Player Matchup

Sol
Sol
AnitaBuerk
Sol
Level 89
God Stats
27W - 28L
1,413 SR
Queue Stats
453W - 529L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
Dalieban
Jing Wei
Level 47
God Stats
17W - 12L
1,579 SR
Queue Stats
445W - 518L
1,419 Elo+
Party 1
Odin
Odin
HeadMaster987
Odin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,522 Elo+
Solo
Yemoja
Yemoja
ManiaaKs
Yemoja
Level 15
God Stats
11W - 3L
1,926 SR
Queue Stats
22W - 10L
1,624 Elo+
Party 3
Loki
Loki
Nytroxe
Loki
Level 45
God Stats
6W - 1L
1,630 SR
Queue Stats
21W - 18L
1,455 Elo+
Party 3
Team Averages
Level 47
1,610 SR
1,488 Elo+

VS

Team Averages
Level 50
1,456 SR
1,411 Elo+
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlackZémos
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,436 Elo+
Party 2
Eset
Eset
RRiizeY
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 227L
1,432 Elo+
Solo
Anubis
Anubis
TTVSnowzer
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Artio
Artio
gbtrmi
Artio
Level 66
God Stats
1W - 2L
1,278 SR
Queue Stats
12W - 11L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,883
573
7,982
10,053
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Dalieban
Jing Wei
16
3 / 3 / 4
10,529
554
13,023
13,862
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 2 / 7
10,622
559
10,409
14,603
10,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
ManiaaKs
Yemoja
13
1 / 3 / 9
9,148
481
3,638
14,012
9,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Nytroxe
Loki
16
5 / 4 / 9
10,386
547
12,604
16,249
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 2
10,359
545
10,855
14,279
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 11 / 2
7,806
411
6,017
17,700
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
RRiizeY
Eset
14
1 / 2 / 2
9,039
476
6,397
10,326
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TTVSnowzer
Anubis
16
4 / 4 / 2
9,308
490
15,022
12,865
6,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
gbtrmi
Artio
13
1 / 1 / 5
8,765
461
5,615
12,317
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
14
14
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
2
2
3.5
W
6
2
3
3.75
L
2
11
2
0.27
W
Jing Wei
Dalieban
Jing Wei
3
3
4
1.67
W
5
2
7
4.25
W
Yemoja
ManiaaKs
Yemoja
1
3
9
1.83
W
Loki
Nytroxe
Loki
5
4
9
2.38
L
Eset
RRiizeY
Eset
1
2
2
1
L
Anubis
TTVSnowzer
Anubis
4
4
2
1.25
L
Artio
gbtrmi
Artio
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,656
Damage
43,906
68,779
Taken
67,487
31,925
Mitigated
36,150
23,197
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,855
2,747
0
5,102
14,279
5,442
0
1,353
12,926
0
81,409
W
7,982
2,464
0
3,762
10,053
2,933
1,960
4,844
5,209
71,221
0
L
6,017
644
0
2,845
17,700
7,873
0
2,753
14,947
0
23,960
W
Jing Wei
Dalieban
Jing Wei
13,023
10,555
0
5,315
13,862
3,480
3,059
6,878
6,984
0
63,944
W
10,409
2,652
0
1,478
14,603
10,058
417
4,100
10,161
0
49,168
W
Yemoja
ManiaaKs
Yemoja
3,638
1,082
4,667
2,033
14,012
9,855
320
6,931
7,008
14,711
0
W
Loki
Nytroxe
Loki
12,604
3,013
0
5,942
16,249
5,599
222
4,281
11,878
0
77,403
L
Eset
RRiizeY
Eset
6,397
1,791
231
779
10,326
3,623
849
3,532
6,794
46,405
0
L
Anubis
TTVSnowzer
Anubis
15,022
962
0
6,116
12,865
6,789
1,082
1,771
11,094
68,271
0
L
Artio
gbtrmi
Artio
5,615
943
585
4,672
12,317
12,423
0
2,211
10,106
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
45,277
512
Minions Killed
399
0
Camps Cleared
0
1,812,702
Distance Traveled
1,786,041
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,359
545
132
7
0
402,129
3
W
Sol
10,883
573
126
7
0
360,876
0
L
Tyr
7,806
411
42
2
0
357,861
0
W
Jing Wei
10,529
554
134
7
0
351,046
2
W
Odin
10,622
559
102
5
0
350,884
12
W
Yemoja
9,148
481
22
1
0
344,901
2
W
Loki
10,386
547
128
7
0
404,995
3
L
Eset
9,039
476
92
5
0
336,116
1
L
Anubis
9,308
490
107
6
0
330,670
0
L
Artio
8,765
461
26
1
0
359,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role