Player Matchup

Neith
Neith
AK-RaSanX
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Izanami
Izanami
Joxyboxy
Izanami
Level 59
God Stats
0W - 1L
1,460 SR
Queue Stats
5W - 4L
1,563 Elo+
Party 1
Poseidon
Poseidon
MaarkiiNL
Poseidon
Level 87
God Stats
0W - 1L
1,322 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 1
Ullr
Ullr
XxCHOUJI16xX
Ullr
Level 148
God Stats
0W - 3L
1,437 SR
Queue Stats
97W - 114L
1,548 Elo+
Solo
Chiron
Chiron
boogie386
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,628 Elo+
Solo
Team Averages
Level 86
1,444 SR
1,561 Elo+

VS

Team Averages
Level 98
1,413 SR
1,518 Elo+
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Animeinsainty27
King Arthur
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
52W - 64L
1,480 Elo+
Solo
Chronos
Chronos
Lord Marciano
Chronos
Level 62
God Stats
2W - 5L
1,281 SR
Queue Stats
262W - 277L
1,479 Elo+
Solo
Geb
Geb
Ralffi7569
Geb
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 94L
1,579 Elo+
Solo
Hou Yi
Hou Yi
wittgenstein666
Hou Yi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AK-RaSanX
Neith
15
5 / 11 / 3
9,879
823
11,599
17,456
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Joxyboxy
Izanami
16
2 / 12 / 5
9,366
781
11,168
17,848
6,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
MaarkiiNL
Poseidon
15
2 / 10 / 6
9,294
775
8,892
12,321
4,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 7
9,668
806
7,137
11,855
4,688
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
boogie386
Chiron
18
5 / 7 / 7
11,046
921
14,873
15,355
6,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
15 / 3 / 22
11,761
980
17,241
16,846
18,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Animeinsainty27
King Arthur
18
8 / 4 / 23
10,996
916
13,548
17,563
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
15
6 / 4 / 11
10,112
843
8,815
12,571
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 29
11,799
983
10,823
19,078
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 5 / 17
11,401
950
16,875
14,031
5,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
148
16
Kills
46
46
Deaths
18
28
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
15
3
22
8.67
L
Neith
AK-RaSanX
Neith
5
11
3
0.59
W
King Arthur
Animeinsainty27
King Arthur
8
4
23
4.88
L
Izanami
Joxyboxy
Izanami
2
12
5
0.38
W
Chronos
6
4
11
2.88
L
Poseidon
MaarkiiNL
Poseidon
2
10
6
0.5
W
6
2
29
10.25
L
2
6
7
0.92
L
Chiron
boogie386
Chiron
5
7
7
1.21
W
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
67,302
74,835
Taken
80,089
28,247
Mitigated
69,828
12,281
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,241
950
2,651
6,159
16,846
18,200
1,277
2,568
14,278
35,325
0
L
Neith
AK-RaSanX
Neith
11,599
5,871
373
1,849
17,456
6,145
0
8,544
8,702
0
15,860
W
King Arthur
Animeinsainty27
King Arthur
13,548
909
901
2,616
17,563
23,716
285
1,625
15,938
0
24,715
L
Izanami
Joxyboxy
Izanami
11,168
6,848
0
1,551
17,848
6,737
0
8,138
9,216
0
22,259
W
Chronos
8,815
1,928
1,905
2,164
12,571
4,288
2,165
590
11,981
19,359
0
L
Poseidon
MaarkiiNL
Poseidon
8,892
1,019
311
670
12,321
4,524
0
5,759
6,398
20,669
0
W
10,823
1,322
1,345
6,176
19,078
18,036
306
2,696
15,824
17,531
0
L
7,137
2,308
238
2,566
11,855
4,688
0
5,975
5,772
0
17,469
L
Chiron
boogie386
Chiron
14,873
6,325
1,236
3,487
15,355
6,153
0
8,446
6,831
0
30,025
W
16,875
10,003
735
3,990
14,031
5,588
2,284
1,413
12,618
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
56,069
100
Minions Killed
116
0
Camps Cleared
0
832,122
Distance Traveled
1,058,870
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,761
980
35
3
0
223,038
1
L
Neith
9,879
823
6
1
0
140,311
0
W
King Arthur
10,996
916
23
2
0
244,700
1
L
Izanami
9,366
781
20
2
0
157,374
0
W
Chronos
10,112
843
19
2
0
178,375
2
L
Poseidon
9,294
775
24
2
0
172,767
0
W
Geb
11,799
983
11
1
0
259,107
0
L
Ullr
9,668
806
17
1
0
162,291
0
L
Chiron
11,046
921
33
3
0
199,379
1
W
Hou Yi
11,401
950
28
2
0
153,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role