Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FazePeynus
Charybdis
Level 140
God Stats
12W - 14L
1,481 SR
Queue Stats
114W - 120L
1,578 Elo+
Solo
Eset
Eset
blu22q
Eset
Level 128
God Stats
3W - 4L
1,611 SR
Queue Stats
115W - 102L
1,593 Elo+
Solo
Arachne
Arachne
brother2all
Arachne
Level 65
God Stats
5W - 3L
1,822 SR
Queue Stats
144W - 139L
1,611 Elo+
Solo
Janus
Janus
jubear76
Janus
Level 140
God Stats
1W - 1L
1,299 SR
Queue Stats
37W - 32L
1,566 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,570 Elo+

VS

Team Averages
Level 123
1,661 SR
1,593 Elo+
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Chief_Hawthorn
Poseidon
Level 56
God Stats
8W - 3L
1,711 SR
Queue Stats
253W - 288L
1,413 Elo+
Party 1
Vulcan
Vulcan
CptTitle117
Vulcan
Level 145
God Stats
8W - 10L
1,681 SR
Queue Stats
154W - 143L
1,664 Elo+
Solo
Cthulhu
Cthulhu
SkorpioVenator
Cthulhu
Level 160
God Stats
4W - 5L
1,786 SR
Queue Stats
283W - 236L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 144
God Stats
382W - 343L
1,624 SR
Queue Stats
405W - 385L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 1
7,055
504
4,665
14,290
9,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
FazePeynus
Charybdis
14
2 / 2 / 1
8,357
597
4,973
8,842
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
blu22q
Eset
12
2 / 2 / 5
7,374
527
5,047
8,065
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
brother2all
Arachne
14
6 / 2 / 4
7,989
571
7,285
11,222
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Janus
jubear76
Janus
13
6 / 2 / 2
7,770
555
9,689
6,821
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 4 / 1
7,089
506
6,582
9,167
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
10
0 / 8 / 1
5,963
426
2,606
10,468
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
13
4 / 2 / 1
7,445
532
6,634
6,101
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 2 / 1
7,118
508
10,711
9,465
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sylvanus
Yunako-
Sylvanus
10
1 / 2 / 3
6,172
441
4,161
10,695
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
8
8
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
L
Medusa
 
Medusa
3
4
1
0.88
L
Poseidon
0
8
1
0.06
L
Vulcan
4
2
1
2.25
W
Charybdis
FazePeynus
Charybdis
2
2
1
1.25
L
0
2
1
0.25
L
Sylvanus
Yunako-
Sylvanus
1
2
3
1.25
W
Eset
blu22q
Eset
2
2
5
2.25
W
Arachne
brother2all
Arachne
6
2
4
4
W
Janus
jubear76
Janus
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
30,694
49,240
Taken
45,896
25,966
Mitigated
22,180
19,556
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,665
1,122
0
6,077
14,290
9,893
0
9,692
3,663
0
37,926
L
Medusa
 
Medusa
6,582
3,289
13
2,030
9,167
3,573
0
1,527
7,640
0
39,117
L
Poseidon
2,606
423
0
2,424
10,468
2,711
0
3,103
7,365
29,233
0
L
Vulcan
6,634
1,195
0
1,606
6,101
1,857
0
3,893
2,208
46,152
0
W
Charybdis
FazePeynus
Charybdis
4,973
2,827
0
4,239
8,842
2,250
2,000
475
8,367
0
64,074
L
10,711
1,492
0
3,836
9,465
9,685
0
426
9,039
47,317
0
L
Sylvanus
Yunako-
Sylvanus
4,161
818
754
4,598
10,695
4,354
0
5,235
5,460
21,276
5,304
W
Eset
blu22q
Eset
5,047
496
186
2,081
8,065
6,803
0
3,713
4,316
20,769
5,099
W
Arachne
brother2all
Arachne
7,285
5,061
0
4,995
11,222
4,647
0
4,153
7,009
0
52,879
W
Janus
jubear76
Janus
9,689
661
0
1,978
6,821
2,373
0
4,734
2,087
53,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
33,787
428
Minions Killed
334
0
Camps Cleared
0
1,422,890
Distance Traveled
1,311,731
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,055
504
76
5
0
278,306
4
L
Medusa
7,089
506
71
5
0
255,576
1
L
Poseidon
5,963
426
62
4
0
250,169
1
L
Vulcan
7,445
532
69
5
0
272,344
5
W
Charybdis
8,357
597
115
8
0
249,230
3
L
Cthulhu
7,118
508
78
6
0
263,019
6
L
Sylvanus
6,172
441
54
4
0
270,623
9
W
Eset
7,374
527
46
3
0
279,324
2
W
Arachne
7,989
571
85
6
0
326,974
0
W
Janus
7,770
555
106
8
0
289,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role