Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Goetschinho
Arachne
Level 67
God Stats
76W - 57L
1,578 SR
Queue Stats
134W - 133L
1,469 Elo+
Party 1
Ra
Ra
Marshymellow600
Ra
Level 79
God Stats
3W - 6L
1,357 SR
Queue Stats
169W - 169L
1,467 Elo+
Party 2
Athena
Athena
xJ4YDE33x
Athena
Level 68
God Stats
13W - 20L
1,499 SR
Queue Stats
168W - 139L
1,496 Elo+
Party 1
Team Averages
Level 96
1,487 SR
1,486 Elo+

VS

Team Averages
Level 109
1,551 SR
1,435 Elo+
Izanami
Izanami
Akeno_Yamamoto
Izanami
Level 115
God Stats
35W - 26L
1,696 SR
Queue Stats
264W - 275L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
Level 136
God Stats
7W - 7L
1,500 SR
Queue Stats
254W - 218L
1,471 Elo+
Solo
Cabrakan
Cabrakan
LeBraqueurDu66
Cabrakan
Level 68
God Stats
79W - 56L
1,601 SR
Queue Stats
217W - 218L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zaako Ohw
Morgan Le Fay
Level 110
God Stats
12W - 13L
1,460 SR
Queue Stats
392W - 393L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
byrongoalie
Sylvanus
Level 114
God Stats
12W - 6L
1,500 SR
Queue Stats
80W - 64L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
6,244
568
4,333
7,665
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
5
1 / 2 / 0
4,399
400
2,604
3,521
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Goetschinho
Arachne
10
1 / 1 / 0
5,489
499
3,434
7,973
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
5,016
456
903
2,103
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
xJ4YDE33x
Athena
8
0 / 3 / 0
4,954
450
1,971
8,164
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,377
671
3,341
6,516
2,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
12
1 / 2 / 2
7,076
643
3,819
5,590
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
10
2 / 0 / 1
6,272
570
1,186
6,270
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Zaako Ohw
Morgan Le Fay
12
2 / 0 / 1
6,845
622
4,049
4,087
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
byrongoalie
Sylvanus
10
2 / 0 / 4
6,436
585
4,890
6,393
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
1
0
0
1
W
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
1
2
2
1
L
Arachne
Goetschinho
Arachne
1
1
0
1
W
Cabrakan
2
0
1
2.5
L
0
1
0
0
W
Morgan Le Fay
Zaako Ohw
Morgan Le Fay
2
0
1
2.5
W
Sylvanus
byrongoalie
Sylvanus
2
0
4
4
L
Athena
xJ4YDE33x
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
17,285
29,426
Taken
28,856
12,842
Mitigated
15,491
10,284
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,333
324
0
4,091
7,665
4,573
91
0
7,665
0
39,794
L
Danzaburou
 
Danzaburou
2,604
760
0
804
3,521
974
0
1,192
2,329
0
9,497
W
3,341
2,234
0
3,228
6,516
2,568
0
80
6,436
0
48,933
W
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
3,819
1,426
0
1,377
5,590
1,597
272
233
5,357
0
45,302
L
Arachne
Goetschinho
Arachne
3,434
2,714
0
3,262
7,973
2,612
0
3,258
4,715
0
27,684
W
Cabrakan
1,186
341
0
3,766
6,270
3,529
46
732
5,538
30,990
0
L
903
76
0
316
2,103
827
0
1,578
525
20,945
0
W
Morgan Le Fay
Zaako Ohw
Morgan Le Fay
4,049
348
0
984
4,087
1,672
270
318
3,769
43,277
0
W
Sylvanus
byrongoalie
Sylvanus
4,890
1,767
1,367
3,034
6,393
6,125
471
1,511
4,882
20,958
6,397
L
Athena
xJ4YDE33x
Athena
1,971
678
0
1,811
8,164
3,856
0
3,305
4,859
13,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
34,006
248
Minions Killed
386
0
Camps Cleared
0
1,014,019
Distance Traveled
1,079,011
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,244
568
82
7
0
242,694
0
L
Danzaburou
4,399
400
22
2
0
103,099
0
W
Izanami
7,377
671
95
9
0
204,751
5
W
Ah Muzen Cab
7,076
643
88
8
0
220,281
1
L
Arachne
5,489
499
54
5
0
268,706
1
W
Cabrakan
6,272
570
61
6
0
226,054
2
L
Ra
5,016
456
49
4
0
168,333
5
W
Morgan Le Fay
6,845
622
90
8
0
229,269
2
W
Sylvanus
6,436
585
52
5
0
198,656
2
L
Athena
4,954
450
41
4
0
231,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role