Player Matchup

Amaterasu
Amaterasu
ANGELO KOG
Amaterasu
Level 75
God Stats
2W - 1L
1,820 SR
Queue Stats
29W - 26L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
HG Anubis xM
Hun Batz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 172L
1,384 Elo+
Party 1
Charybdis
Charybdis
HGS Zombie
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,218 Elo+
Party 1
Ra
Ra
Rezztastic
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 1
Hel
Hel
taking_radar5
Hel
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,372 Elo+
Party 1
Team Averages
Level 68
1,564 SR
1,434 Elo+

VS

Team Averages
Level 53
1,401 SR
1,392 Elo+
Ra
Ra
Groot012007
Ra
Level 37
God Stats
2W - 1L
1,431 SR
Queue Stats
111W - 144L
1,290 Elo+
Solo
Khepri
Khepri
Rhagarson
Khepri
Level 89
God Stats
117W - 79L
1,612 SR
Queue Stats
555W - 557L
1,400 Elo+
Party 2
Bellona
Bellona
magnet142
Bellona
Level 29
God Stats
1W - 1L
1,144 SR
Queue Stats
114W - 101L
1,459 Elo+
Party 2
Arachne
Arachne
xXCUDDLEbugXx
Arachne
Level 68
God Stats
129W - 106L
1,516 SR
Queue Stats
410W - 422L
1,417 Elo+
Party 2
Medusa
Medusa
zThe-Last-Hunter
Medusa
Level 42
God Stats
12W - 16L
1,300 SR
Queue Stats
150W - 176L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANGELO KOG
Amaterasu
16
4 / 7 / 0
10,341
470
12,317
28,038
29,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
HG Anubis xM
Hun Batz
14
0 / 7 / 2
8,617
392
5,821
17,627
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
HGS Zombie
Charybdis
13
2 / 11 / 0
8,005
364
7,760
17,295
4,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 10 / 0
7,901
359
4,216
12,287
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 6 / 2
8,375
381
10,491
17,353
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
13,068
594
18,289
14,805
12,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Rhagarson
Khepri
17
5 / 1 / 15
11,931
542
7,342
24,218
38,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
magnet142
Bellona
20
6 / 3 / 3
13,800
627
14,495
19,287
26,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
19
13 / 0 / 7
13,133
597
14,638
11,604
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
9 / 1 / 11
12,241
556
17,853
13,829
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
86
7
Kills
41
41
Deaths
7
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ANGELO KOG
Amaterasu
4
7
0
0.57
W
8
2
9
6.25
L
Hun Batz
HG Anubis xM
Hun Batz
0
7
2
0.14
L
Charybdis
HGS Zombie
Charybdis
2
11
0
0.18
L
1
10
0
0.1
W
Khepri
Rhagarson
Khepri
5
1
15
12.5
W
Bellona
magnet142
Bellona
6
3
3
2.5
L
0
6
2
0.17
W
Arachne
13
0
7
16.5
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
72,617
92,600
Taken
83,743
59,755
Mitigated
89,989
22,143
Healing
31,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ANGELO KOG
Amaterasu
12,317
6,116
0
5,470
28,038
29,896
0
5,087
21,996
0
67,121
W
18,289
1,801
2,801
7,396
14,805
12,436
897
2,900
11,905
94,699
0
L
Hun Batz
HG Anubis xM
Hun Batz
5,821
1,206
0
3,802
17,627
6,276
0
4,208
13,381
0
53,506
L
Charybdis
HGS Zombie
Charybdis
7,760
4,136
0
1,071
17,295
4,274
0
5,648
11,647
0
43,526
L
4,216
1,372
30
2,009
12,287
5,006
0
6,433
5,813
28,620
0
W
Khepri
Rhagarson
Khepri
7,342
681
518
7,027
24,218
38,186
1,254
4,724
19,292
23,906
14,664
W
Bellona
magnet142
Bellona
14,495
8,656
0
4,419
19,287
26,328
2,414
742
18,545
0
85,983
L
10,491
491
2,634
7,127
17,353
14,303
0
3,107
14,246
47,624
0
W
Arachne
14,638
10,762
0
5,192
11,604
6,638
5,101
2,176
9,428
0
88,816
W
17,853
7,961
0
4,328
13,829
6,401
3,410
4,165
9,664
0
91,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
64,173
407
Minions Killed
586
0
Camps Cleared
0
1,801,119
Distance Traveled
2,184,215
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,341
470
118
5
0
400,555
1
W
Ra
13,068
594
150
7
0
424,637
1
L
Hun Batz
8,617
392
92
4
0
386,728
1
L
Charybdis
8,005
364
68
3
0
314,859
3
L
Ra
7,901
359
48
2
0
306,240
4
W
Khepri
11,931
542
44
2
0
436,382
3
W
Bellona
13,800
627
162
7
0
407,972
2
L
Hel
8,375
381
81
4
0
392,737
3
W
Arachne
13,133
597
125
6
0
503,217
0
W
Medusa
12,241
556
105
5
0
412,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role