Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IKnoxxI
Baron Samedi
Level 88
God Stats
11W - 12L
1,506 SR
Queue Stats
86W - 93L
1,452 Elo+
Party 2
Kali
Kali
Smokis123
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,481 Elo+
Party 1
Medusa
Medusa
XxbluberryxX35
Medusa
Level 46
God Stats
3W - 9L
1,050 SR
Queue Stats
58W - 78L
1,283 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,443 Elo+

VS

Team Averages
Level 84
1,504 SR
1,493 Elo+
Osiris
Osiris
Lokomofeilov
Osiris
Level 106
God Stats
7W - 7L
1,631 SR
Queue Stats
333W - 332L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
Rickrians
Baron Samedi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ah Puch
Ah Puch
cristalmephis
Ah Puch
Level 103
God Stats
35W - 20L
1,670 SR
Queue Stats
318W - 319L
1,535 Elo+
Party 3
Chiron
Chiron
eomer47
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,500 Elo+
Solo
Mercury
Mercury
paolotnt00
Mercury
Level 83
God Stats
4W - 5L
1,222 SR
Queue Stats
165W - 149L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 1
8,231
514
9,053
7,444
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
 
Atlas
11
0 / 5 / 4
6,683
418
6,161
16,304
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
IKnoxxI
Baron Samedi
12
2 / 4 / 3
7,379
461
7,607
13,521
9,784
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
13
1 / 4 / 4
7,879
492
3,949
13,423
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,419
401
5,300
10,030
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 6
8,964
560
9,597
10,912
12,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Rickrians
Baron Samedi
14
7 / 1 / 8
9,417
589
9,673
9,866
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
15
4 / 1 / 4
9,302
581
10,777
8,259
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
eomer47
Chiron
16
1 / 0 / 4
9,285
580
6,831
9,759
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
paolotnt00
Mercury
14
3 / 4 / 3
8,011
501
5,861
12,173
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
19
19
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
1
1
4.5
L
Atlas
 
Atlas
0
5
4
0.4
L
Baron Samedi
IKnoxxI
Baron Samedi
2
4
3
0.88
W
Osiris
4
1
6
7
W
Baron Samedi
Rickrians
Baron Samedi
7
1
8
11
L
Kali
1
4
4
0.75
L
0
5
1
0.1
W
Ah Puch
4
1
4
6
W
Chiron
eomer47
Chiron
1
0
4
3
W
Mercury
paolotnt00
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,070
Damage
42,739
60,722
Taken
50,969
30,909
Mitigated
32,900
16,154
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,053
2,792
0
1,605
7,444
2,038
0
4,754
2,690
48,028
0
L
Atlas
 
Atlas
6,161
2,623
182
3,174
16,304
10,652
0
4,603
11,701
20,655
0
L
Baron Samedi
IKnoxxI
Baron Samedi
7,607
1,629
247
6,236
13,521
9,784
202
3,007
10,514
33,705
0
W
Osiris
9,597
2,533
0
2,071
10,912
12,248
315
5,164
5,748
0
50,644
W
Baron Samedi
Rickrians
Baron Samedi
9,673
1,909
925
3,994
9,866
10,237
80
3,924
5,942
31,148
3,995
L
Kali
3,949
1,555
0
2,560
13,423
5,593
0
3,225
10,198
0
47,953
L
5,300
2,239
0
2,150
10,030
2,842
0
4,696
5,334
0
35,650
W
Ah Puch
10,777
149
0
4,751
8,259
2,968
45
4,336
3,923
68,443
0
W
Chiron
eomer47
Chiron
6,831
2,448
274
3,626
9,759
3,291
0
2,941
6,818
0
77,151
W
Mercury
paolotnt00
Mercury
5,861
3,687
0
2,335
12,173
4,156
0
6,456
5,717
0
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
44,979
339
Minions Killed
469
0
Camps Cleared
0
1,435,911
Distance Traveled
1,543,907
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,231
514
90
6
0
288,719
6
L
Atlas
6,683
418
26
2
0
301,968
1
L
Baron Samedi
7,379
461
53
3
0
245,239
5
W
Osiris
8,964
560
88
6
0
323,480
1
W
Baron Samedi
9,417
589
43
3
0
299,132
5
L
Kali
7,879
492
94
6
0
321,818
2
L
Medusa
6,419
401
76
5
0
278,167
4
W
Ah Puch
9,302
581
130
8
0
296,569
2
W
Chiron
9,285
580
140
9
0
315,670
1
W
Mercury
8,011
501
68
4
0
309,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role