Player Matchup

Odin
Odin
Killerdids
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,651 Elo+
Party 1
Khepri
Khepri
N1ghtR1d3rr
Khepri
Level 157
God Stats
1W - 0L
1,588 SR
Queue Stats
98W - 95L
1,535 Elo+
Party 3
Susano
Susano
Tintsaa
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Hades
Hades
azzahigg
Hades
Level 47
God Stats
19W - 7L
1,770 SR
Queue Stats
27W - 17L
1,602 Elo+
Party 1
Neith
Neith
iLLUSiONAL-Blitz
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,726 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,603 Elo+

VS

Team Averages
Level 88
1,595 SR
1,654 Elo+
Amaterasu
Amaterasu
Gaddie-
Amaterasu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 3L
1,773 Elo+
Party 2
Anubis
Anubis
LightTheReefer-
Anubis
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
159W - 50L
1,728 Elo+
Party 2
Sylvanus
Sylvanus
OFBendokay
Sylvanus
Level 123
God Stats
4W - 3L
1,667 SR
Queue Stats
345W - 151L
1,762 Elo+
Party 2
Zeus
Zeus
opap_7
Zeus
Level 82
God Stats
10W - 7L
1,587 SR
Queue Stats
177W - 204L
1,351 Elo+
Solo
Chronos
Chronos
zWatszn
Chronos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 176L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,218
433
5,364
14,254
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
16
1 / 3 / 2
9,244
487
10,970
17,161
10,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Tintsaa
Susano
14
1 / 3 / 8
8,243
434
4,233
13,163
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
azzahigg
Hades
17
7 / 2 / 2
10,074
530
10,077
12,835
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 0 / 3
11,024
580
15,078
7,753
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gaddie-
Amaterasu
17
5 / 1 / 1
10,587
557
17,325
21,150
19,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 2
9,044
476
9,387
11,186
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
OFBendokay
Sylvanus
13
0 / 4 / 4
7,760
408
8,372
14,444
16,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
opap_7
Zeus
14
2 / 5 / 0
8,468
446
4,112
7,979
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
zWatszn
Chronos
16
1 / 5 / 1
9,543
502
7,515
15,630
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
18
Kills
10
10
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Gaddie-
Amaterasu
5
1
1
5.5
W
1
2
11
3.25
L
2
3
2
1
W
Khepri
1
3
2
0.67
L
Sylvanus
OFBendokay
Sylvanus
0
4
4
0.5
W
Susano
Tintsaa
Susano
1
3
8
1.67
W
Hades
azzahigg
Hades
7
2
2
4
W
8
0
3
9.5
L
Zeus
opap_7
Zeus
2
5
0
0.4
L
Chronos
zWatszn
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
46,711
65,166
Taken
70,389
37,752
Mitigated
47,715
22,858
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Gaddie-
Amaterasu
17,325
8,740
0
9,345
21,150
19,251
324
10,286
10,146
0
78,415
W
5,364
1,932
390
2,754
14,254
14,890
0
8,534
5,720
0
18,152
L
9,387
336
0
5,617
11,186
4,477
0
1,240
9,886
70,506
0
W
Khepri
10,970
2,379
0
5,593
17,161
10,333
211
1,211
15,950
62,804
0
L
Sylvanus
OFBendokay
Sylvanus
8,372
2,343
589
3,369
14,444
16,577
0
3,464
10,914
29,873
11,179
W
Susano
Tintsaa
Susano
4,233
1,064
0
3,012
13,163
3,742
421
6,261
6,902
0
42,929
W
Hades
azzahigg
Hades
10,077
534
1,414
5,966
12,835
5,260
0
7,473
5,362
69,583
0
W
15,078
6,611
0
3,729
7,753
3,527
1,097
4,332
3,421
0
87,321
L
Zeus
opap_7
Zeus
4,112
116
0
1,447
7,979
2,371
0
1,382
6,577
42,204
0
L
Chronos
zWatszn
Chronos
7,515
3,987
0
6,689
15,630
5,039
0
3,811
11,819
74,267
4,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
45,402
506
Minions Killed
568
0
Camps Cleared
0
1,824,114
Distance Traveled
1,726,571
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,587
557
143
8
0
340,247
5
W
Odin
8,218
433
24
1
0
344,934
6
L
Anubis
9,044
476
129
7
0
373,520
4
W
Khepri
9,244
487
130
7
0
363,053
5
L
Sylvanus
7,760
408
63
3
0
328,869
10
W
Susano
8,243
434
73
4
0
390,456
7
W
Hades
10,074
530
127
7
0
365,619
2
W
Neith
11,024
580
152
8
0
360,052
3
L
Zeus
8,468
446
99
5
0
338,354
2
L
Chronos
9,543
502
134
7
0
345,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role