Player Matchup

Cerberus
Cerberus
Gold V
Ali56716
Cerberus
Gold V
Level 114
God Stats
1W - 1L
1,287 SR
Queue Stats
183W - 188L
1,377 MMR
Solo
Zeus
Zeus
Gold V
Co2-ToXiC
Zeus
Gold V
Level 156
God Stats
9W - 0L
1,899 SR
Queue Stats
194W - 209L
1,324 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Royal2Hu
Zhong Kui
Gold I
Level 154
God Stats
13W - 11L
1,617 SR
Queue Stats
340W - 339L
1,714 MMR
Party 1
Apollo
Apollo
Silver II
XxDaRk B GHOST
Apollo
Silver II
Level 149
God Stats
5W - 4L
1,777 SR
Queue Stats
9W - 9L
1,586 MMR
Solo
Bastet
Bastet
Gold V
babyblinxiii
Bastet
Gold V
Level 128
God Stats
2W - 0L
1,874 SR
Queue Stats
173W - 182L
1,249 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,691 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,630 SR
1,447 MMR
Medusa
Medusa
Gold V
AaLiiiiVvEe
Medusa
Gold V
Level 67
God Stats
8W - 11L
1,498 SR
Queue Stats
445W - 446L
1,306 MMR
Solo
Cthulhu
Cthulhu
Gold II
Koco_kills
Cthulhu
Gold II
Level 126
God Stats
5W - 4L
1,791 SR
Queue Stats
246W - 233L
1,510 MMR
Solo
Geb
Geb
Gold IV
LukeGiako23
Geb
Gold IV
Level 142
God Stats
14W - 9L
1,531 SR
Queue Stats
60W - 57L
1,503 MMR
Solo
Arachne
Arachne
Gold V
NdThee
Arachne
Gold V
Level 87
God Stats
3W - 3L
1,656 SR
Queue Stats
66W - 67L
1,380 MMR
Solo
Hades
Hades
Gold III
feecheeen
Hades
Gold III
Level 127
God Stats
8W - 6L
1,673 SR
Queue Stats
429W - 442L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ali56716
Cerberus
17
0 / 1 / 15
12,836
494
6,906
18,933
22,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
20
6 / 2 / 6
15,538
598
20,152
11,260
4,379
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Royal2Hu
Zhong Kui
20
5 / 9 / 5
15,948
613
21,358
23,070
19,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 3 / 5
17,146
659
18,932
23,073
10,626
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
20
10 / 1 / 12
17,046
656
14,694
19,830
10,423
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KaliAwilixThanatos

VS

Bans
AtlasPoseidonShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
1 / 9 / 4
12,980
499
8,608
19,197
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Koco_kills
Cthulhu
20
9 / 6 / 3
15,120
582
17,975
27,140
28,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 0 / 4
10,433
401
5,908
12,340
10,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NdThee
Arachne
18
2 / 8 / 5
11,320
435
8,845
25,133
7,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
feecheeen
Hades
18
2 / 9 / 2
11,567
445
9,257
25,039
10,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
32
Kills
16
16
Deaths
32
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
9
4
0.33
W
Cerberus
Ali56716
Cerberus
0
1
15
7.5
W
Zeus
6
2
6
4.5
L
Cthulhu
Koco_kills
Cthulhu
9
6
3
1.75
L
2
0
4
4
L
Arachne
NdThee
Arachne
2
8
5
0.56
W
Zhong Kui
Royal2Hu
Zhong Kui
5
9
5
0.83
W
11
3
5
4.5
W
Bastet
10
1
12
16
L
Hades
feecheeen
Hades
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,042
Damage
50,593
96,166
Taken
108,849
67,365
Mitigated
63,085
39,871
Healing
21,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,608
3,536
0
2,477
19,197
5,326
114
4,814
14,307
0
98,698
W
Cerberus
Ali56716
Cerberus
6,906
614
837
7,266
18,933
22,519
59
7,237
11,647
38,849
0
W
Zeus
20,152
2,172
0
3,895
11,260
4,379
5,064
4,099
7,073
112,493
0
L
Cthulhu
Koco_kills
Cthulhu
17,975
1,124
147
3,893
27,140
28,735
0
13,936
12,557
105,525
0
L
5,908
517
2,187
2,007
12,340
10,829
0
6,190
6,092
30,567
0
L
Arachne
NdThee
Arachne
8,845
6,092
0
5,024
25,133
7,759
0
9,990
15,047
0
86,656
W
Zhong Kui
Royal2Hu
Zhong Kui
21,358
1,325
0
6,412
23,070
19,418
1,394
11,509
10,728
99,085
0
W
18,932
13,700
0
11,615
23,073
10,626
9,522
6,069
16,954
0
161,695
W
Bastet
14,694
4,431
0
9,846
19,830
10,423
2,002
6,586
13,063
0
139,235
L
Hades
feecheeen
Hades
9,257
224
338
5,822
25,039
10,436
0
13,599
11,392
73,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,514
Gold Earned
61,420
852
Minions Killed
677
0
Camps Cleared
0
2,582,515
Distance Traveled
2,249,914
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,980
499
166
6
0
450,582
11
W
Cerberus
12,836
494
49
2
0
508,419
7
W
Zeus
15,538
598
191
7
0
499,560
11
L
Cthulhu
15,120
582
171
7
0
448,251
4
L
Geb
10,433
401
43
2
0
406,593
4
L
Arachne
11,320
435
135
5
0
502,172
5
W
Zhong Kui
15,948
613
182
7
0
420,978
1
W
Apollo
17,146
659
242
9
0
519,734
3
W
Bastet
17,046
656
188
7
0
633,824
0
L
Hades
11,567
445
162
6
0
442,316
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role