Player Matchup

Yu Huang
Yu Huang
GeRMe
Yu Huang
Level 150
God Stats
9W - 10L
1,425 SR
Queue Stats
192W - 166L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
Lardure
Erlang Shen
Level 67
God Stats
2W - 4L
1,339 SR
Queue Stats
86W - 81L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
SgtNoPants
Gilgamesh
Level 156
God Stats
5W - 13L
1,443 SR
Queue Stats
185W - 193L
1,604 Elo+
Solo
Sol
Sol
coolrobske
Sol
Level 149
God Stats
0W - 1L
1,194 SR
Queue Stats
45W - 48L
1,630 Elo+
Party 1
Bakasura
Bakasura
powerKOLF
Bakasura
Level 134
God Stats
0W - 2L
1,440 SR
Queue Stats
39W - 36L
1,623 Elo+
Party 1
Team Averages
Level 131
1,368 SR
1,629 Elo+

VS

Team Averages
Level 149
1,704 SR
1,725 Elo+
Horus
Horus
Avicion
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 303L
1,627 Elo+
Solo
Jormungandr
Jormungandr
Sath
Jormungandr
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
389W - 144L
1,782 Elo+
Party 2
Rama
Rama
TankyRo
Rama
Level 160
God Stats
9W - 2L
1,815 SR
Queue Stats
235W - 135L
1,659 Elo+
Party 2
Agni
Agni
TheUltMagnet
Agni
Level 145
God Stats
6W - 4L
1,674 SR
Queue Stats
855W - 430L
1,752 Elo+
Party 2
Bakasura
Bakasura
mowlester
Bakasura
Level 122
God Stats
3W - 0L
2,031 SR
Queue Stats
84W - 36L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GeRMe
Yu Huang
11
1 / 5 / 4
6,847
622
5,321
6,859
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Lardure
Erlang Shen
10
0 / 5 / 0
5,469
497
4,288
10,171
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SgtNoPants
Gilgamesh
8
1 / 6 / 2
5,899
536
2,929
11,237
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,396
491
3,955
6,901
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
powerKOLF
Bakasura
10
3 / 4 / 0
6,199
564
3,824
8,443
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Avicion
Horus
11
1 / 0 / 11
6,957
632
4,237
7,177
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Sath
Jormungandr
12
3 / 0 / 4
7,059
642
7,624
8,943
8,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
TankyRo
Rama
13
8 / 1 / 1
8,007
728
5,972
7,672
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 3 / 2
7,393
672
9,063
5,845
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
mowlester
Bakasura
13
7 / 1 / 1
7,521
684
4,961
7,489
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
25
25
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
Avicion
Horus
1
0
11
6.5
L
Yu Huang
GeRMe
Yu Huang
1
5
4
0.6
L
Erlang Shen
Lardure
Erlang Shen
0
5
0
0
W
Jormungandr
Sath
Jormungandr
3
0
4
5
L
Gilgamesh
SgtNoPants
Gilgamesh
1
6
2
0.33
W
Rama
TankyRo
Rama
8
1
1
8.5
W
6
3
2
2.33
L
0
5
0
0
W
Bakasura
mowlester
Bakasura
7
1
1
7.5
L
Bakasura
powerKOLF
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
31,857
43,611
Taken
37,126
16,014
Mitigated
18,207
9,540
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Avicion
Horus
4,237
1,387
2,622
3,624
7,177
3,949
0
2,183
4,759
0
17,718
L
Yu Huang
GeRMe
Yu Huang
5,321
619
0
599
6,859
1,540
0
3,781
2,813
34,026
0
L
Erlang Shen
Lardure
Erlang Shen
4,288
2,054
0
3,239
10,171
5,541
0
6,277
3,725
0
32,030
W
Jormungandr
Sath
Jormungandr
7,624
2,209
0
3,995
8,943
8,303
146
0
8,711
44,329
0
L
Gilgamesh
SgtNoPants
Gilgamesh
2,929
771
0
1,737
11,237
5,016
0
4,132
6,748
0
14,491
W
Rama
TankyRo
Rama
5,972
4,834
0
3,708
7,672
1,717
336
2,578
4,884
0
49,826
W
9,063
783
0
675
5,845
1,545
0
3,122
2,657
44,347
0
L
3,955
1,923
0
2,032
6,901
1,126
0
0
6,901
32,022
0
W
Bakasura
mowlester
Bakasura
4,961
2,995
0
2,259
7,489
2,693
336
1,393
6,096
0
45,152
L
Bakasura
powerKOLF
Bakasura
3,824
2,577
0
1,933
8,443
2,791
0
2,497
5,789
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
36,937
291
Minions Killed
421
0
Camps Cleared
0
1,067,752
Distance Traveled
1,136,485
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,957
632
20
2
0
239,826
2
L
Yu Huang
6,847
622
77
7
0
186,635
2
L
Erlang Shen
5,469
497
62
6
0
219,172
4
W
Jormungandr
7,059
642
98
9
0
200,321
2
L
Gilgamesh
5,899
536
15
1
0
207,264
5
W
Rama
8,007
728
111
10
0
205,082
2
W
Agni
7,393
672
88
8
0
213,207
5
L
Sol
5,396
491
76
7
0
193,794
2
W
Bakasura
7,521
684
104
9
0
278,049
4
L
Bakasura
6,199
564
61
6
0
260,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role