Player Matchup

Atlas
Atlas
AI Yoshi420
Atlas
Level 99
God Stats
4W - 2L
1,414 SR
Queue Stats
144W - 154L
1,464 Elo+
Solo
Hachiman
Hachiman
BFMV_Talent
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 110L
1,564 Elo+
Party 1
Awilix
Awilix
Shifty Alert
Awilix
Level 123
God Stats
2W - 0L
1,798 SR
Queue Stats
36W - 44L
1,446 Elo+
Solo
Nu Wa
Nu Wa
holzfrei_Paste
Nu Wa
Level 29
God Stats
10W - 5L
1,670 SR
Queue Stats
99W - 81L
1,571 Elo+
Party 1
Nox
Nox
xJyn
Nox
Level 116
God Stats
5W - 2L
1,206 SR
Queue Stats
232W - 249L
1,466 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,502 Elo+

VS

Team Averages
Level 48
1,525 SR
1,460 Elo+
Ravana
Ravana
DR KimiKayuuga
Ravana
Level 54
God Stats
33W - 27L
1,441 SR
Queue Stats
540W - 513L
1,437 Elo+
Solo
Apollo
Apollo
Dante the merc
Apollo
Level 26
God Stats
4W - 4L
1,516 SR
Queue Stats
33W - 34L
1,488 Elo+
Party 2
Ymir
Ymir
Mista-Squeeze
Ymir
Level 30
God Stats
4W - 12L
1,500 SR
Queue Stats
99W - 111L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RyskWasTaken
Baron Samedi
Level 46
God Stats
2W - 4L
1,395 SR
Queue Stats
10W - 36L
1,309 Elo+
Solo
King Arthur
King Arthur
Seikuriddourufu
King Arthur
Level 85
God Stats
1W - 1L
1,774 SR
Queue Stats
103W - 83L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 17
13,481
539
10,753
29,192
36,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
BFMV_Talent
Hachiman
20
19 / 6 / 21
16,831
673
41,945
21,897
8,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
19
3 / 4 / 3
13,039
522
3,880
20,434
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 5 / 19
14,067
563
22,960
15,550
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
xJyn
Nox
20
19 / 0 / 9
15,382
615
22,987
17,698
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 2
13,179
527
10,985
17,157
7,030
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 19 / 3
10,139
406
6,435
27,588
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 10 / 3
10,864
435
6,825
23,372
25,287
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
RyskWasTaken
Baron Samedi
16
5 / 14 / 2
11,205
448
21,925
31,271
11,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Seikuriddourufu
King Arthur
15
2 / 10 / 1
10,241
410
10,099
22,483
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
55
Kills
19
21
Deaths
55
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
6
17
2.92
W
Hachiman
BFMV_Talent
Hachiman
19
6
21
4.92
L
6
2
2
3.5
L
2
19
3
0.18
L
4
10
3
0.55
L
Baron Samedi
RyskWasTaken
Baron Samedi
5
14
2
0.43
L
King Arthur
Seikuriddourufu
King Arthur
2
10
1
0.25
W
Awilix
3
4
3
1.13
W
5
5
19
2.9
W
Nox
xJyn
Nox
19
0
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,525
Damage
56,269
104,771
Taken
121,871
66,036
Mitigated
60,664
26,174
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,753
3,632
622
6,023
29,192
36,954
753
7,028
20,844
40,076
618
W
Hachiman
BFMV_Talent
Hachiman
41,945
27,774
0
8,621
21,897
8,429
4,676
7,436
14,461
0
130,886
L
10,985
3,472
0
6,405
17,157
7,030
936
8,605
8,133
0
94,405
L
6,435
2,522
0
1,740
27,588
9,043
0
7,531
19,838
0
48,502
L
6,825
1,335
0
2,180
23,372
25,287
350
9,084
14,045
57,389
0
L
Baron Samedi
RyskWasTaken
Baron Samedi
21,925
2,021
1,680
8,764
31,271
11,505
0
16,296
14,216
61,110
0
L
King Arthur
Seikuriddourufu
King Arthur
10,099
2,309
0
1,551
22,483
7,799
0
12,722
9,219
0
56,295
W
Awilix
3,880
2,214
0
2,313
20,434
7,512
4,953
4,417
14,945
0
89,832
W
22,960
4,820
97
4,254
15,550
5,505
2,222
5,680
9,870
101,358
0
W
Nox
xJyn
Nox
22,987
993
0
4,244
17,698
7,636
3,403
7,157
10,541
94,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,800
Gold Earned
55,628
614
Minions Killed
476
0
Camps Cleared
0
2,259,626
Distance Traveled
2,018,734
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,481
539
42
2
0
431,763
5
W
Hachiman
16,831
673
186
7
0
444,452
2
L
Ravana
13,179
527
158
6
0
463,149
3
L
Apollo
10,139
406
62
2
0
378,580
0
L
Ymir
10,864
435
73
3
0
367,264
6
L
Baron Samedi
11,205
448
81
3
0
377,195
5
L
King Arthur
10,241
410
102
4
0
432,546
3
W
Awilix
13,039
522
128
5
0
467,311
8
W
Nu Wa
14,067
563
128
5
0
454,515
2
W
Nox
15,382
615
130
5
0
461,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role