Player Matchup

Nemesis
Nemesis
Im_Perfect_EL
Nemesis
Level 160
God Stats
35W - 26L
1,316 SR
Queue Stats
596W - 466L
1,692 Elo+
Solo
King Arthur
King Arthur
LeGorket
King Arthur
Level 105
God Stats
3W - 8L
1,339 SR
Queue Stats
163W - 157L
1,533 Elo+
Solo
Persephone
Persephone
Pipitchou
Persephone
Level 129
God Stats
599W - 725L
1,464 SR
Queue Stats
675W - 879L
1,430 Elo+
Solo
Team Averages
Level 131
1,373 SR
1,551 Elo+

VS

Team Averages
Level 93
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
ARBIflette
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 1
Merlin
Merlin
Siurte
Merlin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Shiva
Shiva
iDaGrxxn
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
10 / 3 / 5
10,350
863
12,715
11,947
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
LeGorket
King Arthur
13
2 / 1 / 9
8,893
741
4,626
12,703
12,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Persephone
Pipitchou
Persephone
15
3 / 0 / 9
9,584
799
14,407
4,909
1,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARBIflette
Danzaburou
12
2 / 7 / 1
7,970
664
9,507
12,529
4,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Siurte
Merlin
13
0 / 6 / 4
7,761
647
5,264
9,399
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
iDaGrxxn
Shiva
13
2 / 2 / 2
7,880
657
8,619
13,888
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ARBIflette
Danzaburou
2
7
1
0.36
W
Nemesis
10
3
5
4.17
W
King Arthur
LeGorket
King Arthur
2
1
9
6.5
W
Persephone
Pipitchou
Persephone
3
0
9
7.5
L
Merlin
Siurte
Merlin
0
6
4
0.33
L
Shiva
iDaGrxxn
Shiva
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
23,390
29,559
Taken
35,816
22,573
Mitigated
20,717
5,142
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ARBIflette
Danzaburou
9,507
3,368
0
1,906
12,529
4,041
0
3,409
9,120
0
36,156
W
Nemesis
12,715
4,030
0
3,369
11,947
8,802
0
1,658
9,882
0
29,448
W
King Arthur
LeGorket
King Arthur
4,626
183
278
919
12,703
12,251
39
1,781
10,469
0
19,792
W
Persephone
Pipitchou
Persephone
14,407
341
0
576
4,909
1,520
56
2,252
2,598
47,197
0
L
Merlin
Siurte
Merlin
5,264
602
66
234
9,399
3,209
0
4,391
5,008
26,209
0
L
Shiva
iDaGrxxn
Shiva
8,619
1,796
124
3,244
13,888
13,467
0
6,804
7,084
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
23,611
146
Minions Killed
136
7
Camps Cleared
4
748,863
Distance Traveled
624,546
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,970
664
70
6
3
188,566
1
W
Nemesis
10,350
863
29
2
6
238,040
4
W
King Arthur
8,893
741
37
3
1
270,394
3
W
Persephone
9,584
799
80
7
0
240,429
0
L
Merlin
7,761
647
46
4
0
176,068
1
L
Shiva
7,880
657
20
2
1
259,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role