Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
IAmWebi
Sobek
Level 106
God Stats
4W - 4L
1,624 SR
Queue Stats
382W - 374L
1,515 Elo+
Party 2
Eset
Eset
OscarLRDA
Eset
Level 119
God Stats
16W - 10L
1,496 SR
Queue Stats
301W - 258L
1,539 Elo+
Party 3
Loki
Loki
by-xXL0caXx
Loki
Level 128
God Stats
3W - 2L
1,684 SR
Queue Stats
195W - 166L
1,548 Elo+
Party 2
Team Averages
Level 125
1,561 SR
1,520 Elo+

VS

Team Averages
Level 94
1,566 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JimmyJames56
Bastet
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 72L
1,520 Elo+
Solo
Scylla
Scylla
Yonku_RH
Scylla
Level 123
God Stats
2W - 3L
1,679 SR
Queue Stats
198W - 181L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
hugo2112004
Sylvanus
Level 78
God Stats
5W - 3L
1,816 SR
Queue Stats
122W - 97L
1,542 Elo+
Party 1
Chang'e
Chang'e
ztheMistikz
Chang'e
Level 65
God Stats
2W - 3L
1,336 SR
Queue Stats
67W - 71L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 0
6,724
517
7,984
10,379
8,788
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
 
Apollo
10
0 / 5 / 1
6,126
471
5,394
9,987
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
IAmWebi
Sobek
9
1 / 2 / 0
6,104
470
3,309
14,176
7,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
11
1 / 6 / 0
6,589
507
4,149
9,580
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 2
6,481
499
3,668
8,645
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 5
7,015
540
9,420
7,105
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
14
8 / 0 / 5
8,126
625
7,307
10,898
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Yonku_RH
Scylla
14
7 / 1 / 3
8,154
627
9,377
5,663
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
hugo2112004
Sylvanus
12
1 / 0 / 9
6,628
510
5,680
6,311
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ztheMistikz
Chang'e
14
3 / 1 / 1
7,965
613
5,845
11,616
5,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
22
22
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
L
Apollo
 
Apollo
0
5
1
0.1
W
Neith
 
Neith
3
2
5
2.75
L
Sobek
IAmWebi
Sobek
1
2
0
0.5
W
Bastet
8
0
5
10.5
L
Eset
1
6
0
0.17
W
Scylla
Yonku_RH
Scylla
7
1
3
8.5
L
1
5
2
0.4
W
Sylvanus
hugo2112004
Sylvanus
1
0
9
5.5
W
Chang'e
ztheMistikz
Chang'e
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
37,629
52,767
Taken
41,593
24,197
Mitigated
18,934
14,482
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,984
1,235
0
2,520
10,379
8,788
0
5,447
4,932
41,887
0
L
Apollo
 
Apollo
5,394
3,549
0
3,001
9,987
2,661
720
2,042
7,945
0
39,873
W
Neith
 
Neith
9,420
4,886
305
3,177
7,105
2,283
0
821
6,284
0
39,579
L
Sobek
IAmWebi
Sobek
3,309
180
1,026
4,012
14,176
7,899
0
4,709
9,467
21,119
0
W
Bastet
7,307
2,349
0
6,566
10,898
4,062
0
2,857
8,041
0
46,965
L
Eset
4,149
269
125
1,471
9,580
2,465
483
4,700
4,880
37,170
0
W
Scylla
Yonku_RH
Scylla
9,377
1,967
0
1,919
5,663
1,692
470
2,698
2,965
54,538
0
L
3,668
1,011
0
2,327
8,645
2,384
0
3,233
5,412
0
33,434
W
Sylvanus
hugo2112004
Sylvanus
5,680
2,028
1,518
2,778
6,311
5,103
111
1,964
4,347
21,800
6,896
W
Chang'e
ztheMistikz
Chang'e
5,845
690
166
7,382
11,616
5,794
0
7,102
4,514
47,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
37,888
356
Minions Killed
394
0
Camps Cleared
0
1,191,415
Distance Traveled
1,292,052
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,724
517
69
5
0
233,889
2
L
Apollo
6,126
471
94
7
0
221,310
0
W
Neith
7,015
540
67
5
0
251,336
4
L
Sobek
6,104
470
35
3
0
258,872
4
W
Bastet
8,126
625
76
6
0
303,498
1
L
Eset
6,589
507
85
7
0
222,007
2
W
Scylla
8,154
627
97
7
0
246,816
4
L
Loki
6,481
499
73
6
0
255,337
1
W
Sylvanus
6,628
510
43
3
0
241,165
3
W
Chang'e
7,965
613
111
9
0
249,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role