Player Matchup

Cerberus
Cerberus
Ganymedien
Cerberus
Level 28
God Stats
2W - 5L
1,366 SR
Queue Stats
265W - 292L
1,471 Elo+
Solo
Amaterasu
Amaterasu
ISmallNuts
Amaterasu
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
384W - 423L
1,432 Elo+
Party 1
Discordia
Discordia
Xelor93
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 364L
1,500 Elo+
Party 1
Loki
Loki
xingsou
Loki
Level 29
God Stats
3W - 1L
1,760 SR
Queue Stats
144W - 122L
1,560 Elo+
Solo
Cthulhu
Cthulhu
yeneker0501
Cthulhu
Level 107
God Stats
5W - 3L
1,813 SR
Queue Stats
316W - 320L
1,494 Elo+
Solo
Team Averages
Level 54
1,588 SR
1,492 Elo+

VS

Team Averages
Level 27
1,459 SR
1,427 Elo+
Neith
Neith
UrbanAnthem
Neith
Level 46
God Stats
7W - 7L
1,407 SR
Queue Stats
408W - 441L
1,437 Elo+
Solo
Cthulhu
Cthulhu
WoLvErInE869103
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
1,072 Elo+
Solo
Khepri
Khepri
Wrld4L1Fe
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,712 Elo+
Solo
Charybdis
Charybdis
kokkelikaisa
Charybdis
Level 29
God Stats
3W - 6L
1,270 SR
Queue Stats
212W - 253L
1,452 Elo+
Solo
Zeus
Zeus
supernovabeast
Zeus
Level 28
God Stats
8W - 4L
1,620 SR
Queue Stats
144W - 152L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ganymedien
Cerberus
10
1 / 2 / 5
6,633
603
3,119
8,466
4,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
ISmallNuts
Amaterasu
14
1 / 6 / 4
7,307
664
4,055
13,558
12,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Xelor93
Discordia
14
5 / 9 / 1
8,296
754
6,371
10,616
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
xingsou
Loki
17
5 / 5 / 5
9,093
827
11,853
13,722
4,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
yeneker0501
Cthulhu
14
1 / 9 / 7
8,113
738
8,828
17,494
17,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 13
9,679
880
14,774
10,980
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 15
9,891
899
7,644
10,701
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
Wrld4L1Fe
Khepri
18
5 / 2 / 21
11,029
1,003
5,263
11,990
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
kokkelikaisa
Charybdis
17
7 / 1 / 18
10,341
940
12,164
9,154
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 4 / 13
9,808
892
18,225
6,197
2,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
13
Kills
31
31
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ganymedien
Cerberus
1
2
5
1.75
L
Amaterasu
ISmallNuts
Amaterasu
1
6
4
0.5
W
7
3
13
4.5
W
5
3
15
4.17
W
Khepri
Wrld4L1Fe
Khepri
5
2
21
7.75
L
Discordia
Xelor93
Discordia
5
9
1
0.61
W
Charybdis
kokkelikaisa
Charybdis
7
1
18
16
W
7
4
13
3.38
L
Loki
xingsou
Loki
5
5
5
1.5
L
Cthulhu
yeneker0501
Cthulhu
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
58,070
63,856
Taken
49,022
42,853
Mitigated
37,478
12,289
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ganymedien
Cerberus
3,119
240
126
3,378
8,466
4,346
0
3,895
4,411
3,562
0
L
Amaterasu
ISmallNuts
Amaterasu
4,055
1,891
187
2,389
13,558
12,879
0
7,223
6,109
0
6,909
W
14,774
6,829
1,032
4,601
10,980
4,852
1,667
3,440
7,444
0
25,238
W
7,644
474
1,105
3,331
10,701
9,113
199
3,516
6,999
14,319
0
W
Khepri
Wrld4L1Fe
Khepri
5,263
1,052
659
1,684
11,990
17,403
0
3,851
8,036
14,156
0
L
Discordia
Xelor93
Discordia
6,371
918
144
532
10,616
3,712
0
4,869
5,612
16,715
0
W
Charybdis
kokkelikaisa
Charybdis
12,164
6,135
752
4,749
9,154
4,084
2,765
3,600
5,487
0
29,849
W
18,225
1,122
652
597
6,197
2,026
742
3,430
2,738
30,686
0
L
Loki
xingsou
Loki
11,853
1,372
129
4,385
13,722
4,852
0
6,486
7,016
0
31,856
L
Cthulhu
yeneker0501
Cthulhu
8,828
303
484
535
17,494
17,064
0
7,773
9,576
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
50,748
82
Minions Killed
110
0
Camps Cleared
0
791,820
Distance Traveled
1,051,435
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,633
603
6
1
0
81,589
0
L
Amaterasu
7,307
664
5
0
0
194,005
0
W
Neith
9,679
880
26
2
0
209,501
0
W
Cthulhu
9,891
899
16
1
0
213,779
1
W
Khepri
11,029
1,003
10
1
0
228,648
1
L
Discordia
8,296
754
15
1
0
155,812
0
W
Charybdis
10,341
940
40
4
0
192,121
1
W
Zeus
9,808
892
18
2
0
207,386
0
L
Loki
9,093
827
34
3
0
197,929
1
L
Cthulhu
8,113
738
22
2
0
162,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role