Player Matchup

Sylvanus
Sylvanus
Bloodmoon_Rose
Sylvanus
Level 121
God Stats
4W - 5L
1,480 SR
Queue Stats
23W - 38L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
josuel25574
Ah Muzen Cab
Level 70
God Stats
1W - 2L
1,768 SR
Queue Stats
52W - 66L
1,470 Elo+
Party 2
Hel
Hel
lauli1962
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,385 Elo+
Party 2
Team Averages
Level 80
1,582 SR
1,430 Elo+

VS

Team Averages
Level 70
1,554 SR
1,475 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BigFatSpacePanda
Hachiman
Level 139
God Stats
12W - 14L
1,451 SR
Queue Stats
315W - 254L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Nanashi MTW
Sun Wukong
Level 27
God Stats
3W - 1L
1,712 SR
Queue Stats
16W - 18L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 2 / 4
11,853
659
14,481
26,651
27,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
josuel25574
Ah Muzen Cab
16
1 / 10 / 5
11,531
641
13,168
21,852
6,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 3
11,360
631
20,706
22,321
11,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 4 / 13
12,831
713
16,286
17,399
7,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 9
14,120
784
30,527
19,719
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Nanashi MTW
Sun Wukong
17
6 / 2 / 11
13,145
730
17,999
22,775
19,703
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
18
18
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
4
13
2.38
W
9
2
9
6.75
L
Sylvanus
4
2
4
3
W
Sun Wukong
Nanashi MTW
Sun Wukong
6
2
11
5.75
L
Ah Muzen Cab
josuel25574
Ah Muzen Cab
1
10
5
0.35
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
64,812
70,824
Taken
59,893
45,082
Mitigated
34,378
28,975
Healing
32,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
16,286
1,520
13,734
10,520
17,399
7,350
712
10,122
6,721
42,565
0
W
30,527
15,593
0
6,027
19,719
7,325
1,830
9,687
9,772
0
81,668
L
Sylvanus
14,481
4,400
3,596
7,051
26,651
27,123
0
7,029
19,096
32,233
7,956
W
Sun Wukong
Nanashi MTW
Sun Wukong
17,999
2,752
0
2,275
22,775
19,703
616
13,922
8,369
0
44,317
L
Ah Muzen Cab
josuel25574
Ah Muzen Cab
13,168
5,206
0
2,802
21,852
6,629
0
3,687
17,905
0
52,884
L
20,706
793
6,725
8,801
22,321
11,330
0
4,618
17,281
45,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
40,096
173
Minions Killed
226
5
Camps Cleared
10
912,781
Distance Traveled
1,054,029
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,831
713
77
4
1
335,947
4
W
Hachiman
14,120
784
108
6
8
344,809
2
L
Sylvanus
11,853
659
44
2
3
300,152
0
W
Sun Wukong
13,145
730
41
2
1
373,273
0
L
Ah Muzen Cab
11,531
641
62
3
0
266,618
3
L
Hel
11,360
631
67
4
2
346,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role