Player Matchup

Chaac
Chaac
AC-Snaker
Chaac
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 33L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Jacksayn
Nu Wa
Level 66
God Stats
70W - 79L
1,455 SR
Queue Stats
123W - 152L
1,422 Elo+
Party 1
Xing Tian
Xing Tian
SoulSensei
Xing Tian
Level 124
God Stats
33W - 32L
1,319 SR
Queue Stats
121W - 154L
1,417 Elo+
Party 1
Thanatos
Thanatos
ThetomblackYT
Thanatos
Level 98
God Stats
2W - 1L
1,380 SR
Queue Stats
164W - 150L
1,479 Elo+
Solo
Ra
Ra
Valeryon24
Ra
Level 71
God Stats
9W - 8L
1,477 SR
Queue Stats
221W - 203L
1,479 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,440 Elo+

VS

Team Averages
Level 48
1,426 SR
1,298 Elo+
Ymir
Ymir
Ex0yTiC
Ymir
Level 35
God Stats
1W - 6L
1,144 SR
Queue Stats
14W - 43L
1,286 Elo+
Party 2
Loki
Loki
Herbert_1SHID
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,319 Elo+
Party 2
Izanami
Izanami
NDC_Gaming
Izanami
Level 64
God Stats
13W - 7L
1,611 SR
Queue Stats
114W - 164L
1,492 Elo+
Party 3
Hel
Hel
angelprincess_95
Hel
Level 74
God Stats
12W - 24L
1,500 SR
Queue Stats
167W - 237L
1,099 Elo+
Party 3
Zeus
Zeus
nuKe_Famouzz
Zeus
Level 36
God Stats
6W - 11L
1,376 SR
Queue Stats
11W - 34L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AC-Snaker
Chaac
18
10 / 2 / 11
12,932
1,176
17,321
13,628
15,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Jacksayn
Nu Wa
18
4 / 2 / 11
11,796
1,072
11,691
6,099
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SoulSensei
Xing Tian
18
2 / 0 / 17
12,133
1,103
12,457
14,696
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ThetomblackYT
Thanatos
18
7 / 6 / 11
12,370
1,125
13,054
10,313
4,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 2 / 11
11,761
1,069
13,202
11,215
5,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

225

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ex0yTiC
Ymir
16
0 / 6 / 9
11,608
1,055
7,465
22,038
27,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 6 / 6
12,652
1,150
11,198
15,202
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
NDC_Gaming
Izanami
16
1 / 2 / 4
10,681
971
7,075
10,912
3,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 5
10,142
922
2,834
13,477
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 5
11,754
1,069
21,705
10,810
3,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
25
Kills
12
12
Deaths
25
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
AC-Snaker
Chaac
10
2
11
7.75
L
Ymir
Ex0yTiC
Ymir
0
6
9
0.75
L
6
6
6
1.5
W
Nu Wa
Jacksayn
Nu Wa
4
2
11
4.75
L
Izanami
NDC_Gaming
Izanami
1
2
4
1.5
W
Xing Tian
SoulSensei
Xing Tian
2
0
17
10.5
W
Thanatos
ThetomblackYT
Thanatos
7
6
11
2.08
W
2
2
11
3.75
L
0
7
5
0.36
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,725
Damage
50,277
55,951
Taken
72,439
46,554
Mitigated
45,329
15,958
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AC-Snaker
Chaac
17,321
2,556
591
3,755
13,628
15,221
0
8,541
5,087
0
29,464
L
Ymir
Ex0yTiC
Ymir
7,465
899
93
1,767
22,038
27,254
0
13,622
8,240
25,257
0
L
11,198
3,883
0
59
15,202
5,402
0
6,060
8,816
0
32,979
W
Nu Wa
Jacksayn
Nu Wa
11,691
2,617
103
505
6,099
2,413
0
4,376
1,723
32,359
0
L
Izanami
NDC_Gaming
Izanami
7,075
3,759
0
250
10,912
3,910
0
5,932
4,865
0
44,033
W
Xing Tian
SoulSensei
Xing Tian
12,457
527
0
792
14,696
19,201
0
8,496
5,642
19,166
0
W
Thanatos
ThetomblackYT
Thanatos
13,054
752
0
4,469
10,313
4,616
0
4,455
5,126
0
24,758
W
13,202
922
3,157
2,586
11,215
5,103
0
6,136
5,079
50,765
0
L
2,834
466
4,656
2,675
13,477
5,164
0
6,657
6,700
11,616
0
L
21,705
491
0
554
10,810
3,599
0
5,079
5,697
36,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,992
Gold Earned
56,837
214
Minions Killed
224
8
Camps Cleared
6
1,023,672
Distance Traveled
985,842
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,932
1,176
21
2
3
223,895
0
L
Ymir
11,608
1,055
39
4
1
183,811
1
L
Loki
12,652
1,150
38
3
2
227,116
0
W
Nu Wa
11,796
1,072
61
6
4
176,927
0
L
Izanami
10,681
971
75
7
0
186,272
0
W
Xing Tian
12,133
1,103
14
1
0
213,533
0
W
Thanatos
12,370
1,125
30
3
1
200,956
2
W
Ra
11,761
1,069
88
8
0
208,361
0
L
Hel
10,142
922
32
3
3
194,096
0
L
Zeus
11,754
1,069
40
4
0
194,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role