Player Matchup

Artio
Artio
LargeLoo
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 225L
1,474 Elo+
Party 1
Neith
Neith
McTainty7870
Neith
Level 8
God Stats
1W - 2L
1,558 SR
Queue Stats
5W - 7L
1,286 Elo+
Party 1
Tyr
Tyr
Ocatane Main
Tyr
Level 48
God Stats
16W - 21L
1,578 SR
Queue Stats
62W - 61L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
TheNairTheBear
Sun Wukong
Level 15
God Stats
7W - 8L
1,205 SR
Queue Stats
209W - 198L
1,217 Elo+
Party 1
Poseidon
Poseidon
myzxi
Poseidon
Level 119
God Stats
6W - 10L
1,500 SR
Queue Stats
180W - 212L
1,546 Elo+
Party 2
Team Averages
Level 62
1,468 SR
1,415 Elo+

VS

Team Averages
Level 82
1,535 SR
1,413 Elo+
Sylvanus
Sylvanus
BigSneakyGoosey
Sylvanus
Level 120
God Stats
1W - 3L
1,571 SR
Queue Stats
15W - 22L
1,399 Elo+
Party 3
Skadi
Skadi
ITZ DT 215
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Nemesis
Nemesis
NasirJWilson
Nemesis
Level 84
God Stats
13W - 17L
1,534 SR
Queue Stats
555W - 549L
1,489 Elo+
Party 3
Scylla
Scylla
R6 Ziyde
Scylla
Level 49
God Stats
3W - 4L
1,616 SR
Queue Stats
52W - 62L
1,480 Elo+
Solo
Athena
Athena
Xfinity_Dropshot
Athena
Level 156
God Stats
6W - 14L
1,454 SR
Queue Stats
409W - 397L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LargeLoo
Artio
13
2 / 2 / 7
7,650
478
7,799
13,711
11,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 1
8,455
528
3,187
3,648
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
8,569
536
3,402
10,831
8,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TheNairTheBear
Sun Wukong
13
4 / 4 / 2
8,085
505
5,538
12,185
6,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
myzxi
Poseidon
17
10 / 0 / 3
10,209
638
15,165
11,945
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 5 / 2
8,693
543
10,901
12,584
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
0 / 1 / 1
7,023
439
2,267
2,987
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
NasirJWilson
Nemesis
13
1 / 8 / 2
7,705
482
7,863
16,305
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
R6 Ziyde
Scylla
12
0 / 4 / 2
7,331
458
4,162
8,470
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 0
7,696
481
6,856
13,302
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
7
7
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
5
2
0.8
L
Skadi
0
1
1
0.5
W
Artio
LargeLoo
Artio
2
2
7
2.75
W
2
0
1
2.5
L
Nemesis
NasirJWilson
Nemesis
1
8
2
0.25
W
2
1
4
4
L
Scylla
R6 Ziyde
Scylla
0
4
2
0.25
W
Sun Wukong
TheNairTheBear
Sun Wukong
4
4
2
1.25
L
3
2
0
1.5
W
Poseidon
myzxi
Poseidon
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,091
Damage
32,049
52,320
Taken
53,648
31,801
Mitigated
24,869
16,961
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,901
3,846
83
3,394
12,584
5,875
994
5,583
7,001
49,800
13,016
L
Skadi
2,267
1,360
0
606
2,987
939
0
1,237
1,750
0
28,593
W
Artio
LargeLoo
Artio
7,799
2,137
673
3,124
13,711
11,315
0
6,719
6,992
28,385
0
W
3,187
1,078
0
1,108
3,648
1,728
0
612
3,036
0
53,720
L
Nemesis
NasirJWilson
Nemesis
7,863
3,796
0
2,742
16,305
5,708
0
8,295
8,010
0
55,279
W
3,402
274
0
1,515
10,831
8,633
40
2,817
8,014
0
44,372
L
Scylla
R6 Ziyde
Scylla
4,162
125
0
0
8,470
2,699
0
2,260
6,210
43,670
0
W
Sun Wukong
TheNairTheBear
Sun Wukong
5,538
1,092
0
3,428
12,185
6,118
428
6,584
5,601
0
36,696
L
6,856
1,327
176
2,566
13,302
9,648
0
5,589
7,713
26,076
3,631
W
Poseidon
myzxi
Poseidon
15,165
2,903
0
7,113
11,945
4,007
0
3,263
8,682
89,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
38,448
442
Minions Killed
382
0
Camps Cleared
0
1,622,410
Distance Traveled
1,468,205
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,693
543
105
7
0
295,519
2
L
Skadi
7,023
439
69
4
0
269,603
0
W
Artio
7,650
478
47
3
0
293,872
2
W
Neith
8,455
528
116
7
0
323,656
3
L
Nemesis
7,705
482
97
6
0
306,205
1
W
Tyr
8,569
536
92
6
0
318,281
2
L
Scylla
7,331
458
72
5
0
301,002
4
W
Sun Wukong
8,085
505
68
4
0
312,673
0
L
Athena
7,696
481
39
2
0
295,876
2
W
Poseidon
10,209
638
119
7
0
373,928
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role