Player Matchup

Xing Tian
Xing Tian
BigSad-42
Xing Tian
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 64L
1,533 Elo+
Solo
Tiamat
Tiamat
Nexus-Gemini
Tiamat
Level 147
God Stats
4W - 3L
1,481 SR
Queue Stats
317W - 303L
1,516 Elo+
Party 2
Medusa
Medusa
Nexus-NephtySZ
Medusa
Level 89
God Stats
29W - 26L
1,480 SR
Queue Stats
84W - 80L
1,497 Elo+
Party 2
Sol
Sol
SunnyGoddes6
Sol
Level 44
God Stats
60W - 78L
1,417 SR
Queue Stats
208W - 262L
1,301 Elo+
Solo
Hercules
Hercules
TmB Yoshii
Hercules
Level 114
God Stats
3W - 8L
1,729 SR
Queue Stats
151W - 165L
1,522 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,474 Elo+

VS

Team Averages
Level 87
1,476 SR
1,444 Elo+
Baron Samedi
Baron Samedi
B-Smooveee--
Baron Samedi
Level 160
God Stats
16W - 19L
1,499 SR
Queue Stats
945W - 855L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Kallaclysmic
Kukulkan
Level 107
God Stats
8W - 10L
1,722 SR
Queue Stats
156W - 153L
1,466 Elo+
Solo
Sol
Sol
Redlightning067
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Yu Huang
Yu Huang
XxGeneral_Ghost
Yu Huang
Level 124
God Stats
2W - 1L
1,331 SR
Queue Stats
70W - 60L
1,621 Elo+
Solo
Nu Wa
Nu Wa
darkshadow257_
Nu Wa
Level 3
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigSad-42
Xing Tian
16
0 / 0 / 12
11,031
1,103
4,783
12,011
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
17
9 / 0 / 7
10,710
1,071
21,183
8,861
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 10
10,593
1,059
10,701
11,208
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 14
10,071
1,007
9,178
6,576
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TmB Yoshii
Hercules
17
4 / 1 / 12
10,903
1,090
14,585
17,520
22,701
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

275

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B-Smooveee--
Baron Samedi
15
0 / 0 / 2
9,214
921
6,355
4,654
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Kallaclysmic
Kukulkan
15
2 / 1 / 1
10,506
1,051
14,186
10,069
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 2
9,233
923
5,845
15,499
4,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
15
1 / 3 / 2
9,833
983
14,067
12,630
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 14 / 3
9,287
929
9,868
20,350
5,666
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
19
Kills
3
3
Deaths
19
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B-Smooveee--
Baron Samedi
0
0
2
1
W
Xing Tian
BigSad-42
Xing Tian
0
0
12
6
L
Kukulkan
Kallaclysmic
Kukulkan
2
1
1
2.5
W
Tiamat
9
0
7
12.5
W
5
2
10
5
L
0
1
2
1
W
1
0
14
8
W
Hercules
TmB Yoshii
Hercules
4
1
12
10
L
Yu Huang
1
3
2
0.67
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,430
Damage
50,321
56,176
Taken
63,202
45,925
Mitigated
18,868
14,802
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B-Smooveee--
Baron Samedi
6,355
99
1,579
807
4,654
1,541
0
3,017
1,441
17,954
0
W
Xing Tian
BigSad-42
Xing Tian
4,783
126
0
3,488
12,011
11,567
0
10,123
1,310
16,360
0
L
Kukulkan
Kallaclysmic
Kukulkan
14,186
706
141
248
10,069
3,333
0
4,626
5,229
44,938
0
W
Tiamat
21,183
696
132
2,288
8,861
5,186
0
7,470
1,171
45,575
0
W
10,701
5,232
0
1,514
11,208
3,833
0
10,195
609
0
31,425
L
5,845
1,460
0
899
15,499
4,209
0
7,368
7,927
15,697
0
W
9,178
2,361
0
1,348
6,576
2,638
0
5,932
390
34,311
0
W
Hercules
TmB Yoshii
Hercules
14,585
4,069
430
5,602
17,520
22,701
0
14,444
2,375
0
23,883
L
Yu Huang
14,067
810
0
145
12,630
4,119
0
6,600
5,822
29,109
0
L
9,868
3,063
0
0
20,350
5,666
0
12,291
7,639
18,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,308
Gold Earned
48,073
216
Minions Killed
197
5
Camps Cleared
3
1,042,274
Distance Traveled
894,697
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,214
921
27
3
0
150,871
0
W
Xing Tian
11,031
1,103
13
1
0
222,022
1
L
Kukulkan
10,506
1,051
96
10
0
219,560
1
W
Tiamat
10,710
1,071
62
6
2
217,781
1
W
Medusa
10,593
1,059
54
5
2
202,706
0
L
Sol
9,233
923
32
3
1
201,792
0
W
Sol
10,071
1,007
74
7
1
191,909
0
W
Hercules
10,903
1,090
13
1
0
207,856
0
L
Yu Huang
9,833
983
33
3
0
192,830
0
L
Nu Wa
9,287
929
9
1
2
129,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role