Player Matchup

Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
 
Cthulhu
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond II
Gallїum
He Bo
Diamond II
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 440L
2,396 MMR
Solo
Apollo
Apollo
Masters
Lorwis
Apollo
Masters
Level 160
God Stats
3W - 3L
1,845 SR
Queue Stats
131W - 104L
2,616 MMR
Solo
Kali
Kali
Masters
MrBlooSky
Kali
Masters
Level 122
God Stats
0W - 2L
1,347 SR
Queue Stats
49W - 30L
2,852 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,538 SR
2,173 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,654 SR
1,932 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Jorbatron
Jing Wei
Diamond IV
Level 160
God Stats
3W - 1L
1,741 SR
Queue Stats
91W - 86L
2,190 MMR
Solo
Camazotz
Camazotz
Masters
lSagerl
Camazotz
Masters
Level 160
God Stats
12W - 6L
2,031 SR
Queue Stats
237W - 201L
2,970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 4
5,567
506
3,456
8,448
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 2 / 0
5,313
483
4,415
8,545
4,941
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
Gallїum
He Bo
9
0 / 5 / 0
4,905
446
718
4,414
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Lorwis
Apollo
13
4 / 0 / 0
7,307
664
5,391
5,500
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
10
0 / 3 / 2
5,463
497
4,134
8,084
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasBastetShiva

VS

Bans
KhepriFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 0 / 5
7,705
700
4,888
3,964
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
12
5 / 1 / 2
7,221
656
3,903
7,346
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
 
Athena
9
1 / 2 / 5
5,911
537
3,102
5,484
1,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Jorbatron
Jing Wei
11
0 / 1 / 0
6,573
598
3,305
6,244
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
lSagerl
Camazotz
12
2 / 0 / 2
7,086
644
5,567
8,605
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
4
1
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Thoth
 
Thoth
4
0
5
6.5
W
Arachne
 
Arachne
5
1
2
6
W
Athena
 
Athena
1
2
5
1.75
L
He Bo
Gallїum
He Bo
0
5
0
0
W
Jing Wei
Jorbatron
Jing Wei
0
1
0
0
L
Apollo
Lorwis
Apollo
4
0
0
4
L
Kali
0
3
2
0.33
W
Camazotz
lSagerl
Camazotz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
20,765
34,991
Taken
31,643
15,568
Mitigated
11,327
10,363
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,456
825
0
1,682
8,448
5,533
0
2,333
6,115
17,604
0
L
Cthulhu
 
Cthulhu
4,415
594
0
2,611
8,545
4,941
0
1,648
6,897
28,403
0
W
Thoth
 
Thoth
4,888
68
0
948
3,964
1,092
0
299
3,665
54,751
0
W
Arachne
 
Arachne
3,903
1,848
0
3,961
7,346
3,432
0
2,075
5,271
0
44,689
W
Athena
 
Athena
3,102
1,355
1,175
1,802
5,484
1,982
0
2,062
3,422
8,108
0
L
He Bo
Gallїum
He Bo
718
0
0
260
4,414
1,056
0
2,064
2,350
20,281
0
W
Jing Wei
Jorbatron
Jing Wei
3,305
2,321
0
2,412
6,244
1,589
0
503
5,741
0
43,352
L
Apollo
Lorwis
Apollo
5,391
3,058
0
4,416
5,500
1,541
1,248
392
5,108
0
59,462
L
Kali
4,134
1,723
0
1,394
8,084
2,497
0
1,553
6,531
0
32,699
W
Camazotz
lSagerl
Camazotz
5,567
2,243
0
6,874
8,605
3,232
348
3,650
4,955
0
48,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
34,496
337
Minions Killed
449
0
Camps Cleared
0
1,010,764
Distance Traveled
1,170,286
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,567
506
33
3
0
230,526
3
L
Cthulhu
5,313
483
65
6
0
197,747
2
W
Thoth
7,705
700
132
12
0
204,024
2
W
Arachne
7,221
656
91
8
0
252,135
2
W
Athena
5,911
537
8
1
0
256,376
4
L
He Bo
4,905
446
55
5
0
144,152
0
W
Jing Wei
6,573
598
104
9
0
211,224
4
L
Apollo
7,307
664
119
11
0
222,686
3
L
Kali
5,463
497
65
6
0
215,653
0
W
Camazotz
7,086
644
114
10
0
246,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role