItsRuku
Arachne
3,873
3,055
0
1,027
11,369
3,567
0
5,051
6,182
0
35,316
W
Chang'e
hazeruler
Chang'e
4,778
341
994
3,495
6,802
2,169
0
3,191
3,611
46,572
0
W
Nu Wa
13,350
7,226
0
2,110
5,483
2,277
1,070
282
5,201
55,450
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
33,854
482
Minions Killed
432
0
Camps Cleared
0
1,452,963
Distance Traveled
1,286,348
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,806
486
64
5
0
219,757
5
W
Guan Yu
7,547
539
40
3
0
300,305
3
W
Ah Muzen Cab
8,506
608
137
10
0
295,538
2
W
Gilgamesh
7,617
544
68
5
0
318,296
0
L
Hachiman
6,406
458
89
6
0
248,620
5
L
Osiris
7,035
503
103
7
0
243,455
0
L
Ah Puch
7,385
528
112
8
0
247,537
4
L
Arachne
6,222
444
64
5
0
326,979
4
W
Chang'e
8,117
580
141
10
0
282,346
7
W
Nu Wa
9,024
645
96
7
0
256,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role