Player Matchup

Achilles
Achilles
Platinum IV
ARMINEGAMES
Achilles
Platinum IV
Level 147
God Stats
1W - 2L
1,522 SR
Queue Stats
65W - 53L
1,789 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Edgarianom1212
Sylvanus
Platinum IV
Level 98
God Stats
27W - 19L
1,621 SR
Queue Stats
123W - 119L
1,797 MMR
Solo
Rama
Rama
Platinum V
Iannes
Rama
Platinum V
Level 160
God Stats
18W - 5L
1,821 SR
Queue Stats
229W - 231L
1,797 MMR
Solo
Sol
Sol
Gold I
MuletLeFragile
Sol
Gold I
Level 140
God Stats
3W - 1L
1,529 SR
Queue Stats
230W - 215L
1,794 MMR
Solo
Bakasura
Bakasura
Platinum III
Pappah
Bakasura
Platinum III
Level 121
God Stats
15W - 15L
1,682 SR
Queue Stats
335W - 345L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,635 SR
1,800 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,531 SR
1,631 MMR
Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
 
Morgan Le Fay
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
AziiÐ
Amaterasu
Platinum IV
Level 126
God Stats
41W - 38L
1,573 SR
Queue Stats
74W - 76L
1,749 MMR
Solo
Xbalanque
Xbalanque
Platinum V
B0NIFACY
Xbalanque
Platinum V
Level 160
God Stats
11W - 4L
1,816 SR
Queue Stats
196W - 179L
1,654 MMR
Party 1
Athena
Athena
Gold I
Necrobyte23
Athena
Gold I
Level 85
God Stats
2W - 2L
1,267 SR
Queue Stats
142W - 134L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARMINEGAMES
Achilles
17
4 / 2 / 4
10,686
486
13,273
20,741
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
13
1 / 8 / 9
8,758
398
7,765
22,093
14,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Iannes
Rama
17
1 / 4 / 4
10,510
478
8,790
14,126
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 5
10,753
489
15,369
16,503
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
Pappah
Bakasura
19
6 / 5 / 3
12,000
545
16,181
24,877
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasBastetGebArachne

VS

Bans
GilgameshArtioCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
4 / 5 / 9
12,193
554
16,077
20,374
10,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
17
2 / 1 / 8
12,061
548
13,981
12,418
5,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
AziiÐ
Amaterasu
19
5 / 1 / 5
13,435
611
17,362
26,490
27,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
B0NIFACY
Xbalanque
20
9 / 2 / 7
15,172
690
16,686
16,203
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
15
1 / 6 / 13
11,742
534
8,967
24,478
24,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
15
Kills
21
21
Deaths
15
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
9
1.7
W
Morgan Le Fay
 
Morgan Le Fay
2
1
8
6
L
Achilles
ARMINEGAMES
Achilles
4
2
4
3
W
Amaterasu
AziiÐ
Amaterasu
5
1
5
7.5
W
Xbalanque
B0NIFACY
Xbalanque
9
2
7
6.25
L
Sylvanus
1
8
9
0.69
L
Rama
Iannes
Rama
1
4
4
0.75
L
3
2
5
2.75
W
Athena
1
6
13
1.25
L
Bakasura
Pappah
Bakasura
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,378
Damage
73,073
98,340
Taken
99,963
48,154
Mitigated
75,960
26,579
Healing
46,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,077
426
0
9,734
20,374
10,614
1,786
4,481
15,015
79,823
0
W
Morgan Le Fay
 
Morgan Le Fay
13,981
896
0
3,945
12,418
5,690
1,474
2,662
9,205
73,458
0
L
Achilles
ARMINEGAMES
Achilles
13,273
4,139
0
6,486
20,741
16,697
0
7,265
13,345
0
64,505
W
Amaterasu
AziiÐ
Amaterasu
17,362
8,321
0
16,412
26,490
27,947
2,492
4,545
20,448
0
93,358
W
Xbalanque
B0NIFACY
Xbalanque
16,686
6,133
0
8,179
16,203
6,813
12,223
4,491
11,257
0
129,067
L
Sylvanus
7,765
2,358
2,078
3,104
22,093
14,845
0
12,377
9,536
23,588
6,585
L
Rama
Iannes
Rama
8,790
5,142
0
2,265
14,126
5,186
0
5,838
8,288
0
79,953
L
15,369
4,772
0
8,131
16,503
4,374
3,232
3,919
12,527
68,844
1,878
W
Athena
8,967
2,292
648
7,234
24,478
24,896
217
6,837
16,430
27,556
5,408
L
Bakasura
Pappah
Bakasura
16,181
10,506
0
4,515
24,877
7,052
230
12,350
12,527
0
89,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
64,603
572
Minions Killed
625
0
Camps Cleared
0
2,188,184
Distance Traveled
2,239,162
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,193
554
103
5
0
385,603
4
W
Morgan Le Fay
12,061
548
132
6
0
450,817
11
L
Achilles
10,686
486
123
6
0
479,137
9
W
Amaterasu
13,435
611
155
7
0
475,643
7
W
Xbalanque
15,172
690
191
9
0
423,917
5
L
Sylvanus
8,758
398
39
2
0
390,703
8
L
Rama
10,510
478
136
6
0
405,268
3
L
Sol
10,753
489
111
5
0
427,983
2
W
Athena
11,742
534
44
2
0
503,182
7
L
Bakasura
12,000
545
163
7
0
485,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role