Player Matchup

Heimdallr
Heimdallr
Diamond V
ARichPanda
Heimdallr
Diamond V
Level 149
God Stats
2W - 10L
1,150 SR
Queue Stats
315W - 297L
2,103 MMR
Solo
Ganesha
Ganesha
Diamond II
BenBoy0
Ganesha
Diamond II
Level 157
God Stats
2W - 2L
1,608 SR
Queue Stats
195W - 176L
2,143 MMR
Party 1
Da Ji
Da Ji
Diamond IV
Ignís
Da Ji
Diamond IV
Level 149
God Stats
15W - 22L
1,629 SR
Queue Stats
362W - 352L
2,161 MMR
Solo
Camazotz
Camazotz
Diamond II
KovaaKBlack
Camazotz
Diamond II
Level 108
God Stats
8W - 5L
1,749 SR
Queue Stats
185W - 163L
2,274 MMR
Party 1
Zeus
Zeus
Diamond III
Nicholson17
Zeus
Diamond III
Level 160
God Stats
3W - 4L
1,244 SR
Queue Stats
820W - 818L
2,289 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,476 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,618 SR
2,195 MMR
Charybdis
Charybdis
Masters
Branstupidy
Charybdis
Masters
Level 87
God Stats
11W - 12L
1,583 SR
Queue Stats
166W - 150L
2,530 MMR
Solo
Persephone
Persephone
Diamond II
FlamingSkull19
Persephone
Diamond II
Level 124
God Stats
6W - 3L
1,605 SR
Queue Stats
116W - 103L
2,406 MMR
Solo
Ymir
Ymir
Diamond V
PapaWheelie
Ymir
Diamond V
Level 160
God Stats
24W - 22L
1,609 SR
Queue Stats
647W - 656L
1,985 MMR
Solo
Artio
Artio
Platinum IV
Zexxxet
Artio
Platinum IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
2,052 MMR
Solo
Nemesis
Nemesis
Diamond V
scenicccc
Nemesis
Diamond V
Level 127
God Stats
6W - 2L
1,793 SR
Queue Stats
62W - 48L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARichPanda
Heimdallr
19
1 / 4 / 3
12,098
484
11,018
23,407
10,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
BenBoy0
Ganesha
18
1 / 5 / 8
11,684
467
8,801
27,544
34,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Ignís
Da Ji
20
11 / 7 / 3
13,479
539
15,390
22,706
9,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
KovaaKBlack
Camazotz
19
2 / 5 / 7
12,508
500
22,300
35,696
21,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
1 / 3 / 3
12,612
504
16,264
11,640
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaBastetCliodhnaJing Wei

VS

Bans
ArachneAtlasGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Branstupidy
Charybdis
20
6 / 4 / 4
15,922
637
21,644
20,833
8,303
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
FlamingSkull19
Persephone
20
2 / 2 / 7
15,269
611
14,912
13,921
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 8
13,665
547
7,790
26,640
35,638
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Zexxxet
Artio
20
4 / 4 / 10
14,929
597
20,282
34,964
48,100
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
scenicccc
Nemesis
20
10 / 2 / 9
16,276
651
25,845
20,621
10,849
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
16
Kills
24
24
Deaths
16
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ARichPanda
Heimdallr
1
4
3
0.63
L
Ganesha
BenBoy0
Ganesha
1
5
8
1
W
Charybdis
Branstupidy
Charybdis
6
4
4
2
W
Persephone
FlamingSkull19
Persephone
2
2
7
2.75
L
Da Ji
Ignís
Da Ji
11
7
3
1.79
L
Camazotz
KovaaKBlack
Camazotz
2
5
7
1.1
L
1
3
3
0.83
W
2
4
8
1.5
W
Artio
Zexxxet
Artio
4
4
10
2.25
W
Nemesis
scenicccc
Nemesis
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,773
Damage
90,473
120,993
Taken
116,979
82,574
Mitigated
108,839
35,277
Healing
46,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ARichPanda
Heimdallr
11,018
5,290
0
6,573
23,407
10,050
2,944
6,142
17,265
0
105,285
L
Ganesha
BenBoy0
Ganesha
8,801
824
0
2,315
27,544
34,690
60
11,155
16,389
40,179
0
W
Charybdis
Branstupidy
Charybdis
21,644
12,873
0
11,712
20,833
8,303
11,642
3,143
17,690
0
146,388
W
Persephone
FlamingSkull19
Persephone
14,912
976
0
5,485
13,921
5,949
3,468
4,615
9,304
114,604
0
L
Da Ji
Ignís
Da Ji
15,390
3,875
0
5,259
22,706
9,019
0
5,418
17,288
0
93,322
L
Camazotz
KovaaKBlack
Camazotz
22,300
8,868
0
19,232
35,696
21,712
0
15,792
19,904
0
98,752
L
16,264
1,017
0
1,898
11,640
7,103
0
3,673
7,967
126,578
0
W
7,790
1,775
0
5,012
26,640
35,638
124
8,052
17,538
46,579
9,198
W
Artio
Zexxxet
Artio
20,282
2,202
2,179
17,684
34,964
48,100
374
7,124
27,840
77,517
0
W
Nemesis
scenicccc
Nemesis
25,845
13,965
0
4,303
20,621
10,849
1,582
2,859
17,682
0
149,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,381
Gold Earned
76,061
758
Minions Killed
743
0
Camps Cleared
0
2,358,039
Distance Traveled
2,663,074
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,098
484
193
8
0
455,470
3
L
Ganesha
11,684
467
20
1
0
455,591
3
W
Charybdis
15,922
637
216
9
0
481,381
8
W
Persephone
15,269
611
194
8
0
513,498
8
L
Da Ji
13,479
539
139
6
0
441,279
3
L
Camazotz
12,508
500
176
7
0
496,393
3
L
Zeus
12,612
504
230
9
0
509,306
9
W
Ymir
13,665
547
68
3
0
494,184
8
W
Artio
14,929
597
122
5
0
571,891
5
W
Nemesis
16,276
651
143
6
0
602,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role