Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
TheTexasBuckeye
Cliodhna
Level 147
God Stats
66W - 71L
1,440 SR
Queue Stats
315W - 356L
1,433 Elo+
Solo
Yu Huang
Yu Huang
Valak Gamer7784
Yu Huang
Level 60
God Stats
4W - 2L
1,548 SR
Queue Stats
404W - 450L
1,446 Elo+
Solo
Charybdis
Charybdis
carljr11-2011
Charybdis
Level 125
God Stats
49W - 61L
1,454 SR
Queue Stats
972W - 1,016L
1,454 Elo+
Solo
Mulan
Mulan
xx Bubba92 xx
Mulan
Level 156
God Stats
5W - 4L
1,656 SR
Queue Stats
120W - 126L
1,414 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,449 Elo+

VS

Team Averages
Level 57
1,577 SR
1,478 Elo+
Merlin
Merlin
Bareci
Merlin
Level 59
God Stats
144W - 159L
1,717 SR
Queue Stats
621W - 645L
1,651 Elo+
Solo
Ganesha
Ganesha
RayvensCall
Ganesha
Level 53
God Stats
16W - 14L
1,469 SR
Queue Stats
121W - 142L
1,370 Elo+
Solo
Hera
Hera
Rhyth_The_Myth
Hera
Level 120
God Stats
10W - 12L
1,695 SR
Queue Stats
142W - 127L
1,505 Elo+
Party 1
Zeus
Zeus
Sic-Semper-Soul
Zeus
Level 45
God Stats
37W - 36L
1,505 SR
Queue Stats
126W - 140L
1,475 Elo+
Solo
Thoth
Thoth
SymbolicSoulZeni
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 0 / 10
11,327
1,030
9,108
10,058
16,239
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
17
3 / 0 / 11
11,143
1,013
11,789
9,222
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
17
4 / 0 / 5
11,103
1,009
8,989
10,590
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
carljr11-2011
Charybdis
17
2 / 3 / 11
10,918
993
11,202
10,632
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 8
12,364
1,124
13,653
12,323
11,965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bareci
Merlin
16
1 / 4 / 3
10,398
945
8,383
8,559
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
RayvensCall
Ganesha
16
0 / 4 / 4
10,922
993
6,815
16,517
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 2
10,557
960
11,507
9,831
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 5 / 3
9,553
868
16,783
11,012
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,550
868
3,399
11,775
2,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
21
Kills
4
4
Deaths
21
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
10
8
L
Merlin
Bareci
Merlin
1
4
3
0.63
L
Ganesha
RayvensCall
Ganesha
0
4
4
0.5
L
2
3
2
1
L
0
5
3
0.3
L
1
5
2
0.4
W
Cliodhna
3
0
11
8.5
W
Yu Huang
4
0
5
6.5
W
Charybdis
carljr11-2011
Charybdis
2
3
11
2.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,741
Damage
46,887
52,825
Taken
57,694
37,895
Mitigated
28,042
6,919
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,108
655
0
0
10,058
16,239
0
7,468
2,371
23,632
0
L
Merlin
Bareci
Merlin
8,383
146
0
0
8,559
2,627
0
3,882
4,565
34,616
0
L
Ganesha
RayvensCall
Ganesha
6,815
336
200
1,239
16,517
16,093
0
5,286
10,921
23,649
0
L
11,507
2,568
215
246
9,831
3,121
0
2,615
7,200
36,694
0
L
16,783
426
0
0
11,012
3,208
0
2,915
8,001
32,600
0
L
3,399
694
0
383
11,775
2,993
0
2,723
8,910
6,092
0
W
Cliodhna
11,789
388
0
2,206
9,222
2,992
0
8,014
1,092
0
39,609
W
Yu Huang
8,989
863
0
307
10,590
3,223
0
10,175
349
19,695
0
W
Charybdis
carljr11-2011
Charybdis
11,202
7,454
0
3,038
10,632
3,476
0
9,980
575
0
34,610
W
13,653
2,654
187
1,181
12,323
11,965
0
10,434
1,551
0
25,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
50,980
211
Minions Killed
202
4
Camps Cleared
8
959,547
Distance Traveled
902,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,327
1,030
32
3
2
196,659
0
L
Merlin
10,398
945
69
6
2
162,098
0
L
Ganesha
10,922
993
2
0
0
199,646
0
L
Hera
10,557
960
84
8
2
203,703
0
L
Zeus
9,553
868
36
3
2
185,007
1
L
Thoth
9,550
868
11
1
2
151,653
0
W
Cliodhna
11,143
1,013
68
6
1
229,635
0
W
Yu Huang
11,103
1,009
34
3
1
203,768
0
W
Charybdis
10,918
993
47
4
0
153,194
0
W
Mulan
12,364
1,124
30
3
0
176,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role