Player Matchup

Awilix
Awilix
Gold III
AzShals
Awilix
Gold III
Level 145
God Stats
3W - 8L
1,680 SR
Queue Stats
78W - 99L
1,511 MMR
Solo
Bacchus
Bacchus
Bronze V
MidnightLiberty
Bacchus
Bronze V
Level 142
God Stats
1W - 0L
1,661 SR
Queue Stats
11W - 6L
1,441 MMR
Solo
Sol
Sol
Platinum V
lilmar0101
Sol
Platinum V
Level 160
God Stats
10W - 3L
1,735 SR
Queue Stats
170W - 186L
1,660 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,692 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,565 SR
1,457 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold II
DonThroWins
Horus
Gold II
Level 67
God Stats
0W - 2L
1,474 SR
Queue Stats
35W - 29L
1,688 MMR
Party 1
Hades
Hades
Silver I
Ramirooo 7
Hades
Silver I
Level 121
God Stats
63W - 22L
1,722 SR
Queue Stats
494W - 549L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AzShals
Awilix
14
6 / 3 / 10
9,498
792
8,794
9,430
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 13
8,573
714
6,534
9,067
13,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 0 / 7
10,112
843
13,732
5,800
2,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabThothZeusBastetShiva

VS

Bans
AchillesAtlasGebPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 3
7,693
641
5,467
9,321
3,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 3
8,215
685
5,503
12,391
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
12
2 / 6 / 2
8,290
691
4,923
11,886
4,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
W
Awilix
AzShals
Awilix
6
3
10
3.67
L
2
6
3
0.58
W
1
2
13
3.75
L
Hades
2
6
2
0.5
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
15,893
24,297
Taken
33,598
20,428
Mitigated
20,480
6,049
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,467
1,465
0
1,035
9,321
3,508
0
6,396
2,925
0
32,739
W
Awilix
AzShals
Awilix
8,794
3,028
0
1,373
9,430
4,310
115
2,064
7,366
0
30,557
L
5,503
1,965
745
1,940
12,391
12,073
0
6,828
5,563
0
8,453
W
6,534
626
0
1,261
9,067
13,202
156
2,158
6,909
13,443
0
L
Hades
4,923
373
84
1,301
11,886
4,899
0
7,629
4,257
21,601
0
W
13,732
4,406
0
3,415
5,800
2,916
2,322
840
4,960
53,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
24,198
146
Minions Killed
119
7
Camps Cleared
3
665,573
Distance Traveled
581,627
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,693
641
59
5
0
200,455
4
W
Awilix
9,498
792
35
3
2
224,297
3
L
Horus
8,215
685
9
1
0
194,004
4
W
Bacchus
8,573
714
23
2
3
219,334
3
L
Hades
8,290
691
51
4
3
187,168
1
W
Sol
10,112
843
88
7
2
221,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role