Player Matchup

Arachne
Arachne
Juilyanus12
Arachne
Level 122
God Stats
0W - 8L
1,149 SR
Queue Stats
283W - 284L
1,498 Elo+
Solo
Hercules
Hercules
Pªrth
Hercules
Level 114
God Stats
0W - 3L
1,522 SR
Queue Stats
10W - 16L
1,189 Elo+
Solo
Scylla
Scylla
WolfiPaul
Scylla
Level 94
God Stats
1W - 4L
1,329 SR
Queue Stats
64W - 57L
1,569 Elo+
Party 2
Khepri
Khepri
barggames
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 204L
1,582 Elo+
Party 2
Neith
Neith
grgrgr77
Neith
Level 88
God Stats
2W - 5L
1,376 SR
Queue Stats
47W - 56L
1,487 Elo+
Solo
Team Averages
Level 105
1,375 SR
1,465 Elo+

VS

Team Averages
Level 100
1,546 SR
1,510 Elo+
Anubis
Anubis
Slakey
Anubis
Level 123
God Stats
21W - 10L
1,471 SR
Queue Stats
262W - 233L
1,536 Elo+
Party 3
Ravana
Ravana
SlashyDude
Ravana
Level 85
God Stats
24W - 18L
1,655 SR
Queue Stats
331W - 301L
1,564 Elo+
Party 3
Neith
Neith
ФaycT
Neith
Level 66
God Stats
3W - 1L
1,676 SR
Queue Stats
68W - 62L
1,513 Elo+
Solo
Mulan
Mulan
可爱又迷人的魔教妖女
Mulan
Level 122
God Stats
48W - 64L
1,389 SR
Queue Stats
372W - 414L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
奔放又浪荡的道教圣姑
Jormungandr
Level 105
God Stats
18W - 19L
1,539 SR
Queue Stats
177W - 195L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Juilyanus12
Arachne
10
2 / 2 / 0
5,997
545
4,039
9,115
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pªrth
Hercules
10
1 / 2 / 0
5,732
521
3,657
9,394
4,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
WolfiPaul
Scylla
9
0 / 5 / 2
5,482
498
5,118
6,649
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
barggames
Khepri
9
0 / 3 / 4
5,755
523
2,689
8,026
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
grgrgr77
Neith
13
4 / 0 / 0
7,238
658
4,802
3,419
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Slakey
Anubis
13
4 / 1 / 4
6,899
627
7,663
6,144
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
SlashyDude
Ravana
12
3 / 1 / 3
6,769
615
3,125
5,150
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
ФaycT
Neith
12
1 / 2 / 1
6,188
563
3,582
4,870
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 6
6,022
547
4,376
7,748
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 1
7,047
641
6,123
6,204
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Juilyanus12
Arachne
2
2
0
1
L
Hercules
Pªrth
Hercules
1
2
0
0.5
W
Anubis
Slakey
Anubis
4
1
4
6
W
Ravana
SlashyDude
Ravana
3
1
3
4.5
L
Scylla
WolfiPaul
Scylla
0
5
2
0.2
L
Khepri
barggames
Khepri
0
3
4
0.67
L
Neith
grgrgr77
Neith
4
0
0
4
W
Neith
ФaycT
Neith
1
2
1
0.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
24,869
36,603
Taken
30,116
13,854
Mitigated
14,056
11,294
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Juilyanus12
Arachne
4,039
2,286
0
4,344
9,115
3,093
0
2,918
6,197
0
32,728
L
Hercules
Pªrth
Hercules
3,657
990
0
2,662
9,394
4,135
136
4,789
4,605
0
33,346
W
Anubis
Slakey
Anubis
7,663
192
0
3,905
6,144
2,548
0
2,977
2,907
42,227
0
W
Ravana
SlashyDude
Ravana
3,125
854
0
2,133
5,150
1,793
0
1,094
3,950
0
40,659
L
Scylla
WolfiPaul
Scylla
5,118
394
0
250
6,649
1,284
74
4,821
1,828
24,513
0
L
Khepri
barggames
Khepri
2,689
450
0
1,418
8,026
4,341
0
1,258
6,768
20,787
0
L
Neith
grgrgr77
Neith
4,802
2,061
0
2,620
3,419
1,001
0
0
3,419
0
55,670
W
Neith
ФaycT
Neith
3,582
1,159
0
1,810
4,870
1,616
0
944
3,926
0
39,863
W
4,376
763
385
2,023
7,748
3,673
0
1,687
5,997
0
18,782
W
6,123
1,971
0
1,310
6,204
4,426
854
631
5,529
39,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
32,925
345
Minions Killed
391
0
Camps Cleared
0
1,077,196
Distance Traveled
1,112,998
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,997
545
58
5
0
233,763
5
L
Hercules
5,732
521
75
7
0
238,768
4
W
Anubis
6,899
627
90
8
0
211,249
1
W
Ravana
6,769
615
88
8
0
257,378
1
L
Scylla
5,482
498
55
5
0
183,928
0
L
Khepri
5,755
523
35
3
0
218,514
5
L
Neith
7,238
658
122
11
0
202,223
3
W
Neith
6,188
563
80
7
0
209,948
3
W
Mulan
6,022
547
39
4
0
226,311
5
W
Jormungandr
7,047
641
94
9
0
208,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role