Player Matchup

Cabrakan
Cabrakan
Chris Palmer673
Cabrakan
Level 103
God Stats
6W - 3L
1,621 SR
Queue Stats
63W - 74L
1,464 Elo+
Solo
Set
Set
JackHammerAwesum
Set
Level 129
God Stats
27W - 33L
1,474 SR
Queue Stats
352W - 375L
1,509 Elo+
Party 1
Neith
Neith
Pro100zloty69
Neith
Level 85
God Stats
12W - 5L
1,662 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 4
Bellona
Bellona
V1perek
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,448 Elo+
Party 4
Zeus
Zeus
kakashi-cloud
Zeus
Level 157
God Stats
4W - 9L
1,395 SR
Queue Stats
277W - 292L
1,526 Elo+
Party 1
Team Averages
Level 108
1,530 SR
1,490 Elo+

VS

Team Averages
Level 91
1,581 SR
1,481 Elo+
Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
XxEvolutionxXfd
Hades
Level 125
God Stats
3W - 2L
1,607 SR
Queue Stats
166W - 158L
1,530 Elo+
Party 3
Agni
Agni
akkoryo
Agni
Level 108
God Stats
9W - 5L
1,451 SR
Queue Stats
184W - 210L
1,421 Elo+
Party 2
Sobek
Sobek
klostw
Sobek
Level 103
God Stats
2W - 3L
1,799 SR
Queue Stats
144W - 164L
1,445 Elo+
Party 2
Thanatos
Thanatos
xX_ViRexSwoP_Xx
Thanatos
Level 76
God Stats
66W - 73L
1,548 SR
Queue Stats
135W - 159L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 2 / 11
8,107
737
8,359
11,151
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 9
7,937
722
6,138
10,032
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 1 / 7
8,879
807
16,133
8,288
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
V1perek
Bellona
14
3 / 1 / 6
8,750
795
5,359
12,829
7,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 4
9,368
852
18,345
7,036
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 3 / 4
7,357
669
7,545
8,631
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 3
8,898
809
10,507
14,855
7,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
akkoryo
Agni
14
1 / 5 / 6
7,854
714
9,062
9,542
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
klostw
Sobek
14
3 / 5 / 2
8,134
739
5,002
17,356
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
13
1 / 4 / 4
7,293
663
6,833
11,506
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
8
8
Deaths
20
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
4
0.67
W
Cabrakan
1
2
11
3.25
W
2
2
9
3.25
W
5
1
7
8.5
W
Bellona
V1perek
Bellona
3
1
6
6
L
3
3
3
1.5
L
Agni
akkoryo
Agni
1
5
6
0.8
W
9
2
4
5.5
L
Sobek
klostw
Sobek
3
5
2
0.8
L
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,334
Damage
38,949
49,336
Taken
61,890
30,363
Mitigated
33,442
12,342
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,545
2,391
0
1,539
8,631
3,193
0
5,284
3,268
0
24,917
W
Cabrakan
8,359
1,128
456
3,532
11,151
13,145
72
5,994
5,157
18,642
0
W
6,138
2,612
0
766
10,032
3,998
262
5,952
4,080
0
20,550
W
16,133
8,411
0
3,934
8,288
3,112
1,771
4,180
4,108
0
43,238
W
Bellona
V1perek
Bellona
5,359
1,571
1,173
1,844
12,829
7,609
234
5,500
7,329
0
20,375
L
10,507
445
90
5,863
14,855
7,776
0
4,166
10,601
36,582
0
L
Agni
akkoryo
Agni
9,062
603
0
0
9,542
3,083
0
5,246
4,183
23,299
0
W
18,345
1,560
0
637
7,036
2,499
489
2,945
4,091
49,248
0
L
Sobek
klostw
Sobek
5,002
186
0
1,588
17,356
15,217
0
7,579
9,533
11,191
0
L
Thanatos
6,833
451
0
4,903
11,506
4,173
0
3,770
7,601
0
14,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
39,536
220
Minions Killed
167
0
Camps Cleared
0
1,118,196
Distance Traveled
1,096,208
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,357
669
26
2
0
193,670
6
W
Cabrakan
8,107
737
28
3
0
215,642
4
W
Set
7,937
722
33
3
0
244,815
0
W
Neith
8,879
807
66
6
0
194,981
2
W
Bellona
8,750
795
36
3
0
243,576
6
L
Hades
8,898
809
68
6
0
220,868
3
L
Agni
7,854
714
44
4
0
214,474
0
W
Zeus
9,368
852
57
5
0
219,182
3
L
Sobek
8,134
739
11
1
0
231,478
0
L
Thanatos
7,293
663
18
2
0
235,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role