Player Matchup

Fenrir
Fenrir
B1ack0ut770102
Fenrir
Level 87
God Stats
8W - 8L
1,379 SR
Queue Stats
379W - 521L
1,422 Elo+
Party 1
Olorun
Olorun
Dim10
Olorun
Level 115
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo
Shiva
Shiva
JoyStiCKzEmpire
Shiva
Level 58
God Stats
1W - 1L
1,661 SR
Queue Stats
3W - 2L
1,345 Elo+
Solo
Ymir
Ymir
OnePlan
Ymir
Level 25
God Stats
1W - 2L
1,306 SR
Queue Stats
14W - 9L
1,559 Elo+
Solo
Medusa
Medusa
Starjunkdragon
Medusa
Level 143
God Stats
5W - 11L
1,168 SR
Queue Stats
396W - 526L
1,432 Elo+
Party 1
Team Averages
Level 86
1,356 SR
1,447 Elo+

VS

Team Averages
Level 37
1,557 SR
1,444 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ScarletMascara
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,604 Elo+
Solo
Geb
Geb
ShadowHaze v7
Geb
Level 28
God Stats
56W - 55L
1,535 SR
Queue Stats
56W - 56L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
Weedster12
Gilgamesh
Level 84
God Stats
6W - 6L
1,750 SR
Queue Stats
220W - 248L
1,433 Elo+
Party 2
Olorun
Olorun
zx_darthFF
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 13
9,681
968
11,304
10,239
4,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Dim10
Olorun
17
6 / 2 / 8
9,230
923
7,261
7,148
3,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 2 / 17
8,625
863
12,506
12,406
13,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
OnePlan
Ymir
16
8 / 0 / 18
9,529
953
7,767
8,598
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 14
9,380
938
12,489
7,237
2,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 8 / 3
7,612
761
7,164
11,450
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ScarletMascara
Danzaburou
12
0 / 6 / 3
6,881
688
7,464
11,823
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 6 / 5
6,945
695
2,662
11,194
5,960
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Weedster12
Gilgamesh
15
5 / 8 / 2
8,535
854
6,335
12,900
6,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
zx_darthFF
Olorun
13
1 / 10 / 2
7,262
726
4,269
11,407
3,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
38
Kills
9
9
Deaths
38
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
8
3
0.56
W
10
3
13
5.5
W
Olorun
Dim10
Olorun
6
2
8
5
W
4
2
17
6.25
W
Ymir
OnePlan
Ymir
8
0
18
17
L
Danzaburou
ScarletMascara
Danzaburou
0
6
3
0.25
L
0
6
5
0.42
W
10
2
14
8.5
L
Gilgamesh
Weedster12
Gilgamesh
5
8
2
0.75
L
Olorun
zx_darthFF
Olorun
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
27,894
45,628
Taken
58,774
34,250
Mitigated
23,916
6,172
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,164
3,221
0
1,538
11,450
3,729
0
2,673
8,701
0
19,891
W
11,304
2,281
660
2,122
10,239
4,980
472
1,304
8,935
0
25,175
W
Olorun
Dim10
Olorun
7,261
4,494
0
2,156
7,148
3,452
2,104
212
6,936
45,455
0
W
12,506
1,434
0
634
12,406
13,785
0
2,386
10,020
0
27,845
W
Ymir
OnePlan
Ymir
7,767
1,550
0
600
8,598
9,112
333
2,159
6,439
16,089
0
L
Danzaburou
ScarletMascara
Danzaburou
7,464
3,255
0
2,518
11,823
3,950
0
1,350
10,241
0
16,833
L
2,662
413
0
511
11,194
5,960
0
3,450
7,564
6,764
0
W
12,489
5,642
0
0
7,237
2,921
1,178
870
6,367
0
26,007
L
Gilgamesh
Weedster12
Gilgamesh
6,335
1,869
0
1,650
12,900
6,395
0
3,557
9,275
0
27,170
L
Olorun
zx_darthFF
Olorun
4,269
2,998
297
814
11,407
3,882
192
3,998
7,317
9,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
37,235
201
Minions Killed
108
0
Camps Cleared
0
1,088,637
Distance Traveled
921,793
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,612
761
29
3
0
199,784
2
W
Fenrir
9,681
968
37
4
0
239,230
1
W
Olorun
9,230
923
80
8
0
184,046
1
W
Shiva
8,625
863
29
3
0
229,882
1
W
Ymir
9,529
953
25
3
0
207,690
4
L
Danzaburou
6,881
688
24
2
0
174,015
0
L
Geb
6,945
695
6
1
0
205,421
1
W
Medusa
9,380
938
30
3
0
227,789
0
L
Gilgamesh
8,535
854
33
3
0
192,083
1
L
Olorun
7,262
726
16
2
0
150,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role