Player Matchup

Bakasura
Bakasura
Luhnatix
Bakasura
Level 69
God Stats
7W - 3L
1,719 SR
Queue Stats
467W - 468L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Platinum201
Tsukuyomi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,514 Elo+
Solo
Aphrodite
Aphrodite
SkidKid96
Aphrodite
Level 139
God Stats
16W - 16L
1,607 SR
Queue Stats
258W - 250L
1,578 Elo+
Solo
Ymir
Ymir
dogtag54321
Ymir
Level 121
God Stats
1W - 0L
1,272 SR
Queue Stats
43W - 51L
1,511 Elo+
Solo
Skadi
Skadi
lil split158
Skadi
Level 99
God Stats
3W - 3L
1,607 SR
Queue Stats
257W - 246L
1,565 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,526 Elo+

VS

Team Averages
Level 106
1,547 SR
1,584 Elo+
Nox
Nox
DamageArthur
Nox
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 150L
1,619 Elo+
Party 1
Arachne
Arachne
Hanna416
Arachne
Level 128
God Stats
7W - 4L
1,647 SR
Queue Stats
13W - 10L
1,555 Elo+
Solo
Anubis
Anubis
R0b-THE-G0d007
Anubis
Level 86
God Stats
4W - 7L
1,511 SR
Queue Stats
116W - 129L
1,449 Elo+
Solo
Fenrir
Fenrir
Tap or Sleep444
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,736 Elo+
Solo
Loki
Loki
stereocheetah54
Loki
Level 89
God Stats
13W - 5L
1,579 SR
Queue Stats
188W - 149L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Luhnatix
Bakasura
12
4 / 1 / 5
7,443
677
4,323
7,507
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Platinum201
Tsukuyomi
12
3 / 1 / 0
6,891
626
7,795
5,489
3,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
SkidKid96
Aphrodite
12
5 / 0 / 2
7,136
649
4,124
4,689
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 5
6,215
565
3,409
9,249
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 2
6,525
593
4,718
4,016
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,011
456
2,138
6,316
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Hanna416
Arachne
8
1 / 5 / 0
5,190
472
2,845
8,811
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
5,077
462
3,126
5,833
2,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
6,327
575
3,923
9,058
6,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,068
461
712
3,378
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Arachne
Hanna416
Arachne
1
5
0
0.2
W
Bakasura
Luhnatix
Bakasura
4
1
5
6.5
W
Tsukuyomi
Platinum201
Tsukuyomi
3
1
0
3
L
0
4
0
0
W
Aphrodite
SkidKid96
Aphrodite
5
0
2
6
L
1
2
1
0.75
W
1
1
5
3.5
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
12,744
30,950
Taken
33,396
13,767
Mitigated
16,962
14,431
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
462
0
1,460
6,316
3,939
0
1,638
4,678
16,627
0
L
Arachne
Hanna416
Arachne
2,845
1,839
0
2,184
8,811
2,605
0
1,583
7,208
0
21,873
W
Bakasura
Luhnatix
Bakasura
4,323
3,380
0
4,697
7,507
2,334
0
724
6,783
0
37,337
W
Tsukuyomi
Platinum201
Tsukuyomi
7,795
1,869
0
1,632
5,489
3,317
29
108
5,381
0
42,030
L
3,126
547
278
1,244
5,833
2,763
0
3,550
2,283
27,742
0
W
Aphrodite
SkidKid96
Aphrodite
4,124
601
1,740
4,030
4,689
1,147
313
2,374
2,315
39,327
0
L
3,923
1,133
0
3,277
9,058
6,934
0
0
9,058
0
35,048
W
3,409
377
0
2,082
9,249
5,775
203
1,599
6,888
17,672
7,215
W
4,718
1,627
0
250
4,016
1,194
128
459
3,557
0
50,323
L
712
64
0
885
3,378
721
0
266
3,102
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
26,673
411
Minions Killed
258
0
Camps Cleared
0
1,127,000
Distance Traveled
1,073,149
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,011
456
23
2
0
212,399
7
L
Arachne
5,190
472
46
4
0
233,475
7
W
Bakasura
7,443
677
99
9
0
270,819
1
W
Tsukuyomi
6,891
626
81
7
0
231,227
1
L
Anubis
5,077
462
64
6
0
160,922
3
W
Aphrodite
7,136
649
96
9
0
209,653
1
L
Fenrir
6,327
575
71
6
0
235,106
4
W
Ymir
6,215
565
53
5
0
209,381
4
W
Skadi
6,525
593
82
7
0
205,920
2
L
Loki
5,068
461
54
5
0
231,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role