Player Matchup

Cthulhu
Cthulhu
Silver I
Hinф
Cthulhu
Silver I
Level 136
God Stats
37W - 4L
2,012 SR
Queue Stats
38W - 4L
1,612 MMR
Party 2
Izanami
Izanami
Silver III
SheMoansNATE
Izanami
Silver III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 54L
1,479 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
Uпdead
Cabrakan
Gold IV
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
18W - 2L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,671 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,557 SR
1,574 MMR
Ymir
Ymir
Gold II
RaG3xLORDBEERUS
Ymir
Gold II
Level 160
God Stats
6W - 11L
1,220 SR
Queue Stats
421W - 453L
1,553 MMR
Party 1
Jormungandr
Jormungandr
Gold II
SneeryCone6385
Jormungandr
Gold II
Level 160
God Stats
3W - 3L
1,673 SR
Queue Stats
616W - 694L
1,610 MMR
Party 1
Bellona
Bellona
Gold II
WorthMeteor32
Bellona
Gold II
Level 152
God Stats
0W - 1L
1,777 SR
Queue Stats
46W - 48L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hinф
Cthulhu
14
4 / 0 / 6
10,062
774
9,112
9,422
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
SheMoansNATE
Izanami
15
3 / 1 / 7
9,443
726
19,109
11,545
5,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Uпdead
Cabrakan
15
3 / 1 / 7
9,725
748
9,864
16,487
16,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Ah Muzen CabBastetFenrirGebShiva

VS

Bans
AchillesThothMedusaPersephoneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,712
593
5,554
15,787
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
SneeryCone6385
Jormungandr
13
2 / 2 / 0
9,060
697
13,434
14,983
9,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
11
0 / 4 / 1
7,417
571
5,045
13,528
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hinф
Cthulhu
4
0
6
7
L
0
4
2
0.25
W
Izanami
SheMoansNATE
Izanami
3
1
7
6.5
L
Jormungandr
SneeryCone6385
Jormungandr
2
2
0
1
W
Cabrakan
Uпdead
Cabrakan
3
1
7
6.5
L
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
24,033
37,454
Taken
44,298
32,618
Mitigated
33,295
19,214
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hinф
Cthulhu
9,112
991
2,070
4,394
9,422
10,854
248
5,378
4,044
31,442
0
L
5,554
718
148
1,325
15,787
14,009
0
8,240
7,356
21,151
749
W
Izanami
SheMoansNATE
Izanami
19,109
14,048
0
4,593
11,545
5,291
2,814
7,461
4,084
0
70,638
L
Jormungandr
SneeryCone6385
Jormungandr
13,434
3,711
0
2,125
14,983
9,461
144
5,780
9,203
44,993
0
W
Cabrakan
Uпdead
Cabrakan
9,864
1,551
1,662
6,495
16,487
16,473
165
6,515
9,972
24,336
0
L
Bellona
5,045
827
0
1,559
13,528
9,825
0
4,859
8,636
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
24,189
178
Minions Killed
141
10
Camps Cleared
1
776,332
Distance Traveled
679,495
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,062
774
43
3
2
283,285
4
L
Ymir
7,712
593
38
3
1
203,062
1
W
Izanami
9,443
726
105
8
5
233,683
4
L
Jormungandr
9,060
697
72
6
0
242,350
4
W
Cabrakan
9,725
748
30
2
3
259,364
4
L
Bellona
7,417
571
31
2
0
234,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role