Player Matchup

Charybdis
Charybdis
LargeLoo
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 225L
1,485 Elo+
Party 1
Neith
Neith
McTainty7870
Neith
Level 9
God Stats
1W - 2L
1,611 SR
Queue Stats
5W - 7L
1,471 Elo+
Party 1
Tyr
Tyr
Ocatane Main
Tyr
Level 48
God Stats
16W - 21L
1,640 SR
Queue Stats
62W - 61L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
TheNairTheBear
Sun Wukong
Level 15
God Stats
7W - 8L
1,320 SR
Queue Stats
209W - 198L
1,289 Elo+
Party 1
Poseidon
Poseidon
myzxi
Poseidon
Level 119
God Stats
6W - 10L
1,744 SR
Queue Stats
180W - 212L
1,553 Elo+
Party 2
Team Averages
Level 62
1,563 SR
1,472 Elo+

VS

Team Averages
Level 43
1,486 SR
1,595 Elo+
Hera
Hera
BurntBiscuit681
Hera
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,700 Elo+
Party 3
Sylvanus
Sylvanus
Creeperswag779
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,702 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SWAGBANANA625
Cu Chulainn
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 53L
1,514 Elo+
Party 3
Mulan
Mulan
fauloxd123
Mulan
Level 42
God Stats
2W - 1L
1,490 SR
Queue Stats
28W - 58L
1,355 Elo+
Solo
Izanami
Izanami
temp-670507
Izanami
Level 49
God Stats
1W - 2L
1,442 SR
Queue Stats
5W - 11L
1,702 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LargeLoo
Charybdis
15
9 / 6 / 1
9,330
549
14,574
14,727
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
7,832
461
3,381
12,117
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 4
7,861
462
3,503
17,244
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TheNairTheBear
Sun Wukong
12
0 / 7 / 0
7,401
435
2,984
14,109
9,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
myzxi
Poseidon
17
2 / 3 / 2
9,396
553
7,829
11,422
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
10,640
626
13,572
6,062
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
1 / 6 / 2
7,171
422
2,193
9,086
8,485
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SWAGBANANA625
Cu Chulainn
17
8 / 0 / 4
10,715
630
15,073
10,409
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
17
8 / 3 / 3
10,364
610
15,174
15,702
8,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
temp-670507
Izanami
14
3 / 4 / 2
9,198
541
6,584
11,781
3,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
13
Kills
25
25
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Sylvanus
1
6
2
0.33
L
Charybdis
LargeLoo
Charybdis
9
6
1
1.58
L
1
6
2
0.33
L
1
3
4
1
W
Cu Chulainn
SWAGBANANA625
Cu Chulainn
8
0
4
10
L
Sun Wukong
TheNairTheBear
Sun Wukong
0
7
0
0
W
Mulan
8
3
3
3.17
L
Poseidon
myzxi
Poseidon
2
3
2
1
W
Izanami
temp-670507
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
52,596
69,619
Taken
53,040
38,519
Mitigated
36,679
16,068
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,572
2,797
449
1,226
6,062
2,550
2,599
1,665
4,397
83,880
0
W
Sylvanus
2,193
1,072
60
377
9,086
8,485
273
1,642
7,444
11,790
0
L
Charybdis
LargeLoo
Charybdis
14,574
7,745
0
3,083
14,727
4,005
909
3,198
11,382
0
57,838
L
3,381
1,711
0
1,591
12,117
4,737
0
3,995
8,008
0
41,369
L
3,503
625
181
2,658
17,244
17,308
0
6,355
10,367
0
25,458
W
Cu Chulainn
SWAGBANANA625
Cu Chulainn
15,073
3,107
0
1,947
10,409
12,859
2,522
1,766
8,643
0
66,810
L
Sun Wukong
TheNairTheBear
Sun Wukong
2,984
658
0
3,157
14,109
9,242
0
562
12,963
0
40,502
W
Mulan
15,174
2,357
0
5,091
15,702
8,788
1,089
1,871
13,831
0
76,311
L
Poseidon
myzxi
Poseidon
7,829
618
0
5,398
11,422
3,227
0
1,073
10,154
81,756
0
W
Izanami
temp-670507
Izanami
6,584
5,350
0
4,301
11,781
3,997
783
885
10,896
0
55,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,820
Gold Earned
48,088
446
Minions Killed
536
0
Camps Cleared
0
1,609,366
Distance Traveled
1,660,657
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,640
626
171
10
0
349,133
2
W
Sylvanus
7,171
422
20
1
0
262,807
0
L
Charybdis
9,330
549
102
6
0
278,856
1
L
Neith
7,832
461
91
5
0
290,803
1
L
Tyr
7,861
462
42
2
0
348,867
1
W
Cu Chulainn
10,715
630
113
7
0
355,766
0
L
Sun Wukong
7,401
435
68
4
0
323,632
2
W
Mulan
10,364
610
118
7
0
371,852
4
L
Poseidon
9,396
553
143
8
0
367,208
6
W
Izanami
9,198
541
114
7
0
321,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role