Player Matchup

Bacchus
Bacchus
AD-March
Bacchus
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 131L
1,381 Elo+
Solo
Kali
Kali
LordVohrs
Kali
Level 149
God Stats
6W - 7L
1,424 SR
Queue Stats
159W - 189L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lumaほ
Ah Muzen Cab
Level 91
God Stats
1W - 1L
1,257 SR
Queue Stats
22W - 38L
1,375 Elo+
Solo
Charybdis
Charybdis
Shmalahide
Charybdis
Level 155
God Stats
72W - 80L
1,527 SR
Queue Stats
1,430W - 1,515L
1,469 Elo+
Solo
Eset
Eset
chanthebarber
Eset
Level 89
God Stats
3W - 4L
1,391 SR
Queue Stats
66W - 74L
1,395 Elo+
Solo
Team Averages
Level 122
1,420 SR
1,417 Elo+

VS

Team Averages
Level 81
1,472 SR
1,540 Elo+
Medusa
Medusa
THEBEASTEATER99
Medusa
Level 85
God Stats
16W - 11L
1,616 SR
Queue Stats
191W - 145L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
Thîccbaddîez
Cliodhna
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 128L
1,487 Elo+
Party 1
Odin
Odin
VitaSnake
Odin
Level 69
God Stats
31W - 19L
1,483 SR
Queue Stats
137W - 90L
1,616 Elo+
Party 1
Merlin
Merlin
YT-XD_NATION
Merlin
Level 97
God Stats
1W - 2L
1,261 SR
Queue Stats
158W - 165L
1,404 Elo+
Solo
Ymir
Ymir
slothlord16
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 51L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AD-March
Bacchus
8
1 / 2 / 0
4,733
473
960
4,160
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
9
3 / 4 / 1
5,923
592
4,109
7,837
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Lumaほ
Ah Muzen Cab
8
0 / 6 / 0
4,904
490
2,987
8,058
2,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Shmalahide
Charybdis
7
1 / 2 / 0
4,417
442
1,882
5,266
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,226
523
1,307
4,398
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,679
568
3,813
4,650
1,131
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
10
7 / 1 / 4
6,433
643
4,904
4,394
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
6 / 0 / 3
6,677
668
5,696
5,094
1,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
10
0 / 2 / 6
5,640
564
2,407
3,616
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 4
5,642
564
2,628
5,686
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
5
Kills
17
17
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AD-March
Bacchus
1
2
0
0.5
L
Kali
3
4
1
0.88
L
Ah Muzen Cab
Lumaほ
Ah Muzen Cab
0
6
0
0
L
Charybdis
Shmalahide
Charybdis
1
2
0
0.5
W
3
1
1
3.5
W
Cliodhna
7
1
4
9
W
Odin
6
0
3
7.5
W
Merlin
0
2
6
1.5
L
0
3
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,245
Damage
19,448
29,719
Taken
23,440
10,190
Mitigated
8,591
5,504
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AD-March
Bacchus
960
62
0
521
4,160
2,634
0
902
3,258
6,937
0
L
Kali
4,109
1,077
0
1,651
7,837
2,685
0
1,645
6,192
0
26,518
L
Ah Muzen Cab
Lumaほ
Ah Muzen Cab
2,987
876
0
1,304
8,058
2,527
0
652
7,406
0
28,616
L
Charybdis
Shmalahide
Charybdis
1,882
1,152
0
1,028
5,266
862
0
159
5,107
0
20,576
W
3,813
1,509
0
620
4,650
1,131
84
257
4,393
0
29,854
W
Cliodhna
4,904
1,102
0
467
4,394
1,310
0
0
4,394
0
26,547
W
Odin
5,696
1,528
0
492
5,094
1,712
903
144
4,950
0
32,990
W
Merlin
2,407
144
0
810
3,616
907
0
742
2,874
27,518
0
L
1,307
108
0
1,000
4,398
1,482
0
1,447
2,951
29,917
0
W
2,628
1,146
824
1,460
5,686
3,531
0
1,124
4,562
17,014
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
30,071
218
Minions Killed
295
0
Camps Cleared
0
800,806
Distance Traveled
929,244
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,733
473
18
2
0
120,356
0
L
Kali
5,923
592
49
5
0
184,956
2
L
Ah Muzen Cab
4,904
490
56
6
0
160,217
2
L
Charybdis
4,417
442
27
3
0
161,072
3
W
Medusa
5,679
568
58
6
0
179,018
2
W
Cliodhna
6,433
643
63
6
0
187,705
0
W
Odin
6,677
668
92
9
0
202,645
3
W
Merlin
5,640
564
52
5
0
181,475
2
L
Eset
5,226
523
68
7
0
174,205
3
W
Ymir
5,642
564
30
3
0
178,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role