Player Matchup

Yu Huang
Yu Huang
AmaysinTalent
Yu Huang
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Hun Batz
Hun Batz
BlueLunatic
Hun Batz
Level 129
God Stats
3W - 3L
1,691 SR
Queue Stats
82W - 74L
1,501 Elo+
Solo
Achilles
Achilles
RatchTheeGhoul
Achilles
Level 131
God Stats
8W - 7L
1,728 SR
Queue Stats
58W - 43L
1,657 Elo+
Solo
Sol
Sol
Wolfcry0144
Sol
Level 65
God Stats
10W - 16L
1,520 SR
Queue Stats
150W - 161L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
z J 0 R D A N z
Cu Chulainn
Level 143
God Stats
3W - 5L
1,561 SR
Queue Stats
93W - 94L
1,542 Elo+
Solo
Team Averages
Level 120
1,600 SR
1,504 Elo+

VS

Team Averages
Level 113
1,600 SR
1,521 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MasterNeo88
Nu Wa
Level 126
God Stats
44W - 27L
1,627 SR
Queue Stats
177W - 194L
1,498 Elo+
Solo
Nike
Nike
grant_green1
Nike
Level 45
God Stats
3W - 4L
1,850 SR
Queue Stats
264W - 226L
1,622 Elo+
Solo
Ra
Ra
hdpr4uuuuuuL
Ra
Level 129
God Stats
27W - 33L
1,523 SR
Queue Stats
499W - 450L
1,594 Elo+
Solo
Shiva
Shiva
luanxp12
Shiva
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AmaysinTalent
Yu Huang
13
4 / 4 / 0
7,240
804
5,876
8,309
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
BlueLunatic
Hun Batz
14
1 / 3 / 5
7,482
831
4,337
8,415
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
11
1 / 3 / 1
6,411
712
1,593
9,167
6,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 1
7,011
779
7,656
8,905
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
z J 0 R D A N z
Cu Chulainn
13
1 / 5 / 2
6,925
769
5,985
11,762
6,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 4 / 9
7,945
883
8,271
7,786
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 5
7,969
885
7,817
4,257
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 3 / 6
7,312
812
7,950
11,814
10,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 0 / 2
7,986
887
7,185
6,967
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
luanxp12
Shiva
15
5 / 1 / 6
8,225
914
4,707
6,914
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
18
19
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
4
9
2.13
L
Yu Huang
AmaysinTalent
Yu Huang
4
4
0
1
L
Hun Batz
BlueLunatic
Hun Batz
1
3
5
1.17
W
3
1
5
5.5
L
Achilles
1
3
1
0.5
L
2
4
1
0.63
W
2
3
6
1.67
W
4
0
2
5
W
Shiva
luanxp12
Shiva
5
1
6
8
L
Cu Chulainn
z J 0 R D A N z
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
35,930
46,558
Taken
37,738
21,498
Mitigated
26,868
6,469
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,271
766
0
588
7,786
3,097
461
3,043
4,743
22,459
0
L
Yu Huang
AmaysinTalent
Yu Huang
5,876
591
0
750
8,309
2,713
0
3,681
4,550
21,108
0
L
Hun Batz
BlueLunatic
Hun Batz
4,337
870
0
1,746
8,415
3,023
0
3,266
4,972
0
25,864
W
7,817
3,042
0
598
4,257
1,461
1,909
1,056
3,201
29,832
0
L
Achilles
1,593
149
0
1,389
9,167
6,247
0
3,299
5,757
0
7,376
L
7,656
2,279
0
1,123
8,905
2,858
0
4,809
4,019
32,203
2,004
W
7,950
1,558
0
2,045
11,814
10,720
23
3,950
7,864
0
16,833
W
7,185
637
653
2,899
6,967
2,854
469
2,724
4,243
37,737
0
W
Shiva
luanxp12
Shiva
4,707
394
185
1,017
6,914
8,736
105
2,078
4,836
0
15,789
L
Cu Chulainn
z J 0 R D A N z
Cu Chulainn
5,985
525
359
1,102
11,762
6,657
0
8,218
3,520
321
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
39,437
191
Minions Killed
208
0
Camps Cleared
0
862,078
Distance Traveled
1,044,917
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,945
883
32
4
0
202,883
0
L
Yu Huang
7,240
804
30
3
0
180,311
0
L
Hun Batz
7,482
831
56
6
0
206,733
0
W
Nu Wa
7,969
885
49
5
0
180,934
0
L
Achilles
6,411
712
12
1
0
127,671
2
L
Sol
7,011
779
56
6
0
180,268
0
W
Nike
7,312
812
15
2
0
224,957
3
W
Ra
7,986
887
78
9
0
212,200
1
W
Shiva
8,225
914
34
4
0
223,943
3
L
Cu Chulainn
6,925
769
37
4
0
167,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role