Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond V
ARichPanda
Jing Wei
Diamond V
Level 149
God Stats
7W - 3L
1,486 SR
Queue Stats
315W - 297L
2,081 MMR
Solo
Tiamat
Tiamat
Diamond III
FlamingSkull19
Tiamat
Diamond III
Level 124
God Stats
21W - 17L
1,738 SR
Queue Stats
116W - 103L
2,383 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,545 SR
1,793 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,605 SR
2,216 MMR
Bakasura
Bakasura
Diamond II
BenBoy0
Bakasura
Diamond II
Level 157
God Stats
2W - 3L
1,686 SR
Queue Stats
195W - 176L
2,143 MMR
Party 1
Geb
Geb
Diamond II
KovaaKBlack
Geb
Diamond II
Level 108
God Stats
1W - 2L
1,912 SR
Queue Stats
185W - 163L
2,274 MMR
Party 1
Vamana
Vamana
Masters
MinaIsSoHotOmg
Vamana
Masters
Level 136
God Stats
15W - 15L
1,597 SR
Queue Stats
173W - 165L
2,324 MMR
Solo
Zeus
Zeus
Diamond III
Nicholson17
Zeus
Diamond III
Level 160
God Stats
3W - 4L
1,329 SR
Queue Stats
820W - 818L
2,289 MMR
Solo
Anhur
Anhur
Platinum IV
Zexxxet
Anhur
Platinum IV
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 33L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 0 / 1
4,225
845
1,623
2,283
951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
 
Da Ji
6
2 / 0 / 0
3,793
759
904
1,894
536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
5
0 / 0 / 2
3,621
724
1,611
3,075
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ARichPanda
Jing Wei
6
2 / 0 / 0
3,849
770
2,901
1,527
205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,533
707
598
1,579
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArachneCliodhnaAtlas

VS

Bans
ArtioShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BenBoy0
Bakasura
6
0 / 3 / 0
3,555
711
1,153
3,610
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 0
3,149
630
594
4,338
1,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,406
481
0
50
10
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,533
707
724
1,352
326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Zexxxet
Anhur
5
0 / 1 / 0
2,956
591
2,450
3,201
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Da Ji
 
Da Ji
2
0
0
2
W
Khepri
 
Khepri
0
0
2
1
W
Jing Wei
ARichPanda
Jing Wei
2
0
0
2
L
Bakasura
BenBoy0
Bakasura
0
3
0
0
W
0
0
0
0
L
0
2
0
0
L
0
0
0
0
L
0
0
0
0
L
Anhur
Zexxxet
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
4,921
10,358
Taken
12,551
2,980
Mitigated
3,508
3,613
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,623
375
0
571
2,283
951
0
0
2,158
0
21,008
W
Da Ji
 
Da Ji
904
375
0
186
1,894
536
0
48
1,846
0
16,343
W
Khepri
 
Khepri
1,611
446
0
1,362
3,075
752
0
493
2,582
7,203
0
W
Jing Wei
ARichPanda
Jing Wei
2,901
2,297
0
628
1,527
205
0
101
1,426
0
17,652
L
Bakasura
BenBoy0
Bakasura
1,153
800
0
802
3,610
1,323
0
0
3,610
0
14,209
W
598
121
0
866
1,579
536
0
676
903
15,797
0
L
594
177
0
1,502
4,338
1,335
0
844
3,494
6,084
0
L
0
0
0
0
50
10
0
0
50
0
128
L
724
0
0
375
1,352
326
0
598
754
15,463
0
L
Anhur
Zexxxet
Anhur
2,450
1,861
0
1,478
3,201
514
0
767
2,434
0
14,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
15,599
180
Minions Killed
123
0
Camps Cleared
0
523,092
Distance Traveled
402,352
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,225
845
47
9
0
107,509
1
W
Da Ji
3,793
759
43
9
0
128,509
1
W
Khepri
3,621
724
7
1
0
102,556
2
W
Jing Wei
3,849
770
45
9
0
88,892
0
L
Bakasura
3,555
711
45
9
0
93,317
0
W
Tiamat
3,533
707
38
8
0
95,626
2
L
Geb
3,149
630
2
0
0
101,367
0
L
Vamana
2,406
481
0
0
0
23,626
0
L
Zeus
3,533
707
43
9
0
93,975
2
L
Anhur
2,956
591
33
7
0
90,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role