Player Matchup

Loki
Loki
Coxitra
Loki
Level 29
God Stats
3W - 1L
1,934 SR
Queue Stats
11W - 11L
1,530 Elo+
Solo
Tiamat
Tiamat
EvilCreeper616
Tiamat
Level 22
God Stats
9W - 6L
1,562 SR
Queue Stats
26W - 27L
1,457 Elo+
Solo
Atlas
Atlas
Isterion
Atlas
Level 154
God Stats
5W - 16L
1,508 SR
Queue Stats
453W - 478L
1,534 Elo+
Solo
Guan Yu
Guan Yu
ToMaT9075
Guan Yu
Level 8
God Stats
4W - 4L
1,443 SR
Queue Stats
4W - 9L
1,303 Elo+
Party 1
Neith
Neith
YANER555
Neith
Level 6
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 4L
1,422 Elo+
Party 1
Team Averages
Level 44
1,591 SR
1,449 Elo+

VS

Team Averages
Level 61
1,534 SR
1,513 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Awesomah
Olorun
Level 25
God Stats
34W - 28L
1,588 SR
Queue Stats
72W - 71L
1,496 Elo+
Solo
Tyr
Tyr
FaiIs
Tyr
Level 29
God Stats
3W - 2L
1,434 SR
Queue Stats
90W - 70L
1,551 Elo+
Solo
Artemis
Artemis
JamieVardyGaming
Artemis
Level 26
God Stats
11W - 6L
1,500 SR
Queue Stats
193W - 161L
1,488 Elo+
Solo
Xbalanque
Xbalanque
SnOowKatt
Xbalanque
Level 107
God Stats
3W - 0L
1,650 SR
Queue Stats
71W - 68L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Coxitra
Loki
18
3 / 3 / 0
10,731
715
9,915
14,075
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 0
8,918
595
8,712
11,904
6,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Isterion
Atlas
16
0 / 1 / 3
9,629
642
8,456
12,660
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ToMaT9075
Guan Yu
15
0 / 5 / 2
9,245
616
2,945
19,093
16,316
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
YANER555
Neith
16
1 / 4 / 1
9,384
626
5,542
11,165
4,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 1 / 1
9,883
659
6,893
7,399
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Awesomah
Olorun
19
2 / 2 / 6
11,790
786
9,060
11,851
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
FaiIs
Tyr
17
3 / 0 / 8
11,075
738
9,554
13,538
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 9
12,943
863
14,362
14,576
12,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
SnOowKatt
Xbalanque
20
6 / 1 / 7
12,143
810
13,433
12,629
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
18
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
1
0.5
W
Olorun
Awesomah
Olorun
2
2
6
2.5
L
Loki
Coxitra
Loki
3
3
0
1
L
0
5
0
0
W
Tyr
FaiIs
Tyr
3
0
8
7
L
Atlas
Isterion
Atlas
0
1
3
1.5
W
7
0
9
11.5
W
Xbalanque
SnOowKatt
Xbalanque
6
1
7
9.5
L
Guan Yu
ToMaT9075
Guan Yu
0
5
2
0.2
L
Neith
YANER555
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
53,302
68,897
Taken
59,993
41,478
Mitigated
39,911
12,224
Healing
24,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,893
0
0
2,494
7,399
2,443
545
2,155
5,026
27,586
0
W
Olorun
Awesomah
Olorun
9,060
5,970
169
5,354
11,851
5,246
3,649
1,825
9,898
64,532
0
L
Loki
Coxitra
Loki
9,915
2,066
0
2,637
14,075
4,849
0
5,098
8,918
0
38,164
L
8,712
1,403
0
1,297
11,904
6,811
512
3,242
8,662
21,467
0
W
Tyr
FaiIs
Tyr
9,554
1,599
0
5,536
13,538
14,045
198
4,430
8,952
0
19,955
L
Atlas
Isterion
Atlas
8,456
3,970
0
3,022
12,660
9,033
369
3,410
9,190
24,150
0
W
14,362
4,501
2,279
5,794
14,576
12,955
534
3,431
10,931
5,944
35,222
W
Xbalanque
SnOowKatt
Xbalanque
13,433
7,138
0
2,647
12,629
5,222
1,870
4,581
8,018
0
60,757
L
Guan Yu
ToMaT9075
Guan Yu
2,945
603
329
3,680
19,093
16,316
0
4,190
14,860
0
25,856
L
Neith
YANER555
Neith
5,542
2,011
0
1,259
11,165
4,469
0
1,449
9,716
0
22,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
57,834
205
Minions Killed
309
0
Camps Cleared
0
1,350,698
Distance Traveled
1,510,065
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,883
659
36
2
0
255,251
0
W
Olorun
11,790
786
117
8
0
312,411
1
L
Loki
10,731
715
45
3
0
310,022
2
L
Tiamat
8,918
595
49
3
0
221,496
0
W
Tyr
11,075
738
21
1
0
343,796
0
L
Atlas
9,629
642
35
2
0
280,442
6
W
Artemis
12,943
863
36
2
0
285,415
0
W
Xbalanque
12,143
810
99
7
0
313,192
2
L
Guan Yu
9,245
616
41
3
0
254,879
1
L
Neith
9,384
626
35
2
0
283,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role