Player Matchup

Osiris
Osiris
JesusWhale
Osiris
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
120W - 89L
1,593 Elo+
Party 3
Ra
Ra
Koffy
Ra
Level 109
God Stats
3W - 0L
1,617 SR
Queue Stats
127W - 92L
1,604 Elo+
Party 3
Hou Yi
Hou Yi
Miusnik
Hou Yi
Level 112
God Stats
5W - 2L
1,706 SR
Queue Stats
164W - 178L
1,484 Elo+
Solo
Hades
Hades
byrongoalie
Hades
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 124L
1,447 Elo+
Party 1
Thoth
Thoth
inazumajesse
Thoth
Level 73
God Stats
3W - 0L
1,587 SR
Queue Stats
118W - 125L
1,454 Elo+
Party 1
Team Averages
Level 103
1,582 SR
1,517 Elo+

VS

Team Averages
Level 94
1,324 SR
1,497 Elo+
Mercury
Mercury
Bartatoni
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,370 Elo+
Solo
Chang'e
Chang'e
Infernalistx2
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,597 Elo+
Solo
Fafnir
Fafnir
Krapottcke
Fafnir
Level 84
God Stats
1W - 3L
1,281 SR
Queue Stats
56W - 61L
1,500 Elo+
Party 2
Izanami
Izanami
Seraila
Izanami
Level 123
God Stats
0W - 3L
1,159 SR
Queue Stats
128W - 139L
1,588 Elo+
Party 2
Sobek
Sobek
jamesclynes234
Sobek
Level 159
God Stats
1W - 7L
1,182 SR
Queue Stats
329W - 377L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JesusWhale
Osiris
17
5 / 1 / 22
10,391
945
13,402
15,168
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
5 / 2 / 19
10,207
928
16,104
13,668
7,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Miusnik
Hou Yi
16
10 / 5 / 13
10,306
937
14,260
10,548
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 19
10,204
928
10,255
13,377
7,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 12
9,097
827
7,366
9,883
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bartatoni
Mercury
12
1 / 9 / 7
7,766
706
7,184
11,031
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
16
7 / 4 / 5
9,739
885
16,877
12,520
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Krapottcke
Fafnir
14
2 / 7 / 10
8,218
747
5,090
16,150
16,598
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Seraila
Izanami
14
3 / 4 / 5
8,005
728
16,670
10,621
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 5
7,734
703
6,267
19,644
23,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
30
Kills
14
14
Deaths
30
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bartatoni
Mercury
1
9
7
0.5
L
Chang'e
7
4
5
2.38
W
Osiris
JesusWhale
Osiris
5
1
22
16
W
Ra
5
2
19
7.25
L
Fafnir
Krapottcke
Fafnir
2
7
10
1
W
Hou Yi
Miusnik
Hou Yi
10
5
13
3.3
L
Izanami
Seraila
Izanami
3
4
5
1.38
W
5
1
19
14.5
W
5
5
12
2.2
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
52,088
62,644
Taken
69,966
41,924
Mitigated
53,968
32,934
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bartatoni
Mercury
7,184
1,407
84
653
11,031
5,101
0
5,707
5,324
0
12,722
L
Chang'e
16,877
309
4,485
5,142
12,520
4,719
84
5,925
6,595
33,582
0
W
Osiris
JesusWhale
Osiris
13,402
3,842
1,509
2,666
15,168
18,939
654
8,112
6,862
0
17,376
W
Ra
16,104
2,248
9,779
5,196
13,668
7,603
945
5,465
8,177
33,628
0
L
Fafnir
Krapottcke
Fafnir
5,090
1,850
683
1,460
16,150
16,598
0
6,570
9,580
7,745
0
W
Hou Yi
Miusnik
Hou Yi
14,260
6,352
1,554
1,071
10,548
4,666
1,982
3,959
6,494
0
23,564
L
Izanami
Seraila
Izanami
16,670
8,434
885
2,138
10,621
3,663
1,140
5,271
5,350
0
27,535
W
10,255
1,401
2,951
5,997
13,377
7,038
780
5,973
7,301
25,862
0
W
7,366
1,158
1,015
1,196
9,883
3,678
1,036
4,725
5,101
16,965
0
L
6,267
352
890
4,848
19,644
23,887
350
10,252
9,392
10,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
41,462
111
Minions Killed
81
0
Camps Cleared
0
1,037,647
Distance Traveled
887,952
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,766
706
11
1
0
180,720
0
L
Chang'e
9,739
885
35
3
0
196,148
1
W
Osiris
10,391
945
8
1
0
258,893
0
W
Ra
10,207
928
32
3
0
234,853
4
L
Fafnir
8,218
747
1
0
0
166,963
0
W
Hou Yi
10,306
937
21
2
0
134,911
0
L
Izanami
8,005
728
27
2
0
161,011
0
W
Hades
10,204
928
36
3
0
222,838
1
W
Thoth
9,097
827
14
1
0
186,152
0
L
Sobek
7,734
703
7
1
0
183,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role