Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
DiaboAteu
Thanatos
Silver III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 173L
766 MMR
Solo
Horus
Horus
Silver II
m1rr4
Horus
Silver II
Level 157
God Stats
21W - 20L
1,819 SR
Queue Stats
217W - 218L
1,126 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,564 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,536 SR
1,464 MMR
Chiron
Chiron
Bronze I
 
Chiron
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
 
Sol
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
MC1R
Atlas
Gold IV
Level 146
God Stats
15W - 6L
1,680 SR
Queue Stats
33W - 35L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 0
4,914
546
2,923
2,977
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
8
1 / 3 / 0
4,623
514
2,625
5,734
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
 
Cabrakan
5
1 / 1 / 0
4,389
488
1,411
3,309
1,605
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DiaboAteu
Thanatos
8
1 / 4 / 0
4,735
526
2,787
6,188
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
m1rr4
Horus
7
0 / 4 / 1
4,304
478
1,767
6,359
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ShivaCliodhna

VS

Bans
GebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 0
6,411
712
4,409
5,572
1,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
 
Izanami
10
3 / 2 / 3
6,261
696
4,797
4,176
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
 
Susano
10
4 / 0 / 0
5,615
624
2,770
4,077
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
10
0 / 0 / 2
5,277
586
1,466
4,420
1,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
MC1R
Atlas
9
2 / 0 / 4
5,588
621
3,053
4,686
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Cabrakan
 
Cabrakan
1
1
0
1
W
Chiron
 
Chiron
4
1
0
4
W
Izanami
 
Izanami
3
2
3
2.25
W
Susano
 
Susano
4
0
0
4
W
Sol
 
Sol
0
0
2
1
L
Thanatos
DiaboAteu
Thanatos
1
4
0
0.25
W
Atlas
MC1R
Atlas
2
0
4
4
L
Horus
m1rr4
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,513
Damage
16,495
24,567
Taken
22,931
7,419
Mitigated
7,075
8,932
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,923
94
0
750
2,977
766
0
1,090
1,887
28,410
0
L
Hou Yi
 
Hou Yi
2,625
1,809
0
1,721
5,734
954
0
873
4,861
0
20,735
L
Cabrakan
 
Cabrakan
1,411
222
0
1,268
3,309
1,605
0
0
3,309
12,668
0
W
Chiron
 
Chiron
4,409
2,292
0
2,117
5,572
1,509
1,670
1,411
4,161
0
40,151
W
Izanami
 
Izanami
4,797
3,196
0
1,090
4,176
1,021
185
0
4,176
0
42,164
W
Susano
 
Susano
2,770
939
0
213
4,077
1,166
0
717
3,286
0
25,131
W
Sol
 
Sol
1,466
247
0
2,252
4,420
1,300
1,104
1,487
2,775
36,669
0
L
Thanatos
DiaboAteu
Thanatos
2,787
907
0
3,543
6,188
1,808
0
271
5,917
0
20,932
W
Atlas
MC1R
Atlas
3,053
1,152
0
1,779
4,686
2,079
0
459
4,199
10,892
394
L
Horus
m1rr4
Horus
1,767
965
224
1,426
6,359
2,286
0
2,285
4,074
0
5,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
29,152
201
Minions Killed
319
0
Camps Cleared
0
761,346
Distance Traveled
854,611
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,914
546
67
7
0
157,158
4
L
Hou Yi
4,623
514
39
4
0
164,229
2
L
Cabrakan
4,389
488
36
4
0
90,672
1
W
Chiron
6,411
712
75
8
0
151,234
1
W
Izanami
6,261
696
99
11
0
157,114
3
W
Susano
5,615
624
55
6
0
197,835
3
W
Sol
5,277
586
78
9
0
166,106
2
L
Thanatos
4,735
526
50
6
0
171,283
1
W
Atlas
5,588
621
12
1
0
182,322
5
L
Horus
4,304
478
9
1
0
178,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role