Player Matchup

Persephone
Persephone
Angerfist62WP
Persephone
Level 86
God Stats
2W - 4L
1,498 SR
Queue Stats
123W - 103L
1,459 Elo+
Party 1
Atlas
Atlas
AzaapOndeFlux
Atlas
Level 149
God Stats
2W - 3L
1,882 SR
Queue Stats
100W - 108L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
Hunksz_
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
MadMaze
Gilgamesh
Level 128
God Stats
11W - 11L
1,607 SR
Queue Stats
296W - 291L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
totof8484
Tsukuyomi
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
263W - 263L
1,495 Elo+
Party 1
Team Averages
Level 121
1,560 SR
1,496 Elo+

VS

Team Averages
Level 92
1,570 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Finnfanaccount
Ah Puch
Level 62
God Stats
7W - 3L
1,773 SR
Queue Stats
186W - 209L
1,489 Elo+
Solo
Freya
Freya
SmileRightNow
Freya
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 240L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
ViIeMentaIity
Cliodhna
Level 129
God Stats
14W - 9L
1,579 SR
Queue Stats
293W - 295L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
admirboy
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angerfist62WP
Persephone
8
0 / 3 / 1
4,607
461
3,217
4,910
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,661
566
2,834
4,902
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Hunksz_
Hou Yi
8
3 / 3 / 1
5,308
531
5,032
4,324
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MadMaze
Gilgamesh
8
2 / 1 / 1
5,302
530
2,311
5,410
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
totof8484
Tsukuyomi
9
0 / 5 / 1
5,035
504
2,428
8,115
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 4
4,927
493
2,009
4,445
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 6
5,855
586
3,758
4,412
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 3
5,963
596
4,305
6,031
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ViIeMentaIity
Cliodhna
12
8 / 0 / 2
7,037
704
6,158
5,775
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
admirboy
Cthulhu
10
1 / 0 / 1
5,971
597
2,420
4,890
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
4
1
L
Persephone
Angerfist62WP
Persephone
0
3
1
0.17
L
0
1
0
0
W
2
2
6
2.5
L
Hou Yi
Hunksz_
Hou Yi
3
3
1
1.17
L
Gilgamesh
MadMaze
Gilgamesh
2
1
1
2.5
W
3
1
3
4.5
W
Cliodhna
ViIeMentaIity
Cliodhna
8
0
2
9
W
Cthulhu
admirboy
Cthulhu
1
0
1
1.5
L
Tsukuyomi
totof8484
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
18,650
27,661
Taken
25,553
8,297
Mitigated
10,276
6,760
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,009
1,145
245
1,278
4,445
1,826
0
587
3,858
0
12,114
L
Persephone
Angerfist62WP
Persephone
3,217
276
0
592
4,910
951
0
1,177
3,730
20,064
0
L
2,834
1,073
0
1,476
4,902
1,875
0
1,756
2,774
29,958
0
W
3,758
238
0
1,318
4,412
1,327
0
1,151
3,261
23,344
0
L
Hou Yi
Hunksz_
Hou Yi
5,032
2,996
0
746
4,324
1,172
0
2,846
1,478
0
21,167
L
Gilgamesh
MadMaze
Gilgamesh
2,311
522
0
1,559
5,410
2,164
0
1,235
4,175
0
12,394
W
4,305
1,935
0
2,538
6,031
1,678
0
1,045
4,986
27,006
1,456
W
Cliodhna
ViIeMentaIity
Cliodhna
6,158
1,127
0
1,202
5,775
1,925
0
664
5,111
0
41,445
W
Cthulhu
admirboy
Cthulhu
2,420
666
0
1,930
4,890
3,520
0
2,604
2,286
31,873
0
L
Tsukuyomi
totof8484
Tsukuyomi
2,428
827
0
2,387
8,115
2,135
0
2,970
5,119
0
26,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
29,753
220
Minions Killed
291
0
Camps Cleared
0
892,542
Distance Traveled
1,024,257
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,927
493
15
2
0
185,764
1
L
Persephone
4,607
461
30
3
0
180,061
2
L
Atlas
5,661
566
66
7
0
189,538
6
W
Ah Puch
5,855
586
44
4
0
186,721
2
L
Hou Yi
5,308
531
41
4
0
145,999
2
L
Gilgamesh
5,302
530
24
2
0
188,317
4
W
Freya
5,963
596
68
7
0
202,454
3
W
Cliodhna
7,037
704
89
9
0
241,348
3
W
Cthulhu
5,971
597
75
8
0
207,970
5
L
Tsukuyomi
5,035
504
59
6
0
188,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role